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Stylised Character Sculpting in Zbrush
Published 3/2023
Created by Nexttut Education Pvt.Ltd.
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 119 Lectures ( 42h 51m ) | Size: 30.2 GB



Learn how professional artists model stylised characters for games and films.



What you'll learn
Sculpt stylized female anatomy
Sculpt stylised costumes with folds and wrinkles
Sculpt armour and props
Sculpt female face and hair

Requirements
I expect you to have some sort of basic zbrush experience.

Description
Do you want to learn how to sculpt beautiful stylised characters in Zbrush?Then I welcome you to Nexttut education's stylized character sculpting in zbrush course.About Me:My name is Daniel da Costa and I have been a 3D character artist for about 11 years now. I have worked for tv commercials, movie agencies and 3D animation studios, currently I m working as a freelance character artist and 3D tutor.By the End Of This Course, You Will Be Able To:You'll be able to sculpt stylized high poly female characters using zbrush and you ll get a great sense of the stylized anatomy and high poly character construction from start to finish.You will be able to sculpt stylized high poly characters with better accuracy than before.What You Will Learn:Sculpt stylized female anatomySculpt stylised costumes with folds and wrinklesSculpt armour and propsSculpt female face and hairCreate high poly characters stylizedInterpret concepts and turn it in stylized 3d modelsCourse Project Overview:We will start with a sphere using our sculpt system. Then we will create the general blocking of the body. I will explain what you should watch for in an initial sculpting. Then we will make the torso and legs, starting the body from the bottom to the top. Then we will make the overall armour and props blocking. After that we will work on the overall sculpt and we are gonna finish the body details and volumes. Then all of it, we're gonna sculpt the head,hair and look for the sword workflow.Who is This Course For?I have designed this course for intermediate Zbrush user who wants to model stylised characters for games and films.Who is Not The Ideal Student For This Course?This course is not designed for absolute zbrush beginners.What Are The Requirements Or Prerequisites For Taking This Course?I expect you to have some sort of basic zbrush experience.You should have zbrush installed on your computer.Join Me Now:So if you want to model stylized characters in zbrush, then join me now, and take your skills to the next level. Don't forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.

Who this course is for
This course is not designed for absolute zbrush beginners.
I have designed this course for intermediate Zbrush user who wants to model stylised characters for games and films.



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Anatomy And Character Creation In Blender
Last updated 3/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 74.38 GB | Duration: 74h 58m

Learn the Human Anatomy and How to Create Realistic Character in Blender



What you'll learn
Gain knowledge of the skeletal system
Gain knowledge of each individual muscles that show on the surface
Learn how to identify muscles, bones, and fat from real photos
Learn muscle connections (origin and insertion)
Learn about proportions and gender differences
Create a realistic character from scratch
Learn how to make a human skin lifelike
Learn how to create hair using sculpting tools and geometry nodes
Learn how to composite and enhance renders

Requirements
Blender 3.3 or higher is required. Photoshop or a free painting program like Krita is also required.

Description
Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time went by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love - which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.Course InfoIf you are struggling to create a good looking character, that's because you have not yet mastered the human anatomy. If you have tried several times to create a realistic character, but saw very little or no improvements at all, that's because you have not taken the time to truly understand the underlying structure of the human body. Don't worry, my name is Corazon Bryant, professional 3d artist and educator. In this course, I will teach you the human anatomy in depth. We will start out by learning all about the bones of the body. By understanding the bony landmarks, we will be able to track the connections of muscles and understand their form. Gaining knowledge of the skeletal system makes it easier for us to sculpt a realistic looking human body. We will learn all about each individual muscle that appear on the surface of the skin. We will understand where each muscle starts and where it ends, that way when we are sculpting, we are placing the muscles accurately. When you are sculpting a character, whether you are using references or straight from your imagination, it's important to accurately depict their correct attachment points, otherwise you will just end up with a very weird looking character. We will learn about proportions and how the male and female body is different from each other. I will show you how you can study the anatomy the right way so you can achieve great results. By dissecting each surface forms that we see on the real photos, we can get clarity of what we are drawing or sculpting, that way we are not just guessing, but actually sculpting with thought and precision. After we get acclimated with the human anatomy, we will apply what we have learned to create a character from scratch. We start by defining the basic shape and structure of the character. Then we we will add layers of detail like wrinkles and pores to really make our character come to life. To make our character pop out, we will go through the process of texturing. We begin by creating clean UVs for our character so our colors and textures will line up correctly and seamlessly. We will then project our high poly details to our low poly mesh and bake our texture map. We will create realistic skin blemishes to provide depth to our character and construct a skin shader that will really make our character look believable. Using Blender's powerful hair system, we go through the process of creating hair for our character's head and body. We will shape the hair by sculpting and using geometry nodes To give our character mobility and personality, we will go through the process of rigging. We start by setting up the skeletal system where we can adjust individual joints to make our character pose in anyway we can imagine. Last we will take our work into Photoshop or any free 2d software that you like so we can enhance our character and create an appealing background. If you are ready to create a 3d character that actually looks like a human character, then the Anatomy and Character Creation course in Blender in just for you. You will learn everything you need to be able to make incredibly detailed and lifelike characters. Take your character creations skills to the next level, come and join this course at Victory3D.

Overview
Section 1: Introduction

Lecture 1 Promo

Lecture 2 Why learn the anatomy?

