• Regeln für den Video-Bereich:

    In den Börsenbereich gehören nur Angebote die bereits den Allgemeinen Regeln entsprechen.

    Einteilung

    - Folgende Formate gehören in die angegeben Bereiche:
    - Filme: Encodierte Filme von BluRay, DVD, R5, TV, Screener sowie Telesyncs im Format DivX, XviD und x264.
    - DVD: Filme im Format DVD5, DVD9 und HD2DVD.
    - HD: Encodierte Filme mit der Auflösung 720p oder darüber von BluRay, DVD, R5, TV, Screener sowie Telesyncs im Format x264.
    - 3D: Encodierte Filme von BluRay, die in einem 3D Format vorliegen. Dies gilt auch für Dokus, Animation usw.
    - Serien: Cartoon/Zeichentrick, Anime, Tutorials, Dokumentationen, Konzerte/Musik, Sonstiges sind demnach in die entsprechenden Bereiche einzuordnen, auch wenn sie beispielsweise im High Definition-Format oder als DVD5/DVD9/HD2DVD vorliegen. Ausnahme 3D.
    - Bereich Englisch: Englische Releases gehören immer in diesen Bereich.
    - Bereich Talk: Der Bereich, in dem über die Releases diskutiert werden kann, darf, soll und erwünscht ist.


    Angebot/Beitrag erstellen

    - Ein Beitrag darf erst dann erstellt werden, wenn der Upload bei mindestens einem OCH komplett ist. Platzhalter sind untersagt.
    - Bei einem Scenerelease hat der Threadtitel ausschließlich aus dem originalen, unveränderten Releasenamen zu bestehen. Es dürfen keine Veränderungen wie z.B. Sterne, kleine Buchstaben o.ä. vorgenommen werden. Ausnahme Serienbörse:
    - Bei einem Sammelthread für eine Staffel entfällt aus dem Releasename natürlich der Name der Folge. Beispiel: Die Simpsons S21 German DVDRip XviD - ITG
    - Dementsprechend sind also u.a. verboten: Erweiterungen wie "Tipp", "empfehlenswert", "only", "reup", usw. / jegliche andere Zusatzinformation oder Ergänzung, welche nicht in obiger Beschreibung zu finden ist.

    Aufbau des Angebots und Threadtitel

    Der Titel nach folgendem Muster erstellt zu werden. <Name> [3D] [Staffel] [German] <Jahr> <Tonspur> [DL] [Auflösung] <Quelle> <Codec> - <Group>
    Beispiel: The Dark Knight German 2008 AC3 DVDRip XviD - iND
    Beispiel: The Dark Knight 2008 DTS DL BDRip x264 - iND
    Beispiel: The Dark Knight 2008 AC3 DL BDRip XviD - iND
    Beispiel: The Dark Knight German 2008 AC3 720p BluRay x264 iND
    Beispiel: The Dark Knight 2008 DTS DL 1080p BluRay x264 iND
    Beispiel: Die Simpsons S01 German AC3 DVDRip XviD iND
    Beispiel: Die Simpsons S20 German AC3 720p BluRay x264 iND
    Beispiel: Sword Art Online II Ger Sub 2014 AAC 1080p WEBRip x264 - peppermint
    Entsprechend sind also u.a. verboten: Sonderzeichen wie Klammern, Sterne, Ausrufezeichen, Unterstriche, Anführungszeichen / Erweiterungen wie "Tipp", "empfehlenswert", "only", "reup", usw. / jegliche andere Zusatzinformation oder Ergänzung, welche nicht in obiger Beschreibung zu finden ist
    Ausnahmen hiervon können in den Bereichen geregelt sein.

    Die Beiträge sollen wie folgt aufgebaut werden:
    Überschrift entspricht dem Threadtitel
    Cover
    kurze Inhaltsbeschreibung
    Format, Größe, Dauer sind gut lesbar für Downloader außerhalb des Spoilers zu vermerken
    Nfo sind immer Anzugeben und selbige immer im Spoiler in Textform.
    Sind keine Nfo vorhanden z.B. Eigenpublikationen, sind im Spoiler folgende Dateiinformationen zusätzlich anzugeben :
    Quelle
    Video (Auflösung und Bitrate)
    Ton (Sprache, Format und Bitrate der einzelnen Spuren)
    Untertitel (sofern vorhanden)
    Hosterangabe in Textform außerhalb eines Spoiler mit allen enthaltenen Hostern.
    Bei SD kann auf diese zusätzlichen Dateiinformationen verzichtet werden.

    Alle benötigten Passwörter sind, sofern vorhanden, in Textform im Angebot anzugeben.
    Spoiler im Spoiler mit Kommentaren :"Schon Bedankt?" sind unerwünscht.


    Releases

    - Sind Retail-Release verfügbar, sind alle anderen Variationen untersagt. Ausnahmen: Alle deutschen Retail-Release sind CUT, in diesem Fall sind dubbed UNCUT-Release zulässig.
    - Im Serien-Bereich gilt speziell: Wenn ein Retail vor Abschluss einer laufenden Staffel erscheint, darf diese Staffel noch zu Ende gebracht werden.62
    - Gleiche Releases sind unbedingt zusammenzufassen. Das bedeutet, es ist zwingend erforderlich, vor dem Erstellen eines Themas per Suchfunktion zu überprüfen, ob bereits ein Beitrag mit demselben Release besteht. Ist dies der Fall, ist der bereits vorhandene Beitrag zu verwenden.
    - P2P und Scene Releases dürfen nicht verändert oder gar unter einem iND Tag eingestellt werden.


