• Regeln für den Video-Bereich:

    In den Börsenbereich gehören nur Angebote die bereits den Allgemeinen Regeln entsprechen.

    Einteilung

    - Folgende Formate gehören in die angegeben Bereiche:
    - Filme: Encodierte Filme von BluRay, DVD, R5, TV, Screener sowie Telesyncs im Format DivX, XviD und x264.
    - DVD: Filme im Format DVD5, DVD9 und HD2DVD.
    - HD: Encodierte Filme mit der Auflösung 720p oder darüber von BluRay, DVD, R5, TV, Screener sowie Telesyncs im Format x264.
    - 3D: Encodierte Filme von BluRay, die in einem 3D Format vorliegen. Dies gilt auch für Dokus, Animation usw.
    - Serien: Cartoon/Zeichentrick, Anime, Tutorials, Dokumentationen, Konzerte/Musik, Sonstiges sind demnach in die entsprechenden Bereiche einzuordnen, auch wenn sie beispielsweise im High Definition-Format oder als DVD5/DVD9/HD2DVD vorliegen. Ausnahme 3D.
    - Bereich Englisch: Englische Releases gehören immer in diesen Bereich.
    - Bereich Talk: Der Bereich, in dem über die Releases diskutiert werden kann, darf, soll und erwünscht ist.


    Angebot/Beitrag erstellen

    - Ein Beitrag darf erst dann erstellt werden, wenn der Upload bei mindestens einem OCH komplett ist. Platzhalter sind untersagt.
    - Bei einem Scenerelease hat der Threadtitel ausschließlich aus dem originalen, unveränderten Releasenamen zu bestehen. Es dürfen keine Veränderungen wie z.B. Sterne, kleine Buchstaben o.ä. vorgenommen werden. Ausnahme Serienbörse:
    - Bei einem Sammelthread für eine Staffel entfällt aus dem Releasename natürlich der Name der Folge. Beispiel: Die Simpsons S21 German DVDRip XviD - ITG
    - Dementsprechend sind also u.a. verboten: Erweiterungen wie "Tipp", "empfehlenswert", "only", "reup", usw. / jegliche andere Zusatzinformation oder Ergänzung, welche nicht in obiger Beschreibung zu finden ist.

    Aufbau des Angebots und Threadtitel

    Der Titel nach folgendem Muster erstellt zu werden. <Name> [3D] [Staffel] [German] <Jahr> <Tonspur> [DL] [Auflösung] <Quelle> <Codec> - <Group>
    Beispiel: The Dark Knight German 2008 AC3 DVDRip XviD - iND
    Beispiel: The Dark Knight 2008 DTS DL BDRip x264 - iND
    Beispiel: The Dark Knight 2008 AC3 DL BDRip XviD - iND
    Beispiel: The Dark Knight German 2008 AC3 720p BluRay x264 iND
    Beispiel: The Dark Knight 2008 DTS DL 1080p BluRay x264 iND
    Beispiel: Die Simpsons S01 German AC3 DVDRip XviD iND
    Beispiel: Die Simpsons S20 German AC3 720p BluRay x264 iND
    Beispiel: Sword Art Online II Ger Sub 2014 AAC 1080p WEBRip x264 - peppermint
    Entsprechend sind also u.a. verboten: Sonderzeichen wie Klammern, Sterne, Ausrufezeichen, Unterstriche, Anführungszeichen / Erweiterungen wie "Tipp", "empfehlenswert", "only", "reup", usw. / jegliche andere Zusatzinformation oder Ergänzung, welche nicht in obiger Beschreibung zu finden ist
    Ausnahmen hiervon können in den Bereichen geregelt sein.

    Die Beiträge sollen wie folgt aufgebaut werden:
    Überschrift entspricht dem Threadtitel
    Cover
    kurze Inhaltsbeschreibung
    Format, Größe, Dauer sind gut lesbar für Downloader außerhalb des Spoilers zu vermerken
    Nfo sind immer Anzugeben und selbige immer im Spoiler in Textform.
    Sind keine Nfo vorhanden z.B. Eigenpublikationen, sind im Spoiler folgende Dateiinformationen zusätzlich anzugeben :
    Quelle
    Video (Auflösung und Bitrate)
    Ton (Sprache, Format und Bitrate der einzelnen Spuren)
    Untertitel (sofern vorhanden)
    Hosterangabe in Textform außerhalb eines Spoiler mit allen enthaltenen Hostern.
    Bei SD kann auf diese zusätzlichen Dateiinformationen verzichtet werden.