Section 2: Facial Anatomy

Lecture 3 Skull

Lecture 4 Skull Dissections

Lecture 5 Facial Muscles

Lecture 6 Facial Muscle Dissections

Lecture 7 Facial Fat

Lecture 8 Facial Fat Dissections

Lecture 9 Nose

Lecture 10 Nose Drawing

Lecture 11 Eye

Lecture 12 Eye Drawing

Lecture 13 Lips

Lecture 14 Lip Drawing

Lecture 15 Ears

Lecture 16 Ear Drawing

Section 3: Proportions & Gender

Lecture 17 Proportions

Lecture 18 Gender Differences

Lecture 19 Anatomical Terms

Section 4: Torso Anatomy

Lecture 20 Torso Bony Landmarks

Lecture 21 Torso Front Muscles

Lecture 22 Torso Back Muscles

Lecture 23 Torso Drawing

Section 5: Arm Anatomy

Lecture 24 Arm Bony Landmarks

Lecture 25 Upper Arm

Lecture 26 Forearm

Lecture 27 Arm Drawing

Section 6: Leg Anatomy

Lecture 28 Leg Bony Landmarks

Lecture 29 Upper Legs

Lecture 30 Lower Legs

Lecture 31 Leg Drawing

Section 7: Neck Anatomy

Lecture 32 Neck

Lecture 33 Neck Drawing

Section 8: Hand Anatomy

Lecture 34 Hand Bony Landmarks

Lecture 35 Hand Tendons

Lecture 36 Hand Muscles

Lecture 37 Hand Drawing

Section 9: Foot Anatomy

Lecture 38 Foot Bony Landmarks

Lecture 39 Foot Tendons & Muscles

Lecture 40 Foot Drawing

Section 10: Character Basic Forms

Lecture 41 Reference Studies

Lecture 42 Base Skull

Lecture 43 Face Basic Forms 1

Lecture 44 Face Basic Forms 2

Lecture 45 Eyeball Holder & Tweaks

Lecture 46 Likeness Phase 1

Lecture 47 Likeness Phase 2

Lecture 48 Likeness Phase 3

Lecture 49 Placeholder Light & Hair

Lecture 50 Accuracy Check

Lecture 51 Long Hair Mesh

Lecture 52 Torso Basic Shape

Lecture 53 Arms Basic Shape

Lecture 54 Hands Basic Shape

Lecture 55 Fingers Basic Shape

Lecture 56 Legs Basic Shape

Lecture 57 Feet Basic Shape

Lecture 58 Proportion

Lecture 59 Real World Size

Lecture 60 Hair & Body Tweaks

Section 11: Armor & Cape Concept Sculpting (Base)