    Support, Diskussionen und Suche

    - Supportanfragen sind entweder per PN oder im Bereich Talk zu stellen.
    - Diskussionen und Bewertungen sind im Talk Bereich zu führen. Fragen an die Uploader haben ausschließlich via PN zu erfolgen, und sind in den Angeboten untersagt.
    - Anfragen zu Upload-Wünschen sind nur im Bereich Suche Video erlaubt. Antworten dürfen nur auf Angebote von MyBoerse.bz verlinkt werden.


    Verbote

    - Untersagt sind mehrere Formate in einem einzigen Angebotsthread, wie beispielsweise das gleichzeitige Anbieten von DivX/XviD, 720p und 1080p in einem Thread. Pro Format, Release und Auflösung ist ein eigener Thread zu eröffnen.
    - Grundsätzlich ebenso verboten sind Dupes. Uploader haben sich an geeigneter Stelle darüber zu informieren, ob es sich bei einem Release um ein Dupe handelt.
    - Gefakte, nur teilweise lauffähige oder unvollständige Angebote sind untersagt. Dies gilt auch für eigene Publikationen, die augenscheinlich nicht selbst von z.B. einer DVD gerippt wurden. Laufende Serien, bei denen noch nicht alle Folgen verfügbar sind, dürfen erstellt und regelmäßig geupdatet werden.
    - Untersagt sind Angebote, welche nur und ausschließlich in einer anderen Sprache als deutsch oder englisch vorliegen. Ausnahmen sind VORHER mit den Moderatoren zu klären.


    Verstoß gegen die Regeln

    - Angebote oder Beiträge, die gegen die Forenregeln verstoßen, sind über den "Melden"-Button im Beitrag zu melden.
  • Bitte registriere dich zunächst um Beiträge zu verfassen und externe Links aufzurufen.




Englische Tutorials

Post-Apocalyptic Game Environment - In-Depth Tutorial Course

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Post-Apocalyptic Game Environment - In-Depth Tutorial Course
MP4 | Video: h264, yuv420p, 1280x720 | Audio: aac, 44100 Hz | Duration: 21h 02min | File Size: 20.5 GB
Genre: eLearning | Language: English

Post-Apocalyptic Game Environment - In-Depth Tutorial Course

Learn how a professional environment artist works when creating environments for games. You'll learn techniques like Modular Modeling, Procedural Texturing, Unique Texturing, Decal Creation, Composition, Level Art, Lighting - and much more! MAYA, SUBSTANCE AND UNREAL ENGINE

All the modeling will be done in Maya, However, the techniques used are universal and can be replicated in any other 3d modeling package. The materials will be created using Substance Designer and Substance Painter, and they will be previewed in marmoset toolbag 4. The foliage will be created using a combination of Maya and Speedtree and the level will be built in Unreal Engine 4.

In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. Next to this, the same techniques can be applied to almost any type of environment.

21 HOURS!

This course contains over 21 hours of content - You can follow along with every single step - The course does inclose a few small time lapses, this is just to speed up very repetitive tasks, the rest is done in real-time.
We will start by creating our blockout to make sure our modular pieces work and that the composition is correct. We will then turn these into final assets. Along with the final assets, we will create our procedural materials and unique textures. We will bring it all together in UE4 and start creating and placing our decals. we will finish things off with our first lighting pass and then draw focus to our foliage. where we will use Speedtree and Maya to create multiple types of foliage. We will bring the foliage in Unreal and place it, add general improvements to our scene and paint our terrain. Finally, we will finish off with some bonus chapters on how to use Megascans to push your level even more.

SKILL LEVEL

This game art tutorial is perfect for students who have some familiarity with a 3d Modeling tool like Maya, Substance Designer/Painter, Speedtree, and Unreal Engine 4- Everything in this tutorial will be explained in detail. However, if you have never touched any modeling or texturing tools before we recommend that you first watch an introduction tutorial of those programs (you can find many of these for free on Youtube or paid on this very website)

TOOLS USED

Maya 2020

Substance Designer and Substance Painter

Speedtree For UE4

Unreal Engine 4

Marmoset Toolbag 4

Photoshop

Homepage

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Orthographe et Prononciation de la langue Française

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Orthographe et Prononciation de la langue Française
MP4 | Video: h264, 1280x720 | Audio: AAC, 44100 Hz
Language: French | Size: 16.5 GB | Duration: 14h 48m



What you'll learn
Spelling and pronunciation of the French language
The French phonetic alphabet
Intermediary & advanced notions of French
Tricky letters and group of letters
Accents and other orthographic signs
Requirements
Already a good level of French
Being able to understand written & spoken French
A willingness to practice: writing exercises, pronunciation exercises, dictations

Description
Bonjour, et bienvenue dans ce cours sur l'orthographe et la prononciation de la langue française. Je m'appelle Christelle, et je serai votre professeure particulière de français. Je suis française, ma langue maternelle est le français, et je suis linguiste. Ce cours sera intégralement en français, mais comme vous l'entendrez, je m'efforcerai de parler lentement.