    Alle benötigten Passwörter sind, sofern vorhanden, in Textform im Angebot anzugeben.
    Spoiler im Spoiler mit Kommentaren :"Schon Bedankt?" sind unerwünscht.


    Releases

    - Sind Retail-Release verfügbar, sind alle anderen Variationen untersagt. Ausnahmen: Alle deutschen Retail-Release sind CUT, in diesem Fall sind dubbed UNCUT-Release zulässig.
    - Im Serien-Bereich gilt speziell: Wenn ein Retail vor Abschluss einer laufenden Staffel erscheint, darf diese Staffel noch zu Ende gebracht werden.62
    - Gleiche Releases sind unbedingt zusammenzufassen. Das bedeutet, es ist zwingend erforderlich, vor dem Erstellen eines Themas per Suchfunktion zu überprüfen, ob bereits ein Beitrag mit demselben Release besteht. Ist dies der Fall, ist der bereits vorhandene Beitrag zu verwenden.
    - P2P und Scene Releases dürfen nicht verändert oder gar unter einem iND Tag eingestellt werden.


    Support, Diskussionen und Suche

    - Supportanfragen sind entweder per PN oder im Bereich Talk zu stellen.
    - Diskussionen und Bewertungen sind im Talk Bereich zu führen. Fragen an die Uploader haben ausschließlich via PN zu erfolgen, und sind in den Angeboten untersagt.
    - Anfragen zu Upload-Wünschen sind nur im Bereich Suche Video erlaubt. Antworten dürfen nur auf Angebote von MyBoerse.bz verlinkt werden.


    Verbote

    - Untersagt sind mehrere Formate in einem einzigen Angebotsthread, wie beispielsweise das gleichzeitige Anbieten von DivX/XviD, 720p und 1080p in einem Thread. Pro Format, Release und Auflösung ist ein eigener Thread zu eröffnen.
    - Grundsätzlich ebenso verboten sind Dupes. Uploader haben sich an geeigneter Stelle darüber zu informieren, ob es sich bei einem Release um ein Dupe handelt.
    - Gefakte, nur teilweise lauffähige oder unvollständige Angebote sind untersagt. Dies gilt auch für eigene Publikationen, die augenscheinlich nicht selbst von z.B. einer DVD gerippt wurden. Laufende Serien, bei denen noch nicht alle Folgen verfügbar sind, dürfen erstellt und regelmäßig geupdatet werden.
    - Untersagt sind Angebote, welche nur und ausschließlich in einer anderen Sprache als deutsch oder englisch vorliegen. Ausnahmen sind VORHER mit den Moderatoren zu klären.


    Verstoß gegen die Regeln

    - Angebote oder Beiträge, die gegen die Forenregeln verstoßen, sind über den "Melden"-Button im Beitrag zu melden.
  • Bitte registriere dich zunächst um Beiträge zu verfassen und externe Links aufzurufen.

*** Bestes IPTV *** bester Preis *** gratis Test ***



Englische Tutorials


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Lynda - Illustrator CC for Web Design: SVG
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 45m 34s | 158 MB
Genre: eLearning | Language: English



As the web continues to evolve, it is important for designers to stay on top of the latest trends. SVG (scalable vector graphics) is definitely trending. While SVG images weren't used much in the past, web designers are coming around to their benefits. SVG supports interactivity and animation and because the format is "scalable," your designs are more responsive. SVG can scale to fit any screen size, without any loss in quality. In this course, Justin Seeley takes you through the steps of building, exporting, and integrating SVG graphics into your website with Illustrator CC. Learn what browsers support SVG, the correct export options for entire artboards and individual elements, and the technical side of coding SVG into HTML.