Lecture 61 Armor Base 1

Lecture 62 Armor Base 2

Lecture 63 Armor Base 3

Lecture 64 Armor Base Tweaks

Lecture 65 Armor Refinement

Lecture 66 Armor Shoulder

Lecture 67 Cape Mesh

Section 12: Character Retopology

Lecture 68 Prepare for Retopo

Lecture 69 Intro to Retopo

Lecture 70 Essential Loops Face

Lecture 71 Essential Loops Torso & Arms

Lecture 72 Essential Loops Legs & Feet

Lecture 73 Essential Loops Hands

Lecture 74 Retopo Face

Lecture 75 Retopo Back Head & Ears

Lecture 76 Retopo Upper Body 1

Lecture 77 Retopo Upper Body 2

Lecture 78 Retopo Hands

Lecture 79 Retopo Legs

Lecture 80 Retopo Feet

Lecture 81 Retopo Facial Features

Lecture 82 Topology Fixes 1

Lecture 83 Topology Fixes 2

Lecture 84 Topology Fixes 3

Section 13: Body Unwrapping & Detail Projection

Lecture 85 Intro To Unwrapping

Lecture 86 Body Unwrap 1

Lecture 87 Body Unwrap 2

Lecture 88 Body Unwrap 3

Lecture 89 Project Details

Lecture 90 Eye Modifications

Section 14: Character Details Sculpting

Lecture 91 Face Secondary Forms 1

Lecture 92 Repainting

Lecture 93 Face Secondary Forms 2

Lecture 94 Upper Body Secondary Forms

Lecture 95 Lower Body Secondary Forms

Lecture 96 Hand Secondary Forms

Lecture 97 Feet Secondary Forms

Lecture 98 Veins

Lecture 99 Face Fixes

Lecture 100 Face Tertiary Forms

Lecture 101 Body Tertiary Forms

Lecture 102 Micro Details 1

Lecture 103 Micro Details 2

Lecture 104 Skin Maps & HDRI

Lecture 105 Teeth Placement

Section 15: Armor Cage, Refinements & Textures

Lecture 106 Torso Armor Cage 1

Lecture 107 Torso Armor Cage 2

Lecture 108 Torso Armor Cage 3

Lecture 109 Torso Armor Cage 4

Lecture 110 Torso Armor Cage 5

Lecture 111 Knee Armor Cage

Lecture 112 Boots Armor Cage 1

Lecture 113 Shrinkwrap

Lecture 114 Boots Armor Cage 2

Lecture 115 Boots Armor Cage 3

Lecture 116 Wrist Armor Cage

Lecture 117 Shoulder Armor Cage

Lecture 118 Leg Armor Cage

Lecture 119 Armor Cage Modifications 1

Lecture 120 Armor Cage Modifications 2

Lecture 121 Solidify Armor

Lecture 122 Torso Armor Refinement 1

Lecture 123 Torso Armor Refinement 2

Lecture 124 Torso Armor Refinement 3

Lecture 125 Wrist Armor Refinement

Lecture 126 Knee Armor Refinement

Lecture 127 Boots Armor Refinement

Lecture 128 Shoulder Armor Refinement

Lecture 129 Torso Armor Extra Details 1

Lecture 130 Torso Armor Extra Details 2

Lecture 131 Wrist Armor Extra Details

Lecture 132 Knee & Boots Extra Details

Lecture 133 Armor Layering

Lecture 134 Armor Metal Texture

Section 16: Cape Creation & Armor Diamond

Lecture 135 Cape Fix

Lecture 136 Cape Retopo 1

Lecture 137 Cape Retopo 2

Lecture 138 Unwrap & Transfer Details

Lecture 139 Cape Detailing

Lecture 140 Cape Baking

Lecture 141 Cape Fabric Texture

Lecture 142 Cape Fuzz

Lecture 143 Armor Diamond Texture

Section 17: Eye & Skin Textures

Lecture 144 Eye Modeling

Lecture 145 Caruncle Material

Lecture 146 Sclera Material

Lecture 147 Iris Material

Lecture 148 Tear Duct

Lecture 149 SSS Control

Lecture 150 Skin Texture

Lecture 151 Skin Tweaks

Lecture 152 Roughness and Spec Maps

Section 18: Hair Creation

Lecture 153 Hair Upper Lashes

Lecture 154 Hair Lower Lashes

Lecture 155 Hair Eyebrows 1

Lecture 156 Hair Eyebrows 2

Lecture 157 Hair Beard 1

Lecture 158 Hair Beard 2

Lecture 159 Hair Lower Hemisphere

Lecture 160 Hair Middle Hemisphere

Lecture 161 Hair Upper Hemisphere

Lecture 162 Hair Tweaks & Front Strands

Lecture 163 More Tweaks & Breakups

Lecture 164 Ponytail Part

Lecture 165 Side Hair & Fly Aways

Lecture 166 Peach Fuzz

Lecture 167 Body Hair

Lecture 168 Asymmetry Face

Section 19: Rigging

Lecture 169 Rig Setup

Lecture 170 Weight Painting Body 1

Lecture 171 Paint Tweaks for Arms and Hands

Lecture 172 Weight Painting Body 2

Lecture 173 Eyes & Armor Weight Paint

Lecture 174 Extra Armor Weight Painting

Lecture 175 Skirt Rig

Lecture 176 Hair Mesh Bind

Lecture 177 Inverse Kinematics & Cape Rig

Section 20: Axe Creation

Lecture 178 Axe Modeling 1

Lecture 179 Axe Modeling 2

Lecture 180 Axe Retopo 1

Lecture 181 Axe Retopo 2

Lecture 182 Axe Retopo 3

Lecture 183 Axe Unwrap 1

Lecture 184 Axe Unwrap 2

Lecture 185 Axe Sculpting 1

Lecture 186 Axe Sculpting 2

Lecture 187 Axe Sculpting 3

Lecture 188 Organize UVs, Bake & Texture

Lecture 189 Axe Displacement Map & Setup

Section 21: Posing, Rendering & Compositing

Lecture 190 Posing

Lecture 191 Skirt & Camera View

Lecture 192 Tweaks & Renders

Lecture 193 Final Composite

For those who are struggling to create a character after so many attempts. It is time to learn the anatomy. :)



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Building Medieval Worlds - Unreal Engine 5 Modular Kitbash
Published 2/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 24.20 GB | Duration: 21h 54m

Unreal Engine 5 Build your own fantasy world | Learn how to create your own RPG



What you'll learn
Learning unique techniques for modular assets for stylized structures
Creating a functional water system with directional water flow and submergible boat assets
Building a fully functional open-world landscape material including distance, noise masking, and automatic material transitions
Assembling custom prop collections using blueprints to make your world alive
Learning how to create large-scale structures in open-world environments
Filling your world with animated, nanite-enabled foliage to enrich its nature side
Sculpting terrain and optimising thermal erosion and hydro erosion to add natural detail to a landscape
Creating (a) an automatic landscape based on a one-slope angle with mask height overlay, (b) castle tiles with rotation and scaling, and (c) landscape-painted
Learning about snapping, free transform techniques, and structure modification
Learning how to set up and generate for stairs to help your playable character interact better with the world
Setting up an asset pack that can be easily imported onto any Unreal Engine 5 project
Creating a dynamic light system using the addon blueprint
Maintaining and optimising medieval Europe aesthetics for a full medieval stronghold castle keep or city scene using an Unreal Engine 5 skybox
Complete the course which is going to be the first stepping-stone to creating your 3D world and RPG game environment

Requirements
To own a computer (Microsoft, Linux or Mac)
To have downloaded Unreal Engine 5
A thirst to learn and excitement about 3D modelling, animation, and game engine integration
To download all course resources including 241 Meshes, 4 flags with cloth physics enabled (these are part of the 241 items), a modular set with 327,549 faces / 491,516 tris, 35 PBR materials with emissive maps, 1 clean file with a new level that features nothing in it (all parts available in the content folder), and 9 references.