Que vous vouliez vous perfectionner pour des raisons professionnelles, par passion pour la langue française, ou par intérêt culturel, dans ce cours vous approfondirez vos connaissances et vous consoliderez votre confiance et vos capacités. Je vous guiderai à travers les complexités de la langue française, et nous pratiquerons ensemble les connaissances avancées que vous allez apprendre.

*****

Contenu du cours :

Dans ce chapitre, nous verrons en détail la prononciation et l'orthographe des lettres et des groupes de lettres dans la langue française. On pourrait considérer ces notions comme très basiques, mais en réalité ces notions sont essentielles car elles vous permettront d'avoir la prononciation d'un locuteur natif de la langue française.

C'est parce que ces points sont très précis que je considère ce cours adapté aux étudiants ayant un niveau intermédiaire ou avancé. De plus, l'intégralité de ce cours sera en français. Cela vous permettra d'entendre parler français un maximum. Je noterai la traduction de certains mots et certaines phrases en anglais.

*****

Pratique de la langue française :

Dans chaque section, vous aurez de nombreuses occasions de pratiquer vos connaissances avec des exercices d'écriture et des exercices de prononciation. À la fin du cours, une section entière sera entièrement consacrée à des dictées.

Je vous conseille de souvent mettre les vidéos en pause, et de répéter après moi, même lorsqu'il ne s'agit pas des exercices de prononciation. Ainsi, vous pouvez répétez les phrases que je donne en exemple dans les vidéos de cours, ou les phrases des exercices d'écriture. N'hésitez pas également à regarder plusieurs fois les vidéos, et à pratiquer autant de fois que vous le souhaitez. Prenez votre temps, vous n'êtes pas pressés.

Ces exercices et ces répétitions sont importants car cela vous permet avant tout de pratiquer et de mémoriser les connaissances acquises. Il me semble extrêmement important de rajouter que vous NE DEVEZ PAS avoir peur de faire des erreurs. Vous êtes là pour apprendre, et pratiquer vos connaissances, il n'y a pas de honte à se tromper !


Who this course is for:
French learners with an intermediate or advanced level
Professionals who want to have the speaking skills of a native French speaker
Passionate learners who want to have the speaking skills of a native French speaker


Homepage

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MEAN Stack E-Commerce App: Angular 12, NX, PrimeNg [2021]

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MEAN Stack E-Commerce App: Angular 12, NX, PrimeNg [2021]
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 209 lectures (25h 26m) | Size: 10.3 GB

Build Great E-Shop with Admin Panel using the latest technologies: Nodejs , Mongo, Angular 12, Nrwl NX Monorepo, PrimeNG

What you'll learn:
Build a Great eCommerce Web Application with Angular, NX MonoRepo, Node, Express & MongoDB
An actual real-world project built in a linear and progressive manner
Great Division of the course so you can pick up FullStack, Frontend or Backend
Admin area to manage customers, products & orders.
Learn NodeJS API (Backend) Development
Learn to Implement Authentication based on JWT
Understand the terminology and concepts of Angular Architecture
Get up to speed with Angular design principles and methodologies
Make truly reusable components that look great
Discover Web design patterns used by experienced engineers
Advanced Mongoose Queries and Relationships Between Database Collections
File Upload & Multiple File Upload
Use modern JavaScript features (ES6, ES7)
Full E-Commerce project to add to your portfolio

Requirements
Simple and Basic Knowledge with Angular
Basic Knowledge with Javascript


Description
Start Coding Like The Biggest Software Companies in The World!

I don't like to do theoretical things, I like to do something Practical!

This is not a reading documentation course. You have here a real-world project to learn from, and you will see the exact place of every feature of every technology used in this course.

You will learn how to build a Full Web Application MEAN stack using Angular.

In this course you will learn to use technologies like:

For Frontend :

- Angular 12, And Structuring your Project

- NX Monorepo

- PrimeNg Material Library

- RXJS

- NGRX (Soon)

- SCSS

For Backend ( WebAPI )

- NodeJs

- Express

- MongoDB

- JWT (JSON Web Tokens)

MEAN Stack is an acronym for MongoDB, Express, Angular and Node.js - whereby all these four are integrated to form solution-built full-stack JavaScript applications.

Almost, every web development player in the market is trying to become a MEAN stack app developer.

You will learn the basics of building Angular apps. First, you will discover how to set up your environment in record time, including how to debug and run your app. Then, you will explore the Angular component library and how to style your layouts for a great feel. Finally, you will delve into how to call an HTTP API from your app.

When you're finished with this course, you will have the skills and knowledge of Angular, Nodejs And Architecture skills which are needed to tackle profitable, cross-platform projects without learning at least multiple programming languages.

Also, this course is a perfect to the concepts of server-side web development. You'll learn the different parts that make up the back-end of a website or web application, and you'll gain familiarity with the Node.js runtime environment. After this course, you'll be set up to explore popular Node frameworks like Express.js to build great API's.

You learn in this course how to use mongoDb without any installing extra tools, MongoDB is now on cloud, so you will store your database in safe place!

Main Features:

E-Shop APP From Scratch

Admin Panel to manage the E-Shop From Scratch

Great E-Shop Architecture

Admin product management

Admin user management

Admin Order details page

Changing the orders states (shipped, delivered ..)

Handling cart

Product Filtering

Login And Authentication

Checkout process (placing orders)

Using Database in the cloud

Deployment to Production Servers.

Using External Libraries

and much more ...