Lynda - Illustrator CC for Web Design: SVG

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Making Sense of Use Cases
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 333 MB
Genre: eLearning | Language: English

An in-depth look at use cases, actors, and use case modeling



Come join us as we explore the world of use cases and use case modeling. We'll take a deep dive into this part of the UML, looking at actors, use cases, use case diagrams, flows of events, and activity diagrams. With these powerful tools at your disposal, you'll be able to create requirements artifacts that are invaluable to your team.

In this course, you’ll learn:

What a use case is, and how to effectively use them in a project
What an actor is, and how they can help us understand our users' perspectives
How to find use cases and actors in your project
How to build an effective use case diagram
How to model reusable logic with Includes and Extends relationships
How to model actor inheritance using Generalization relationships
What not to do when defining or modeling use cases and actors
How to write a use case specification, with a description, preconditions, basic and alternate flows of events, and post-conditions
How to build an activity diagram to give you a picture of the flow
How use cases fit into the SDLC
What to do with non-functional requirements

And through the whole class, we’ll use real world examples and exercises to help reinforce the ideas and give you the chance to practice. In this short course, you’ll get the skills you need to start applying use cases to your projects right away.


Making Sense of Use Cases

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Pluralsight - Modeling an Articulated Character for 3D Printing with Maya
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1h 35m | 492 MB
Genre: eLearning | Language: English



In this course, we are going to model and prepare a fully articulated polygonal character that can be 3D printed using sites like Shapeways.com. Some of the key takeaways from watching this course will include learning how to model a simple character that can be 3D printed in plastic, creating a hollow interior in order to reduce printing costs and using third party software in order to convert the object files to the appropriate format. Finally, we'll cover how to upload the files onto Shapeways. By the end of the training, you will be able to design and create a fully articulated character that can be used for both toy creation and prototyping. Software required: Maya 2016, AccuTrans.


Modeling an Articulated Character for 3D Printing with Maya

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Pluralsight - Play By Play: Angular Internationalization with John Papa and Brian Clark
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1h 38m | 579 MB
Genre: eLearning | Language: English



Play by Play is a series where experts work on a solution in real time. It's unrehearsed and unscripted. In this course, John Papa sits down with Brian Clark to build internationalization into an Angular app. Internationalization is a powerful way to provide a better experience for users around the world by translating applications into local languages. Brian demonstrates how to integrate the popular angular-translate library, add multiple languages to an application, and discusses the options for changing languages in an application. By the end of this course, you'll know the essentials to get started with internationalization in your own Angular applications. the exercise files for this course at: .


Play By Play: Angular Internationalization with John Papa and Brian Clark

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Power Up PowerPoint!
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2.5 Hours | 1.59 GB
Genre: eLearning | Language: English

Giving A Presentation? If You Want To Avoid Boring Your Audience To Tears, This Course Is A Must



Knowing how to create a PowerPoint slide is one thing. Knowing how to create an effective slide is something all together different! As Roger Courville, author of The Virtual Presenters says - PowerPoint doesn’t teach you to do effective slides anymore than Microsoft Word teaches you how to be a good writer. But this course will! During Power Up Your PowerPoint you'll see and experience how creating effective slides will improve your presentations. Specifically, you'll learn:

·Why the default settings are hurt the effectiveness of presentation slides

·The step-by-step process for creating effective slides

·How to revise existing slides to be more effective

·How to increase audience retention through the design of your slides

·Where to find free and low cost photographs for your presentations

·The Rule of Thirds and other practical techniques to make slides look their best

·Why there’s no such thing as too many slides

·Other exciting things you can do to liven up your presentation slides

·You don't have to be a graphic designer to create beautiful, effective slides. Learn how to ditch

the default setting and Power Up Your PowerPoint.

Almost anyone can piece together a PowerPoint presentation. This course offers a great way to learn how to “amp up” your presentations and deliver your message with the power and authority required to communicate effectively.


Power Up PowerPoint!

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2D Digital Animation with Flash Part-2 (Character Animation)
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 11 Hours | 1.40 GB
Genre: eLearning | Language: English

This module will teach you how we can use flash tools and techniques for Conventional Character Animation.



Hello Students. Welcome to the course! This module will teach you how we can use flash tools and techniques for Conventional Character Animation. The module will also introduce you to basic traditional animation principles which will help you better understand how to use these techniques in your character animation.