Description
Course DescriptionAre you a 3D modelling artist, game designer or developer looking for a 3D model kitbash that will leave your eyes throbbing with creative excitement?Join Build Stunning Medieval Worlds with UE5's Modular Kitbash to take your game design skills up a notch! Learn how to use Unreal Engine 5 (UE5) to optimise a modular kitbash that will take your skills to the next level.Immerse yourself and your players in a medieval fantasy world complete with iconic shop windows, moving flags, banners, market stalls and cobbled streets!In a world where the boundaries between what is real or imagined are blurred by the ever-increasing skills of computer-generated imaging (CGI), we are giving you the power to create something HUGE!A modular kitbash is a powerful tool in every 3D modeller s or game designer s toolbox. It helps you quickly and easily create intricate assets and environments using pieces based on a set of concrete variations.Use 250 modular kitbash parts to build ANY medieval city, castle village or town better, bigger, and with more detail than ever before! Graduate to the next level of game design by learning all about the Blender to Unreal Engine 5 (UE5) professional workflow for medieval modular set pieces.We have designed the course from the ground up to make sure that no matter your skill level, you will easily be able to follow along and more importantly learn most of the skills to create your 3D game environment.Our Build Stunning Medieval Worlds with UE5's Modular Kitbash top 6 points:1. Learning unique techniques for modular assets for stylized structures;2. Creating a functional water system with directional water flow and submergible boat assets;3. Building a fully functional open-world landscape material including distance, noise masking, and automatic material transitions4. Assembling custom prop collections using blueprints to make your world alive;5. Learning how to create large-scale structures in open-world environments;6. Filling your world with animated, nanite-enabled foliage to enrich its nature side.Unreal Engine 5This course is a full guide to using UE5 to plan out and create large-scale cities from the get-go.Every modular kitbash asset and every single one of the building parts has been carefully crafted and optimised to work with the latest version of one of the biggest game engines out there Unreal Engine 5. Hand-in-hand with UE5, the possibilities can become endless and you can tailor everything to your vision.With Build Stunning Medieval Worlds with UE5's Modular Kitbash , you will build a stylized environment that would leave someone second-guessing whether it is real or not.Using the same pieces, you could build a cathedral or a castle or a house and a shop.And that s not all Our Build Stunning Medieval Worlds with UE5's Modular Kitbash modular kitbash items include all the smaller assets that are necessary to make any UE5 environment look real when you walk around it.What makes a 3D world immersive? The ability to walk around it in awe of how much identify with the environment and you feel like you re there.Getting Started Build Stunning Medieval Worlds with UE5's Modular Kitbash will also be an introduction to how to set up files to create a clean UI. The skills you learn here are fully transferable to all your future builds.It will teach you about snapping, free transform techniques, and structure modification. This will allow you to get unique-looking variances to populate your medieval castle, stronghold area, or city as fast as possible.Work with multiple pre-set camera angles to get the best composition out of a castle that looks great from any angle.Texturing & MaterialsThrough Build Stunning Medieval Worlds with UE5's Modular Kitbash you will be learning everything right from importing individual models from Blender to having them work correctly in UE5.We will look at how to import and use textures created specifically for Unreal Engine and use them to create the materials for our medieval castle stronghold modular pieces. You will find out how to change PBR texture values by directly adjusting their information from within, built into the image editor.Next, we will set up PBR materials with adjustable parameters that will allow you to change the intensity of the normal map (e.g., adjust colour, change roughness values, and more). You will work through the different transparency materials that will help you set up cut-out decals, partially transparent decals with PBR values and two side-faced textures.UE5 Water SystemYou will learn how to use UE5 s modeling mode to deform a collection of modular assets. One of the things we will do together is to merge bridge pieces and bend a bridge using the curve deformer. And that s because who doesn t love a picturesque bridge over a body of water?! Build Stunning Medieval Worlds with UE5's Modular Kitbash will also show you how to create a body of water for a river which transitions into a lake using UE5 s built-in water plugin. Together, we will learn how to modify the plugin to allow submergible boats to float on it in a realistic way.Sculpting TerrainThis course will teach you how to model and sculpt out terrain using a variety of techniques to help us shape out large-scale areas:- Using sculpting mode tools (e.g., sculpt + flatten) to shape out terrain;- Optimising thermal erosion and hydro erosion to add natural detail to a landscape;- Utilising UE5 s copy mode to reuse height information to create background mountains quickly. Build Stunning Medieval Worlds with UE5's Modular Kitbash will also see us creating a landscape material that uses PBR values from Quixel asset library materials and sets them up as a material attribute .You will learn how to hide a textured pattern with mask noise variances and distance blend techniques. Afterwards, you will learn how to create (a) an automatic landscape based on a one-slope angle with mask height overlay, (b) castle tiles with rotation and scaling, and (c) landscape-painted puddles.Landscaping in UE5 Build Stunning Medieval Worlds with UE5's Modular Kitbash will show you how to make texture adjustments in the texture detail panel and material graph. You will also be finding out about how to organise material graphs with comments boxes and node reroute techniques.Using Quixel library assets, we will be quickly populating our medieval city scene with rocks. At the same time, we will also make use of Quixel s built-in vertex painting tool to paint a grass texture onto our rocky assets.Likewise, Quixel foliage will allow us to add animated trees and bushes to our scene, and with UE5 s nanite functionality, there are no limits to how great and alive these can look! Build Stunning Medieval Worlds with UE5's Modular Kitbash will teach you how to paint out natural forests and make them look realistic in a large-level environment.Lighting & VFXUsing the UE5 starter content pack, we will readjust fire and smoke VFX to fit the aesthetics of our medieval city stronghold scene. This will involve rescaling and applying these effects to our torches and chimney. Build Stunning Medieval Worlds with UE5's Modular Kitbash will show you how to create a dynamic light system using the addon blueprint. We will also be creating a day/night cycle by manually setting up a moon since it does not work by default.As part of the course, you will also be engaging in post-processing, and we will be adding additional lighting sources to the castle, such as the ones coming out of the building windows.One of the most exciting things about Build Stunning Medieval Worlds with UE5's Modular Kitbash is that you will create collisions for stairs so that a playable UE5 character can use them. We use a 3rd person template that allows you to run into your medieval castle stronghold.Course Resources & FreebiesThe Build Stunning Medieval Worlds with UE5's Modular Kitbash resource pack includes 241 Meshes, 4 flags with cloth physics enabled (these are part of the 241 items), a modular set with 327,549 faces / 491,516 tris, 35 PBR materials with emissive maps, 1 clean file with a new level that features nothing in it (all parts available in the content folder), and 9 references.Our top 10 points of awesomeness for the Build Stunning Medieval Worlds with UE5's Modular Kitbash medieval modular kitbash pieces:1. Get started with ease with pivots positioned and oriented to help you speed up the building part of a structure;2. Light up the night sky with houses lights that glow in the dark, and assets set up with emission textures;3. Unique stylized touch of texturing;4. Modular castle walls and tower pieces to help you build as tall of a fortress as you d like;5. Building variations for roofs and huts to build from the humblest of huts to the most extravagant type of mansion in a stylized manner in minutes;6. Custom textures for each modular piece to help bring out a unique look from every asset;7. Variety of outdoor props to help you populate the streets and make them look alive;8. Doors that open to help your taverns, houses, and shops feel as welcoming as you like;9. Create unique outdoor marketplaces with our market assets;10. Enjoy intricate mesh detail to help you get depth from close-up camera shots.Join this course and come be part of a game design journey of over 22 hours of learning that will see you go away with over 240 game-ready medieval kitbash pieces for your medieval castle stronghold in just 117 lessons.Check out the free introduction and I am sure you won t be able to put this course down!To get you pumped, imagine how well this medieval castle stronghold modular pack fits in with your other 3D Tudor projects.Be creative! Add medieval dungeon assets inside a medieval castle stronghold using Blender to Unreal Engine Become a Dungeon Prop Artist .Also, think about surrounding your medieval castle stronghold or city with other medieval environments such as a farm using Blender 3 The Ultimate Medieval Scene Course .Add gallows to your medieval castle keep main square using Blender to Unreal Engine 5 | 3D Props | Medieval Gallows to master the look of your medieval castle s execution area. Use the full power Unreal Engine 5 (UE5) to your advantage.Even as early as 1 week into development, we knew Build Stunning Medieval Worlds with UE5's Modular Kitbash will be something special.Don t miss out on the opportunity to build stunning medieval worlds in UE5!So, come give us a try and be blown away by just how much you can achieve from one course.Until next time, happy modelling everyone!Neil 3D Tudor

Overview
Section 1: Introduction

Lecture 1 Introduction

Section 2: Section 1: Introduction to Unreal Engine 5 and Resource Pack

Lecture 2 Lesson 1 - Creating New Project & UI Basics

Lecture 3 Lesson 2 - Viewport Basics

Lecture 4 Lesson 3 -[RESOURCE PACK] and Introduction to Modular Kit

Lecture 5 Lesson 4 - Setting up Large-Scale Scene

Section 3: Section 2: Working on Castle Entrance

Lecture 6 Lesson 5 - Landscape Mode Basics

Lecture 7 Lesson 6 - Creating Entrance for the Tower

Lecture 8 Lesson 7 - Creating Curvature out of Stone Walls

Section 4: Section 3: Creating Elevation out of Castle Structure

Lecture 9 Lesson 8 - Building Archway within Inner Castle Walls

Lecture 10 Lesson 9 - Building Staircase and Fixing Collisions

Lecture 11 Lesson 10 - Working with Vertical Slopes of Castle Walls

Section 5: Section 4: Building a House from the Ground up

Lecture 12 Lesson 11 - Building House Base

Lecture 13 Lesson 12 - Adding Roof to our 3D Hut

Lecture 14 Lesson 13 - Breaking up the Surface of a Digital House

Lecture 15 Lesson 14 - Creating Variation out of Modular Mesh

Section 6: Section 5: Structural Decoration of a Virtual House

Lecture 16 Lesson 15 - Adding Smaller Detail to the House

Lecture 17 Lesson 16 - Customizing 3D House Using Props

Lecture 18 Lesson 17 - Modelling Complexity to our 3D Hut Using Kitbash Assets

Section 7: Section 6: Working on a 3D Hut from Top Down

Lecture 19 Lesson 18 - Working on a Small 3D Hut from Roof Downwards

Lecture 20 Lesson 19 - Adding Door and Overhang to 3D Small Hut

Lecture 21 Lesson 20 - Adding Detail to Small Modular Houses

Lecture 22 Lesson 21 - Composition Patterns from Modular Houses

Section 8: Section 7: Free Form 3D Building Creation

Lecture 23 Lesson 22 - Creating Grand Building Using Free Flow Modular Building Technique