After this course you will have a full working e-commerce Angular Apps that you can use or add to your portfolio, even you can take the code of the E-Shop and adjust it to fit for your needs and create your own E-Shop platform.

Who this course is for
Full stack, Forntend or Backend web developers that want to learn MEAN by building a real-world apps

Homepage

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TTC - Introduction to C++: Programming Concepts and Applications

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TTC - Introduction to C++: Programming Concepts and Applications
Duration: 13h 1m | Video: .MP4 1280x720, 30 fps(r) | Audio: AAC, 44100Hz, 2ch | Size: 10.9 GB
Genre: eLearning | Language: English

Considering how many hours we spend with computers-phones, laptops, even "smart" screens on our home appliances-it's easy to feel like they control us. But, in fact, we control them. Or, we do if we know how to use them.That's what computer programming gets to the heart of: taking command of the most powerful, versatile, and productive machines ever invented. And among the array of programming languages designed to get computers doing exactly what we want, C++ ranks as one of the most efficient, powerful, and popular.

Introduction to C++: Programming Concepts and Applications is a 24-lecture, step-by-step guide to this celebrated computer language, which is well suited to a multitude of coding projects. Taught by award-winning Professor John Keyser of Texas A&M University, the course quickly moves from basic principles to more advanced concepts in coding. Anyone curious about how software works will find it an accessible path to computer literacy and to understanding how programmers think across a range of programming styles.

In widespread use since the 1990s, C++ has become ubiquitous in business, science, education, and entertainment. The program's countless applications include:

Personal computing and web browsing: C++ underlies key sections of major operating systems, such as Microsoft Windows, Mac OS, and Linux. Plus, many popular websites are written at least partly in C++, including YouTube, Facebook, Amazon, PayPal, and Google's search engine.
Embedded control systems: Computer control through C++ is at the heart of a multitude of complex systems-from CT scanners and automobiles to wind turbines, ships, airplanes, and rockets. Even on faraway Mars, NASA rovers guide themselves across the planet with the aid of C++.
Games, business transactions, and more: The efficiency of C++ makes it ideal for video games, which require flexible programming and lightning speed. The same qualities apply to any performance-critical code, such as stock trading, telecommunications, and computer-aided design.
Learn to Code

For all of its sophistication, C++ was designed to be straightforward, logical, and adaptable to any programming style. It succeeded beyond its developer's most optimistic projections, paving the way for coders to work at every level-from manipulating individual computer bits to tackling the heights of abstract programming, where a single concept can apply across a wide range of applications.

Along with Professor Keyser's detailed, informative instruction, this course also gives you helpful tools like a 20-minute "quick-start" guide, which can help you log on to a web-based programming editor with your computer, or other device. Heavily illustrated, the course features onscreen code that follows Professor Keyser's many examples, reproducing what you'll see as you program along with him.

Introduction to C++ also includes an extensive guidebook that features dozens of coding problems, a syntax guide, a glossary, and direct links to code files used in the course.

From Loops to Artificial Intelligence

C++ was created to incorporate all of the more "machine level" features of the language C, while also adding more higher-level abilities in all the major programming styles. The name "C++" alludes, playfully, to an incrementing operator "++," whose effect is to increase a variable by one unit. "C++" therefore signals a program that goes one better than C. Indeed, it goes considerably beyond that. Here are the major programming styles available in C++:

Procedural programming: Reflecting one of the earliest styles of programming, this approach gives the computer step-by-step instructions, organized into separate functions. With patience, procedural programming is as easy to grasp as a set of directions to reach a destination-which can be simple or complex, depending on where you are going.
Object-oriented programming: This is where C++ makes a giant leap beyond C. Object-oriented programming mirrors the nature of many real problems. For example, if you are designing code for a series of games, it can be very helpful to design the features that all the games have in common (having a board, taking turns, and so on) separately from the rules and other features specific to each game. This is where concepts such as classes, encapsulation, inheritance, and polymorphism all come to life.
Generic programming: Also improving on C is the ability to handle ideas that are so general that they are not confined to a specific type of data. By creating templates that specify different ways of handling information, regardless of what it is, a level of automation is achieved that saves substantial time in coding.
Focusing on these three broad approaches, you cover the full range of techniques in the C++ toolkit, from the basics of sequential programming with loops and conditionals, through procedural programming with functions, through object-oriented programming with classes, and through generic programming and the use of the Standard Template Library (STL). And in the last lecture, you draw on your accumulated knowledge from object-oriented programming and generic algorithms to design a program that can play a game with human-like intelligence-a hallmark of the exciting field of artificial intelligence.

Coding Strategies to the Rescue

In several lectures spread across the course, Professor Keyser also introduces you to strategies that will come to your rescue when the inevitable coding problems arise. A good example is debugging-a crucial step for any program and one avoided, or approached poorly, by many novice programmers. Professor Keyser demonstrates following six steps when you get a dreaded error message: isolate the error, narrow in on the failure point, identify the problem, fix the problem, test the code, and finally consider similar cases where the error you've fixed might reappear elsewhere in your program. "There is no shortcut," he advises. "You've got to use your brain"-which is exactly what he teaches you to do throughout this stimulating course.