2D Digital Animation with Flash Part-2 (Character Animation)

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Pluralsight - Administering Google Apps for Work
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 4 Hours | 585 MB
Genre: eLearning | Language: English



Google Apps for Work is a SaaS-based suite of productivity and collaboration tools for organizations to be consumed on a subscription basis developed by Google. This course is intended for beginners who want to learn more about Google Apps, and in the process also prepare themselves for the Google Certified Administrator certification exam. Here, you'll learn how to sign up for a new Google Apps account, create users, groups, organizational units, configure mailing, communication, storage, and collaboration for employees of an organization. The entire course is scenario-based and revolves around a fictitious company called ServerBaba.


Administering Google Apps for Work

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Pluralsight - Adobe Comp CC Fundamentals
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | 287 MB
Genre: eLearning | Language: English



In Adobe Comp CC Fundamentals, you will learn how to create layouts using simple gestures and tools within the Adobe Comp CC application for mobile devices. You'll first learn about the main interface and how the basics work. Then, you'll move into creating shapes and how to modify and manipulate those shapes. Finally, you'll learn how to add and style type and images, go through an entire comp creation process, and send a completed comp to your desktop. When you're finished with this course, you will have a solid understanding of how to start creating comps in Adobe Comp CC.


Adobe Comp CC Fundamentals

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Basic HTML CSS and Web Design
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 9 Hours | 1.32 GB
Genre: eLearning | Language: English

Learn how to Create a Static Single-column Website using HTML and CSS



Learn how to develop modern websites using HTML and CSS in one single project from scratch in 8 hours in video format.

You'll be taken from an absolute novice to being able to design and implement a functional, modern, static, front end, essentially a typical website, for any web application using HTML and CSS.

Every step of the way is fully explained and the source code is provided broken down for each video, section or for the whole course. This way you can jump in at any point in the project, the source code and files and work through the project.

The course has been designed in such a way that you'll learn all the theory required while doing the project. Therefore it's very important that you do the project yourself while you're watching the videos.


Basic HTML CSS and Web Design

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Build Your Own Retro Games Machine with Raspberry Pi
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 4.5 Hours | 1.10 GB
Genre: eLearning | Language: English

A fun DIY project to build your own custom built retro games machine for next to nothing using the Raspberry Pi



Discover how, at an extremely low cost, you can create your own retro games machine and play all your favourite games from years gone by, whatever the game, whatever the platform.

Game emulators have been around for years, but they can be confusing to set up, and often the games you want to play, simply just don’t work!

Dedicated hardware exists to emulate certain game systems. But they emulate just ONE system, usually miss out vital things you need to play your games, and cost FAR more than the Raspberry Pi based system you’ll create yourself by the end of this course.

Where is the fun in buying something that is limited in what it can do, when you can build your own, far more powerful solution at a fraction of the price? And one that does exactly what YOU want.

In this course you will be taken, step-by-step, through exactly what you need to know in order to create your own retro gaming machine. Not only is it tiny and can be permanently connected to your TV, out of site, and ready for whenever you want a quick blast from the past, but you will have access to a huge selection of different games systems and games.

Many people have tried building something like this and end up with over 90% of the games not working â€" because they don’t have the information that is covered in this course.

Take a look at just some of the systems this course shows you how to emulate...

Amstrad CPC
Atari 2600
Atari 800
Atari Lynx
Atari ST
Apple II
Colecovision
Commodore Amiga
Commodore Pet
Commodore 64
Gameboy
Gameboy Color
Gameboy Advance
Intellivision
MSX
NeoGeo
NeoGeo Pocket Color
Nintendo Entertainment System
Nintendo 64
Sega Game Gear
Sega Master System
Sega Megadrive
Sega CD
Sony Playstation
Super Nintendo
Vectrex
ZX Spectrum
Thousands of arcade machine games!

And this is nowhere near a complete list! There are many more games consoles and microcomputers that you could be playing.

Learn from someone who has built his own machine, has tried all the major options out there, and has cut through the minefield of misinformation, confusion, and problems that trying to do something like this on your own entails. Let me help you build YOUR ideal retro gaming machine so you too can relive the fun and excitement.