Lecture 24 Lesson 23 - Creating Clock Tower

Lecture 25 Lesson 24 - Creating Water Mill Using Free-Form Modular Modelling

Lecture 26 Lesson 25 - Extending 3D Water Mill & Creating Custom Attachments

Section 9: Section 8: Thinking of Location for Modular Structure Setup

Lecture 27 Lesson 26 - Building Base for River Pass House

Lecture 28 Lesson 27 - Building Modular Hut for River Top

Lecture 29 Lesson 28 - Combining the Modular Collections for a Grand 3D Watermill

Lecture 30 Lesson 29 - Creating Roof Archway Attachments for Custom Buildings

Lecture 31 Lesson 30 - Adding Water mill to the Center of a Castle

Section 10: Section 9: Creating UE5 Modular Hut Iterations

Lecture 32 Lesson 31 - Creating Hut Tower Extensions Using 3D Modular Pack

Lecture 33 Lesson 32 - Reinforcing 3D Huts with Stone

Lecture 34 Lesson 33 - Finishing Small Hut Iteration and Planning Ahead

Lecture 35 Lesson 34 - Populating UE5 Castle with Houses

Section 11: Section 10: Creating Castle Harbor

Lecture 36 Lesson 35 - Creating River Housing Area in UE5

Lecture 37 Lesson 36 - Breaking up River Roofs with more Roofs

Section 12: Section 11: Working with Unreal Engine 5 Water Plugin

Lecture 38 Lesson 37 - Creating River in Unreal Engine 5

Lecture 39 Lesson 38 - Setting up River Material

Lecture 40 Lesson 39 - Creating Lake Water in UE5

Section 13: Section 12: UE5 Modeling Mode

Lecture 41 Lesson 40 - Setting up Bridge

Lecture 42 Lesson 41 - Deforming Bridge Using Modeling Toolkit

Section 14: Section 13: Decorating Harbor Area

Lecture 43 Lesson 42 - Creating Harbor Area in UE5

Lecture 44 Lesson 43 - Finalizing Harbor Environment for Castle City

Lecture 45 Lesson 44 - Creating Boat Occlusion

Section 15: Section 14: Working with Water Visuals within the Scene

Lecture 46 Lesson 45 - Material Graph Basics

Lecture 47 Lesson 46 - Tweaking Water Material for Boat Masking

Lecture 48 Lesson 47 - Material Instance Basics

Lecture 49 Lesson 48 - Creating Depth Fade Material Instance

Section 16: Section 15: Building Digital Alleyway

Lecture 50 Lesson 49 - Designing Alley Way 3D Environment

Lecture 51 Lesson 50 - Creating Mini Huts for Extra Space Fillings of a Castle

Lecture 52 Lesson 51 - Finding Place for Smaller Houses Within 3D City Scene

Lecture 53 Lesson 52 - Design Overhangs for a Virtual Street

Lecture 54 Lesson 53 - Adding Attachments to the Street

Section 17: Section 16: Working on Street Elevation in UE5

Lecture 55 Lesson 54 - Creating Huts on Top of Castle Walls

Lecture 56 Lesson 55 - Adjusting Structural Detail for a UE5 Street

Lecture 57 Lesson 56 - Connecting Edges of our UE5 Castle

Section 18: Section 17: Landmark Tower in our Unreal Castle

Lecture 58 Lesson 57 - Working on our Environment 3D Landmark

Section 19: Section 18: Castle Stone Stronghold in UE5

Lecture 59 Lesson 58 - Creating Stronghold Structure in Unreal Engine 5

Lecture 60 Lesson 59 - Creating Different-Sized Cobblestone Buildings

Lecture 61 Lesson 60 - Adding Detail Variances to the Stronghold Structural Assets

Lecture 62 Lesson 61 - Creating Stronghold Structures In-between Landmark and City