By the end of Introduction to C++, you will be primed to take your programming skills to the next level in three areas:

Master greater programming complexity: Students in university computer science programs usually go here next, learning new approaches to writing algorithms and structuring data-goals that C++ can meet with flexibility to spare.
Focus on specific applications: After learning the impressive capabilities of C++, you may want to focus on applications that hold special interest for you, whether it's computer graphics, games, data analytics, or some other programming field.
Branch out to new computer languages: C++ is an ideal foundation for learning almost any other computer language, such as C#, Java, or Javascript. Regardless of what language you turn to next, you will find that knowing C++ gives you a huge head start.
It's little wonder that C++ is one of the most in-demand programming languages ever developed. And in this superbly taught course, you will find that learning C++ is also an eminently enjoyable adventure.

What's New about the C++ Guidebook?

Because the Introduction to C++ Programming course is for computer users, we chose to omit the print guidebook and focus instead on creating an enhanced digital guidebook.

Features include:

rich, in-depth coverage of lecture content at the level of a companion book
code presented in the lecture, in a format that can also be copied directly to your computer
four-color layout that enhances readability of code, callouts, diagrams, key terms, and more
"landscape" layout with text and code presented on same page
many hyperlinks that enhance navigation and ease of use
quizzes that include basic interactivity
hyperlinked glossary
C++ syntax guide
We hope users like this enhanced format and find it MORE helpful than a printed guidebook. For users that prefer printed materials, a printed transcript book of this course is available for purchase. However, most users will be much BETTER served by the enhanced digital guidebook for this course.

Homepage

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Highstrike Trading School

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Highstrike Trading School
10.3 GiB | 9h 34mn | Video: .MP4 1280x720 | Audio: AAC, 44100 Hz, 2 channels, 128 Kbps
Genre: eLearning | Language: English

HighStrike Trading has educated thousands of students and represents one of the largest communities of both professional and hobby traders in the world. We have developed a world-class trading education platform used by thousands of traders across more than 150 countries, serviced by three dedicated and skilled instructors.
HST School students get lifetime access to our massive video lesson library including 100+ training videos. They are also added to our student group chat which contains invaluable market insights, new daily market briefing videos, and the ability to communicate ideas and ask questions with thousands of other traders and instructors in real time.

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Hero 3D Asset Creation - In-Depth Tutorial Course

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Hero 3D Asset Creation - In-Depth Tutorial Course
Duration: 11h 56m | Video: .MP4, 1920x1080 30 fps | Audio: AAC, 44.1 kHz, 2ch | Size: 13.1 GB
Genre: eLearning | Language: English

Learn how a professional prop artist works when creating hero props for games.

What you'll learn
How to create high quality 3D assets
How to create clean low poly and high poly models
How to do advanced texturing in Substance Painter
How to bake and render in marmoset Toolbag

Requirements
For this course you will need a basic understanding already of Blender3D, Substance Painter, Marmoset Toolbag and Zbrush


Description
Hero Asset Creation - In-Depth Tutorial Course

Learn how a professional prop artist works when creating hero props for games. You'll learn techniques like High Poly Modeling, Low Poly Modeling, UV Unwrapping, quick boolean creation, Texture Baking, Texturing, Rendering - and much more!

BLENDER, PAINTER AND MARMOSET TOOLBAG

All the modeling and UV mapping are done in Blender and a very small part in Zbrush, Texturing will be done using Substance painter, and the final rendering will be done within marmoset toolbag 4.

In this course, you will learn everything you need to know to create the final results that you see in the images and trailers

11+ HOURS!

This course contains over 11+ hours of content - You can follow along with every single step - The course does inclose a few small time lapses, this is just to speed up very repetitive tasks, the rest is done in real-time. -
We will start doing the low poly modeling in Blender, then we will move on to the high poly where we will use Zbrush to clean up our booleans. After that, we will be doing our UV Unwrapping and prepare our scene for baking. We will be doing our baking inside of Marmoset Toolbag 4, upon which we will move to Substance Painter where we will create our final texture. And finally, we will render our end result back again in Marmoset Toolbag 4. Everything in this tutorial course will be explained in detail.

SKILL LEVEL

This game art tutorial is perfect for students who have some familiarity with the tools Blender, Substance Painter, Zbrush, and Marmoset Toolbag 3/4- Everything in this tutorial will be explained in detail. However, if you have never touched blender or substance painter before we recommend that you first watch an introduction tutorial of those programs (you can find many of these for free on Youtube or paid on this very website)

TOOLS USED

Blender 2.8+

Marmoset Toolbag 4

Substance Painter

Zbrush

YOUR INSTRUCTOR

Emiel Sleegers is a senior environment artist currently working in the AAA Game Industry. He's worked on games like The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist.

CHAPTER LIST

There's a total of 38 videos split into easy to digest chapters.

01 - Going over our Reference and Setting up Blender - Blender

02-15 - Creating Our Low Poly - Blender

16-18 - Creating Our High Poly - Blender

19-22 - UV Unwrapping our Model - Blender

23-24 - Creating our Cables - Blender

25 - Preparing our Assets for Baking- Blender

26-27 - Baking our Assets - Marmoset Toolbag

28 - Setting up Substance Painter and Painting in Normal Details - Substance Painter

29-35 - Creating our Final Material - Substance Painter

36 - Setting up our Final Render Scene - Marmoset Toolbag

37 - Polishing our Texture- Substance Painter

38 - Final Polish- Substance Painter + Marmoset Toolbag


Who this course is for:
Semi-Beginner to Intermediate 3D Artists

Homepage

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Data Analytics in Excel

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Data Analytics in Excel
Duration: 14h 56m | Video: .MP4 1356x720, 30 fps(r) | Audio: AAC, 44100 Hz, 2ch | Size: 8.92 GB
Genre: eLearning | Language: English

A complete data analysis course using the tools you already have.