FAQ

Q. Will I need to do any soldering or know any electronics to do this?
A. No. The hardware side of this simply involves clipping things together and plugging in cables.

Q. Do I need to do any programming, know Linux, or edit files?
A. No. I’ve made things as straightforward as possible â€" no coding of any sort required! This is a Raspberry Pi project that is aimed at Pi newbies and experts alike. If you are a Linux or Raspberry Pi expert then feel free to dive right in though, and customize things even further if you want to.

Q. Do I need to know about the Raspberry Pi before I do this course?
A. No. I take you through everything you need to know, covering what it is and where to get it.

Q. What if I run into problems?
A. It’s unlikely that you will because I’ve made everything as straightforward as possible, but in the unlikely event that you do then I’ll be there in the discussion area, ready to give you help, should you need it.

Q. I’m experienced with the Raspberry Pi, what else can I do with this?
A. A lot! For example, instead of a simple case, why not build a custom arcade cabinet, or house the Raspberry Pi inside a controller, or program genuine arcade sticks to work with it? If you are experienced with hardware projects and coding on the Pi then there are no end of ways you can extend this project.


Build Your Own Retro Games Machine with Raspberry Pi

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Pluralsight - Environment Concept Design with World Machine and Photoshop
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | 791 MB
Genre: eLearning | Language: English



In this course, we'll take a Desert Racing concept and make use of several different techniques to bring our image to completion. We'll learn not only how to generate the assets in 3D but also, how to integrate them in Photoshop with other elements from different sources, adjusting the lighting, contrast, and atmosphere in our image. By the end of this training, the viewers will have the understanding on how to use several assets and bring them to a unified whole, creating stunning pieces of concept art. Software required: Photoshop CS6, World Machine 2.3.7, GeoGlyph 1.4.0.23.


Environment Concept Design with World Machine and Photoshop

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tvOS & Swift 2 - Apple TV Development Guide
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 17 Hours | 5.13 GB
Genre: eLearning | Language: English

A Complete Beginners Guide to tvOS Apple TV Development using Swift 2



Do You Want To Create Your Own tvOS application for the new Apple TV but are not sure where to start? Are you ready to jump right into the exciting world of tvOS application development but have little or no programming experience? Then this is your course

This tvOS & Swift 2 - Apple TV Development Guide will give you everything your need to start your new career in tvOS development, The course has been carefully structured to support Swift 2 & tvOS, Teaching you all you need to know from creating your first project to submitting to the AppStore.

Create 13 Real tvOS Applications throughout the course we will create exciting tvOS applications from fun and simple games to powerful utility apps using the native features of the tvOS Apple TV device to help you understand the process of creating applications from start to finish.

With the brand new tvOS Apple TV App Store you can sell Your Applications to Millions of Potential Users around the world and now has never been a better time with only a few thousand apps currently for sale on Apple TV, you can take the charts by storm.

Not only do you get the best online tvOS development course online but You also get first class responsive support by email, Twitter or on the Udemy forums, So you can rest assure you have full guidance in your new tvOS career!

Why Choose This tvOS & Swift 2 Course?

Many programmers learning to create there first tvOS application often learn from a boring 300 paged book or a short online video tutorial and are often left with more questions then they asked! This tvOS & Swift 2 course teaches you from the ground up and i never leave you hanging as i support you through each and every step, i am there to assist you when you run into a problem in Xcode 7 or tvOS and i offer any advice needed. Before you know it you will have created your very first tvOS app and will feel like everything you have learned has embedded in your head.

Topics Covered:

Understanding Xcode 7, tvOS, Interface Builder, tvOS Simulator, tvOS Remote and Different tvOS Project Types
Swift 2: Get to know the new updated language
Create 13 real tvOS applications in Swift 2
All Objects, Actions and Outlets possible in tvOS App Development
tvOS Focused Engine
tvOS Native Application Controls
tvOS Storyboards and nib File support
Images and Sounds Integration
Full Featured tvOS Apps
Fun and Simple tvOS Games
Core Data tvOS Applications
App Store Submission and Update Support


tvOS & Swift 2 - Apple TV Development Guide

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