Lecture 63 Lesson 62 - Connecting the Edge to the Stronghold

Section 20: Section 19: Working on Castle back

Lecture 64 Lesson 63 - Finishing Elevation Edges

Lecture 65 Lesson 64 - Shaping out the Stronghold

Lecture 66 Lesson 65 - Patching up the Back end of our Virtual Stronghold

Lecture 67 Lesson 66 - Reinforcing Virtual Castle Walls

Section 21: Section 20: OpenWorld Landscape Setup in UE5

Lecture 68 Lesson 67 - Preparing for Landscape Creation

Lecture 69 Lesson 68 - Creating Landscape base Material with Quixel Textures

Lecture 70 Lesson 69 - Using Noise Texture to Break Landscape Pattern

Lecture 71 Lesson 70 - Distance Based Material Blending

Section 22: Section 21: Landscape Material Creation Expansion

Lecture 72 Lesson 71 - Creating Material Blend

Lecture 73 Lesson 72 - Automatic Landscape Material Setup

Lecture 74 Lesson 73 - Creating Tile Textures for Landscape Material

Lecture 75 Lesson 74 - Creating Node Reroutes

Lecture 76 Lesson 75 - UE5 Landscape Material Cleanup

Section 23: Section 22: Working on a Castle Ground

Lecture 77 Lesson 76 - Fixing Ground for Digital Castle

Lecture 78 Lesson 77 - Creating Puddles in our Castle

Section 24: Section 23: Asset Collection Blueprints in UE5

Lecture 79 Lesson 78 - Creating our First Blueprint

Lecture 80 Lesson 79 - Blueprint Basics

Lecture 81 Lesson 80 - Creating Blueprint Variations

Lecture 82 Lesson 81 - Populating our Castle With 3D Market Stalls

Lecture 83 Lesson 82 - Populating Castle with Asset Collections

Section 25: Section 24: Working on Castle Overall Appearance

Lecture 84 Lesson 83 - Working on Structure Aesthetics inside of Castle Walls

Section 26: Section 25: Sculpting Castle Terrain

Lecture 85 Lesson 84 - Landscape Building

Lecture 86 Lesson 85 - Eroding Edges of our Cliffs in UE5

Lecture 87 Lesson 86 - Working with Chunk Copies

Section 27: Section 26: Populating Scene with Stone Formations

Lecture 88 Lesson 87 - Bringing in Stone Assets onto our Environment

Lecture 89 Lesson 88 - Setting up Rock Formation in our Digital Landscape

Lecture 90 Lesson 89 - Reforming Rock Formation in 3D Environment

Lecture 91 Lesson 90 - Placing Stone Clusters using Foliage Mode

Section 28: Section 27: Quixel Material Blend Setup

Lecture 92 Lesson 91 - Quixel Material Blend Setup

Lecture 93 Lesson 92 - Adjusting Textures using Material Blend Controls

Lecture 94 Lesson 93 - Vertex Painting

Section 29: Section 28: Foliage in Unreal Engine 5

Lecture 95 Lesson 94 - Small Foliage Setup

Lecture 96 Lesson 95 - Building Our Shrubs

Lecture 97 Lesson 96 - Setting up Large Trees

Lecture 98 Lesson 97 - Planting Trees in Unreal Engine 5

Section 30: Section 29: Working on Addition Detail to Give Character to our Castle

Lecture 99 Lesson 98 - Cloth Simulation for Flags

Lecture 100 Lesson 99 - Adding Fighting Ring to Castle

Lecture 101 Lesson 100 - Setting up Chimneys and Slabs to Decorate 3D Huts

Section 31: Section 30: Day and Night Cycle Setup in UE5

Lecture 102 Lesson 101 - Setting up Day-Night Cycle Using BP

Lecture 103 Lesson 102 - Setting up the Moon in UE5

Lecture 104 Lesson 103 - Adding Moon Cycles

Lecture 105 Lesson 104 - Setting up Night Light

Lecture 106 Lesson 105 - Window Light Sources in UE5

Section 32: Section 31: UE5 Particle Effects

Lecture 107 Lesson 106 - Setting up Fire Particle within Torch Blueprints

Lecture 108 Lesson 107 - Setting Torches in Medieval Castle

Section 33: Section 32: Working on Background Terrain for the Scene

Lecture 109 Lesson 108 - Large Scale Terrain Sculpting

Lecture 110 Lesson 109 - Sculpting out Large Terrain for Castle Scene

Lecture 111 Lesson 110 - Creating Clusters of Foliage for Large-Scale Environments

Lecture 112 Lesson 111 - Setting up Bush Clusters for Large Environments

Section 34: Section 33: Background Mountain Setup

Lecture 113 Lesson 112 - Adding Decorative Mountains in Background

Lecture 114 Lesson 113 - Setting up Custom Vertex Blend

Lecture 115 Lesson 114 - Blending in Mountains with Landscape in UE5

Section 35: Section 34: Final Touches in Unreal Engine 5

Lecture 116 Lesson 115 - Post Processing in UE5

Lecture 117 Lesson 116 - Water Wheel Motion

Lecture 118 Lesson 117 - Final Unreal Engine 5 Steps

3D modellers eager to learn how to use a medieval castle kitbash made up of 241 individual pieces to build an entire castle or city, Enthusiasts of Unreal Engine 5 who want to fast-track their understanding of its new and exciting changes, Game designers who would like to design a medieval stronghold castle keep or city including a background mountain range, river, and foliage for games in Unreal Engine 5, RPG fans and dungeons and dragons (DND) players who want to walk through and experience a medieval stronghold castle keep or city



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3ds Max: Learn 3D Modeling & Interior designs from Scratch
Published 1/2023
Created by Bhavanams C2C
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 34 Lectures ( 32h 29m ) | Size: 21.2 GB



Create your own 3D projects from scratch by using 3ds max within a few hours



What you'll learn
Complete working knowledge and ability to create projects using 3ds max from scratch to end.
Learning by working on live projects.
Navigate Autodesk 3DS Max Design user interface.
Discussion on Autodesk 3ds Max Design commands
Professional 3D model, design, and rendering projects.
Understand concepts and techniques in 3D modeling.
Discussion on to provide complete rendering
Navigate the 3DS Max User Interface and Workspace
Discussion on Graphite Modeling Tools Set
Discussion on Command Panel, status information, viewports
Discussion on Time Slider and Track Bar
Discussion on File Management & Working with Objects
Discussion on Transforming Objects & Copying an Object
Discussion on Understanding the Perspective Viewing Tools
Discussion on Using Multiple Viewports
Discussion on Setting Up a Project Workflow
Discussion on Units Setup
Importing a CAD Drawing
Modeling Standard Primitives with Modifiers
Using the Modifier Stack Tools
Making Clones That Share Properties
Discussion on Using Various Modifiers
Working with Groups
Discussion on Creating the Walls, Doors & Windows
Discussion on Adding the Floor and Ceiling
Discussion on Modeling the Sofa and Furniture
Discussion on Modeling the Chair and dining table
Discussion on Creating Stairs & Modeling of the Parking
Creating AEC Objects (Architectural,Engineering,Construction)

Requirements
No prior experience is needed. You will learn everything you need to know
A computer with either Windows or Mac to install the 3ds max
A strong work ethic, willingness to learn, and plenty of excitement about the awesome new 3ds max design and modeling
Nothing else! It's just you, your computer and your hunger to get started today.