What you'll learn
Data Analytics
Data Visualization
Hypothesis Testing
Statistics
Forecasting
Excel
Regression
Monte Carlo Simulation
Linear Programming

Requirements
Basic Math


Description
Do you think you need to learn new software to perform data analysis, statistics, simulations? You don't! Everything you need to get started in the world of data analytics is already on your computer in the wonderful application called Excel.

This course will first acquaint you with the Excel environment including how to use simple and complex functions, hot-key shortcuts and navigation tips to make sure you work efficiently and effectively. From there, I lead you in lectures and practice exercises on the fundamental topics of data analytics.

Data Visualizations - Visualizing data is an important part in analyzing data as well as presenting and explaining what it means. Lectures in this course Included how to craft and use bar charts, line charts, radial charts, histograms, box and whisker charts, pie charts, conditional formatting and Sparklines.

Pivot Tables - Pivot Tables are very powerful, simple to use tools built into excel. The lectures will include how to structure data to get the most out of pivot tables, and then a few use cases including root cause analysis, comparative analysis, along with other visualization tools specific to pivot tables.

Statistics - The Statistics module is by far the most densely packed module in this course. As a statistician by training, I present a deep dive into the data behind the statistics and how to use different statistical tests based on different circumstances. The module is filled with different lectures and exercises involving ANOVA tests, T Tests, Chi-Squared Tests, Tests for Normality, Regression Analysis and more.

Forecasting - Organizations have to be able to anticipate the future. The forecasting tools presented in this course help us accomplish this feat. Forecasting is presented in two different ways - Factor forecasting and Time Series forecasting. For each approach to forecasting, many tools and techniques are introduced and reviewed including Regression analysis, Monte Carlo Simulation, Simple Moving Averages, and Auto-Regressive techniques.

Excel Tools - Excel has a lot of useful tools that don't quite fit neatly into any of the other modules. The last module of this course explores the use cases of using these tools. In particular, several archetypal problems are introduced and solved using the miscellaneous data analysis tools found in excel, including Excel Solver.


Who this course is for:
Operations managers
Quality professionals
Industrial Engineers
Data Analysts

Homepage

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Cryptocurrency From Beginner to Advanced (NFTs,ETFs,& DEFI)

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Cryptocurrency From Beginner to Advanced (NFTs,ETFs,& DEFI)
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 49 lectures (6h 20m) | Size: 6.8 GB

Hands on Guide for Beginners to Purchase Bitcoin, Altcoins, ETF's, DEFI and how to create Non Fungible Tokens (NFT's)

What you'll learn:
How to actually purchase Cryptocurrencies (Bitcoin, Dogecoin, Ethereum, Cardano)
How to Actually purchase the First Bitcoin ETF and an Ethereum ETF
Understand the basics of cryptocurrency
How to Create and Mint your Non Fungible Tokens
Enter the world of DEFI Decentralized Finance

Requirements
Will help to download and sign up for the crypto app (see our resource downloads lesson)
For Canadians it may help to download the Wealth Simple App
For NFT's you will need an Ethereum Wallet. The course uses Fortmatic. You can start at Opensea


Description
This is a HANDS ON practical course for beginner investors that want to start learning and purchasing Bitcoin ETF's and Cryptocurrencies like Bitcoin, Ethereum, Dogecoin, and Cardano. To be clear we will be heavy on practical Tutorials and NOT Theory and History. We're going to provide you practical instruction so you learn everything you need to know to get started and move onto advanced applications using cryptocurrency like creating Non Fungible tokens and doing Yield Farming DEFI (Decentralized Finance)

What apps and platforms to use

How to Fund your Account

How to purchase these funds

How to exchange one cryptocurrency to another form

How to get the Crypto Visa Card

Learn about the World's first Bitcoin ETF and how to purchase it.

Learn how about the Ethereum ETF

Learn how to order and use the cryptocurrency visa card

Get an introduction to Non Fungible Tokens (NFTs)

How to Create an NFT

Introduction to DEFI

How to actually do Yield Farming

How to keep track of your Earnings for Tax Purposes

This course was created in Canada by a Canadian so some of the platforms used be more applicable for Canadians. The Cryptocurrency purchased on the crypto app be purchased internationally so this is applicable globally. The Bitcoin Etf's can be purchased internationally from sites like interactivebrokers but the first Bitcoin ETF funds were based out of Canada.

You will learn about the pros and cons of the first bitcoin etf and the differences between the difference types (btcc, btcc.b, btcc.u)

It is recommended to sign up for crypto app if your plan is to purchase cryptocurrency so you can follow along in the second section where we will be doing a lot of step by step tutorials and applying for the crypto visa card. Links will be provided in the course.

Who this course is for
Beginners that want to invest in Cryptocurrency
Canadian investors
Digital Artists that want to learn to mint NFTs
People that want to start with DEFI

Homepage

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AutoCad Complete Course 2021 - Practical Approach (Updated)

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AutoCad Complete Course 2021 - Practical Approach (Updated)
Duration: 20h 23m | Video: .MP4 1280x720, 30 fps(r) | Audio: AAC, 44100 Hz, 2ch | Size: 9.39 GB
Genre: eLearning | Language: English

Course outline:

Section 1
An Introduction to AutoCAD, teaches you about units, the user interface.