Description
Major Highlights of The CourseAll lesson files included for downloadSelf-assessment Practice drawings at the end of every sectionTaught by certified Industry working professionalExtra practice drawings and projects at the end of the courseYou will be able to get 50% tool-based learning & 50% Real-time Experience-based learning.A Few Highlights of this course:Create your own 3d projects from scratch to end within a few hoursBe comfortable finding your way around the 3ds Max User interfaceProvide the foundation for starting a career in 3d visualization.Create your own models, materials, and renderings in 3ds MaxUnderstand the concepts of 3d graphics and know how to apply them using 3ds MaxCreate components, Models of a bedroom, hall, kitchen, and AEC industry objects.What is this course all about?3ds Max is an architecture engineering and construction industry-leading 3d software used widely in various different fields of 3d, including video games, film, medical illustration, architectural illustration, animation, industrial design and concept art, etc. Regardless of what field you are in, if you are willing to go into 3d design, modeling and graphics, then this is the best place to start.This course is designed and delivered by industry experts. You can kickstart your 3ds Max Journey, wherein we take you Step by Step with Real-Life Projects and get you up & running to design your favorite design, model, and graphics efficiently, quickly, and in the right way.This course is a perfect hand-holding companion which guides you through various tools within 3ds max coupled with your creative knowledge you can create complex artistic models, thus creating an artistic world around you. Care is taken to start on a very basic level, and progress with complicated techniques.Comprehensive coverage of the essential tools to design a space, components, Bedroom, hall kitchen models, elevations & more. You will learn not only how every tool works but also how to apply it in the right way in your 3ds Max workflow. Exercise files like 3D Models for every lecture & section so you can follow along step by step included in this course.Real-life work examples were included in this course so, you will be able to directly work also in any company/industry. To check the understanding level quizzes were provided at the end of every section. No matter whether you are a Beginner, Intermediate, or in an Advance level candidate this course teaches you everything and clears your doubts.Project-oriented courseThe course lessons are mostly project-oriented and most of the tools and commands are taught with their real-world applications. Each module ends with a practical question that is related to the course and students are encouraged to answer the questions before moving further.Quizzes and Drawings for practiceTo check the understanding level quizzes were provided at the end of every section. And also drawings were provided for practice purposes.Course InstructorMs. Rutuja UbaleInterior DesignerShe worked as an architectural planning engineer and interior designer for residential buildings in Pune. also worked as an architectural trainer.Instructor support for questionsWe understand that students will have questions related to the course and it's necessary also for a healthy learning process hence we encourage students to ask their questions related to the course in the Q&A section of the course. We answer each and every question as soon as possible and so far we have answered every single course-related question from students in the Udemy Q&A section.

Who this course is for
Civil Engineers
Architects
Designers
Space Planner
Interior designers
Furniture designers
Modelers
Beginner to Advanced 3ds max Users
Construction Professionals
Anyone with an interest in 3D design , modeling and rendering in 3ds max



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Complete Procreate Megacourse: Beginner to Expert (2023)
Published 1/2023
Created by Creativity Unleashed
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 61 Lectures ( 30h 13m ) | Size: 21.8 GB



Learn how to create digital art and illustrate like a pro with this step-by-step course!



What you'll learn
How to use Procreate and its tools
The principles of drawing and sketching in Procreate
The principles of illustrations in Procreate
The principles of character design
How to use different brushes
How to sketch out, colour, render and master your art
The basics of animation
How to create 3D models
The theory behind your creative choices

Requirements
No previous knowledge of Procreate required
An iPad
A desire to learn!
A positive attitude!

Description
Learn digital art with Procreate!Draw like a pro!Have you ever wanted to learn how to draw digitally? In the era of digital media, we see thousands of drawings and animations that are actually produced on an iPad. Maybe you already doodle on a piece of paper and have been wanting to take the next step. Whether you re a casual doodler or you want to make a career out of illustration, drawing digitally has been the trend for the last few years. The current tools let you achieve way more than you ever imagined.In this course, you re going to learn everything about digital illustration and some animation in Procreate. You will learn about drawing and sketching as well as canvas settings, brushes, layers, masks, textures and such. You will start and complete a digital illustration piece that you ll be able to export in high-resolution, print it and gladly hang on your wall.Our instructors have years of experience not only in digital art, but also in teaching, and the expertly-crafted syllabus is designed to be easy to follow and thorough. We ve even included plenty of examples designed and drawn on-screen for you to study. That s why this is the only Procreate course you ll ever need to create impeccable digital art and illustrate like a pro!Start digitalizing your art today!

Who this course is for
Anyone who wants to learn to create digital art - no experience needed!
Anyone who wants to draw and sketch on an iPad
Artists who want to learn new styles
Anyone with specialised needs (cartoonists, digital artists, illustrators, animators, graphic designers)



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Android App Development Master Course with Java | Android
Last updated 02/2023
Duration: 53h 51m | Video: .MP4, 1280x720 30 fps | Audio: AAC, 48 kHz, 2ch | Size: 29.2 GB
Genre: eLearning | Language: English[Auto]

Android Java | Learn Android App Development java with Android Studio & Java to master your android development skills



What you'll learn
Due to its open-source nature, working with the Android platform necessitates constantly learning about the Android platform. My Android development course.
What is Android Development?Android development is a software creation process that focuses on applications, better known as apps, that are compatible with devi
Android development is a software creation process that focuses on applications, better known as apps, that are compatible with devices running the Android.
This is the most comprehensive Android course. Learn Android app development with practices and build your android development skills.
You can enroll this course if you want to develop advanced Android Applications using web integrated, online database.
The tools you will use for Android development depend on how you would like to focus your career as an Android developer.
Android development is a valuable skill that can help you enhance your career. Android development skills are in-demand around the world with various.
If you are building new Android apps, Kotlin is better suited because it is the recommended programming language for Android.
Proficiency in Java 11
Proficiency in Eclipse
Obtain Core Java skills
Essential Java basics
What Java is and how it works
Programming fundamentals with Java
Java Development Kit - JDK
Java Runtime Environment JRE
Java Virtual Machine - JVM
All concepts of Object-Oriented Programming
How to use static keyword and nested and inner classes
Super Classes and Sub Classes
Wrapper Classes
Throw vs Throws
Exceptions
Enum Types and more
Swing
Android
Learn the most used operating system on the planet
Learn the new version of Android. Here it is: Android 11 (Android R)
Learn Publishing Android App on Google Play
Start from scratch and become a Professional Android App Developer
In this course, we will build 14 different real Android Apps from scratch together
Android applications' levels in this course are from easy to difficult
Learn how to develop modern Android Apps in the simplest way and improve your self-confidence
You will reinforce your existing Android information by applying
Using SQLite database, you will understand how to work with external databases
You will be able to develop Android applications with powerful architecture using Architecture Components (ViewModel, LiveData, Room).
With Firebase, you will be able to develop real-time applications
You will learn how to make a messaging app using Firebase
You will be able to develop user-friendly interfaces using Material Design principles and components
You will be able to develop modern Android apps
This course is built to help beginners to start making applications in Android
You will learn to develop games using Java Programming Language and Android Studio
You will learn to develop applications by getting real-time data from the Internet
You will have 14 different applications that you will publish on Google Play
android app development
android development
android studio
Learn the key concepts of the Git
Learn the entire Git workflow
Learn create branches, resolve conflicts, undoing things etc.
Create and fork repositories on GitHub and push changes back after locally
Learn how to collaborate a GitHub project
java
mobile app development
mobile development
Android app
Android app, android application development
app android
android application development
android app design
android ecommerce app
android game development
java programming
selenium
selenium java
java projects
Android 11