Section 2 :
Basic navigation tools of AutoCAD

Section 3
Basic Drawing Tools, is where you will do your first set of drawings with basic drawing commands, such as Line, Circle, and Arc.

Section 4
Learning about Modify Commands, is where you will learn how to modify basic geometries using tools such as fillet, trim, scale, and mirror.

Section 5
Working with Arrays and Reusable Objects, goes into how to make patterns with arrays and symbols using blocks and attributes.
Section 7
Managing Drawings with Layers and Properties, explores managing objects in your drawings using layers and changing properties such as color, linetype, and lineweight.
Rest of the sections
Will Cover all commands and tools by building a complete 2D Project

Homepage

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TTC - The Real History of Pirates

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TTC - The Real History of Pirates
h264, yuv420p, 1280x720 | ENGLISH, 22050 Hz, 2channels | 11h 07mn | 9.34 GB

There's an apocryphal story that Alexander the Great once captured a notorious pirate named Diomedes. The great conqueror decided to interview the doomed pirate, asking him what he thought gave him the right to seize the property of other people. The pirate responded by asking the emperor what he thought gave him the right to take property that doesn't belong to him, including entire countries. The story goes that Alexander thought the pirate very clever, granting him freedom instead of execution.

Other than scale, what is the difference between a pirate and the vast armies of an emperor? Or between a pirate and the great navy of a queen? Were the men who famously traversed the Atlantic actually the heroic explorers we imagined them to be or were they, in fact, pirates? During the early years of what would be known as the Age of Sail, these explorers included Sirs Francis Drake, John Hawkins, and Walter Ralegh.

In The Real History of Pirates, you'll find yourself looking at world history from a new point of view, realizing that much of what you've learned before could-and possibly should-be viewed through a more accurate, post-imperialistic filter. Your course professor, Manushag N. Powell, an award-winning Professor of English at Purdue University, will expose you to new ways of thinking about global interactions, from the West Indies and the Red Sea to the North Atlantic and Indonesia, and beyond. You'll learn what inspires piracy, why it still flourishes today-and why women sometimes wielded the real power behind the scenes in an enterprise conducted almost exclusively by men.

What Is a Pirate?

Most of the average person's knowledge of piracy comes from pop-culture portrayals in literature and film. The truth is, we actually have very little reliable, first-hand information about pirates in the 17th and 18th centuries. The trial testimony, newspaper articles, and journal entries we do have lead us to believe the guns and the filth of pirate tales were certainly real, although much else was fiction.

If we cannot identify pirates by their dress or speech-there was no common pirate language, contrary to portrayals in media-how can we identify them? We recognized pirates the same way we recognize any criminal today: by their behavior. But as you'll learn in this course, there were many types of pirates operating in different sections of the world, some of whom had the backing of a well-established government. Different types of sea-faring marauders include:

Pirates. Pirates are individuals who operate at sea or in coastal areas, committing robbery and looting, kidnapping, or general warfare. Although this course concentrates on piracy in the 17th and 18th centuries, this type of criminality began much earlier and continues to plague parts of the world today.
Buccaneers were pirates fighting the Spanish in the West Indies. Primarily from England and France, they also included Dutch, Africans, and Moskito Indians, all joined by their hatred of the Spanish and desire for Spanish gold. Even when their respective countries were officially at peace with Spain, the buccaneers continued to fight in the Caribbean.
Privateers. Considered more respectable than pirates, privateers were individuals commissioned by governments to carry out semi-military activities against enemy ships. Privateers owned their own armed vessels, allowing their country to extend into waters beyond the reach of its navy. But it was not uncommon for them to go beyond their commission and into the shadier practices of piracy as we recognize them.
Corsairs. As privateers hired by various governments to make war primarily against non-Muslims, corsairs operated in the Mediterranean near the coast of Northern Africa-although one famous raid extended as far north as Ireland. While they certainly looted any ship they could catch, their primary goal was to take captives for ransom and/or forced labor.

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TTC - Learning Java Programming

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TTC - Learning Java Programming
h264, yuv420p, 1280x720 | ENGLISH, 22050 Hz, 2channels | 8h 10mn | 6.12 GB

What do some of your favorite computer games, e-commerce sites, mobile apps, and streaming services have in common (aside from just how hard it is to live without them)? Many of them are built in Java: one of the world's most popular programming languages.

Every computer program is, at its core, a set of explicitly written instructions in a language the computer understands. Every specific task a computer program undertakes is built on that programming language's syntax. Just as you need to understand syntax to communicate well in a spoken or written language, you need to understand programming syntax in order to create the computer applications we take for granted.

Java is a powerful and pervasive language for telling computer programs what to do, how to do it, and when to do it. And Java is involved in so much more than just keeping us entertained. The computer language plays a critical role in numerous industries and development frameworks requiring data analysis, including:

Artificial intelligence;
Self-driving vehicles;
Back-end servers; and
Smart-house devices (like computerized thermostats).

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The Complete JavaScript Course 2021

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The Complete JavaScript Course 2021
Duration: 19h 39m | Video: .MP4, 1280x720 30 fps | Audio: AAC, 44.1 kHz, 2ch | Size: 6.27 GB
Genre: eLearning | Language: English

Master JavaScript with the most complete course on the market! Projects, challenges, quizzes, ES6+, OOP, AJAX, Webpack

What you'll learn
Go from a total beginner to an advanced JavaScript developer
Code 3 beautiful real-world apps with both ES5 and ES6+ (no boring toy apps)
JavaScript and programming fundamentals: variables, boolean logic, if/else, loops, functions, arrays, etc.
Complex features like the 'this' keyword, function constructors, prototypal inheritance, first-class functions, closures
Asynchronous JavaScript: The event loop, promises, async/await, AJAX and APIs
Modern JavaScript for 2018: NPM, Webpack, Babel and ES6 modules
A true understanding of how JavaScript works behind the scenes
What's new in ES6: arrow functions, classes, default and rest parameters, etc.
Practice your new skills with coding challenges (solutions included)
Organize and structure your code using JavaScript patterns like modules
Get friendly and fast support in the course Q&A
Downloadable lectures, code and design assets for all projects

Requirements
No coding experience is necessary to take this course! I take you from beginner to expert!
Any computer and OS will work - Windows, macOS or Linux. We will set up your text editor the course.
A basic understanding of HTML and CSS is a plus, but not a must! The course includes an HTML and CSS crash course.


Description
*** The #1 bestselling JavaScript course on Udemy! ***

"Excellent course. Anthony explains the core concepts in javascript that are usually glossed over in other courses. And he does it in a manner that is clear and concise." - Anthony Alicea

Do you want to learn the number #1 programming language that powers the internet?

Are you tired of wasting your time and money on random youtube videos or JavaScript courses that are either too simple, or too difficult to follow?

Or are you struggling to deeply understand and apply JavaScript to real projects?

If your answer is a big YES. Then this is exactly the course you are looking for!

So what is the course about?

This is a truly complete JavaScript course, that goes beyond what other JavaScript courses out there teach you.

I will take you from a complete JavaScript beginner to an advanced developer. You will not just learn the JavaScript language itself, you will also learn how to program. How to solve problems. How to structure and organize code using common JavaScript patterns.

Come with me on a journey with the goal of truly understanding the JavaScript language. And I explain everything on the way with great detail!

You will learn "why" something works in JavaScript, not just "how". Because in the modern JavaScript world of today, you need more than just knowing how something works. You need to debug code, you need to understand code, you need to be able to think about code.

To achieve our goal together, the course contains coding sessions, coding challenges, theory lectures, real-world projects and a final course exam.

This course is different because it's not just about writing code, it's also about how and why code works the way it does. Because it's the perfect mix between theory and practice. Because it focuses not only on small coding examples, but also on real-world projects and use cases.

So, by the end of the course, you will be a capable JavaScript developer, able to write, understand and debug JavaScript code using all the powerful features the language offers to us.

...

Here is exactly what we cover in this course:

• All the JavaScript and programming fundamentals: things like variables, data types, boolean logic, if/else statements, loops, functions, objects, arrays, and more.

• Everything you need to know in order to gain a deep understanding of how JavaScript works behind the scenes: execution contexts, hoisting, scoping, the 'this' keyword, and more.

• How to make JavaScript code interact with webpages: DOM manipulation. Learn how to select and change webpage elements, create new elements and handle DOM events.

• Complex JavaScript features such as function constructors, prototypal inheritance, first-class functions, closures, the bind and apply methods, and more.

• We are going to code 3 beautiful real-world apps to apply our knowledge and learn new concepts (I provide the starter HTML and CSS code for these projects).

• Learn how to organize and structure your code using modules and functions, how to create data privacy and encapsulation, and why that's so important.

• What's new in the most modern version of JavaScript: new features of ES6 / ES2015.

• Asynchronous JavaScript: the event loop, promises, async/await, AJAX calls and APIs.

• Modern JavaScript in 2018: Learn how to set up a modern development workflow with NPM, Webpack, Babel and ES6 modules.

...

Let's now find out if this course is for you. It's a perfect fit if...

Student #1: You want to gain a deep understanding of the most popular programming language in the world: JavaScript.

Student #2: You have taken other JavaScript courses but: 1) still don't really understand JavaScript, or 2) still don't feel confident to code real-world apps. This course is perfect for you!

Student #3: You are interested in using popular libraries/frameworks like React, Angular or Node.js.

Student #4: You want to get started with programming in general: JavaScript is a great language to learn how to code.

...

Now it's your turn to decide. This is what you get:

• Lifetime access to HD quality videos. No monthly subscription. Learn at your own pace, whenever you want.

• English closed captions (not the auto-generated ones provided by Udemy).

• All videos are downloadable. Learn wherever you want, even without an internet connection!

• Downloadable starter code and final code for each section.

• Free helpful support in the course Q&A when you have questions or get stuck.

• Multiple coding challenges to practice your new skills (solutions included).

• A final course exam with 30 questions to test your JavaScript knowledge.

Sounds great? Then start this adventure today by clicking the "Take this course" button, and join me in the only JavaScript course that you will need!


Who this course is for:
Take this course if you want to gain a deep understanding of the most popular programming language in the world: JavaScript.
Take this course if you have taken other JavaScript courses but: 1) still don't really understand JavaScript, or 2) still don't feel confident to code real-world apps. This course is perfect for you!
Take this course if you're interested in using popular libraries/frameworks like React, Angular or Node.
Take this course if you want to get started with programming in general: JavaScript is a great language to learn how to code.

Homepage

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