Requirements
We prefered Windows OS (64-bit) but this is not mandatory. You can prefer to use other Operating Systems. We also provided specific videos on installations for each platform
Having a working computer with 8 GB RAM or higher and internet connection
No prior android knowledge is required
No java coding knowledge required
Watching the Android course videos completely, to the end and in order.
Determination to learn Android and patience
Desire to learn Java and Android App Development
Nothing else! It s just you, your computer and your ambition to get started today
No prior knowledge is required for Android Development
No Android coding knowledge required!
Desire to learn Android Application Development

Description
Hi there,Welcome to the "Android App Development Master Course with Java | Android" course.Android Java | Learn Android App Development java with Android Studio & Java to master your android development skills
Due to its open-source nature, working with the Android platform necessitates constantly learning about the Android platform. My Android development course on Udemy keeps you ahead of this learning curve, with hands-on lectures on Android operating systems and more.The Android platform is increasingly popular with developers and a dominant force in the global smartphone market. As more businesses develop mobile apps for customer engagement, Android development skills are likely to stay in high demand.
Do you want to improve your career options by learning android?
Do you want to learn android app development from Scratch?
Do you want to learn android development from Scratch?
Do you want to be an android studio master?
Do you want to build your first app?
Oak Academy s top-rated Java instructors specialize in a wide array of Java programming practices. Whether you need a basic introduction to Java and website building using Selenium WebDriver or are continuing your Android app developer education, Oak Academy has you covered.This is the most comprehensive Android course. Learn Android app development with practice and build your android development skills.I really like the approach of this course about the Android app. It first teaches you Java which is highly important for designing apps in Android. Next, the instructor focuses on the Android SDK to teach you how to build beautiful applications for smartphones. As the course title indicates, it is the complete guide to learn android application development.The Android platform is increasingly popular with developers and a dominant force in the global smartphone market. As more businesses develop mobile apps for customer engagement, Android development skills are likely to stay in high demand.
Android development is a software creation process that focuses on applications, better known as apps, that are compatible with devices running the Android operating system (OS). Because Android is an open-source project, developers have easy access to the Android software development kit (SDK). Many use this kit in conjunction with Kotlin, Java, and C++ programming languages to make their apps. The Android SDK tools compile your code along with any data and resource files into an APK, or Android package, which is an archive file that uses an .apk suffix. One APK file contains all Android app contents used by devices to install your app. When the app is complete and ready for release, Android developers can upload their apps to the Google Play Store for users to download for android game development.
Chances are, you ve heard of Android many times, and Do u want to the android developer? You may even have an Android smartphone, app android tablet, watch, or TV. But what is Android? Android is a mobile operating system (OS) that was designed and developed by Google. The Android OS is Linux kernel-based. So, what s Linux kernel, and why is that such an essential detail about Android Development?
In a nutshell, Linux kernel is an OS, well, sort of it s partially an OS. More like a small part of an OS, but an important one. The Linux kernel is the layer responsible for interfacing with the device s hardware and managing the device s CPU and memory. The Android OS is Linux kernel-based because the Linux kernel allows for a more open and customizable OS, which is what Android promotes any device manufacturer can take the Android OS and make it their own. Imagine how bad it would be if, say, resources from application A read information from another application s files and vice versa with no constraints malicious, insecure interactions would take hold and bring the whole system to a halt.
The sharing of information (data) between applications is an essential part of building inter-connected applications, so the android OS requires developers to set permissions that users must grant to do certain things. For example, for an application to access the phone s File System (internal files), the user must give access first. This means the app developer must let the user know, in advance, what the app they are installing wants to access. For example, when a user installs an android app that needs to access the photo gallery or the phone s camera, the app will ask for permission to access the gallery or the camera. The app user has the power to either grant or denies permission. App permissions in Android ensure the user s protection from malware and software viruses.
This course is built to help beginners to start making applications in android studio and android application development or android app design.
If you want to develop yourself in Android Apps, this course is for you. Improve yourself with different applicationsOnline course platforms have android app development courses and android eCommerce app but we still think that most of them are missing the hands-on application part. This course is designed to fill this gap.
Android is the most used operating system on the planet. In fact, it s almost omnipresent in the mobile ecosystem. With millions of Android devices in use, and an incredible 500,000+ new Android devices activated daily, the popularity of Android applications is increasing exponentially - and with it, the demand for Android mobile application developers is soaring.If you're interested in developing new and innovative applications for the world s mobile platform, this course is a perfect match for you.
This "Android App Development 11 Master Course with Java | Android" course will take you from beginner to advance level.
Our passion is to carry our experience with the right examples to anyone who will enroll in this course. In this course, you will learn Android app development step-by-step. While doing kind of show and tell in our lectures we are also explaining whys. During the lectures, we will be practicing with more than 10 examples and we will be learning to build and publish 14 major apps.
What s important
This course is expertly designed to teach everyone from complete beginners, right through to professionals as a refresher.What is Android Development?Android development is a software creation process that focuses on applications, better known as apps, that are compatible with devices running the Android operating system (OS). Because Android is an open-source project, developers have easy access to the Android software development kit (SDK). Many use this kit in conjunction with Kotlin, Java, and C++ programming languages to make their apps. The Android SDK tools compile your code along with any data and resource files into an APK, or Android package, which is an archive file that uses an .apk suffix. One APK file contains all Android app contents used by devices to install your app. When the app is complete and ready for release, Android developers can upload their apps to the Google Play Store for users to download.What are some of the important tools for Android Development?The tools you will use for Android development depend on how you would like to focus your career as an Android developer. If you plan on focusing on native Android app development, you should know one or more of three programming languages: Java, Kotlin, and C++. Java and Kotlin are popular with a number of organizations that build their app natively. C++ is the popular choice amongst developers who build high-performance games or plan on doing entry-level SDK work. Some employers seek out Android developers that can create multiple platforms at the same time using programming frameworks like Flutter or React Native. If you are working with Flutter, you will also need to know Dart. If you are working with React Native, you will most likely also need JavaScript programming knowledge.Is Android Development a good career?With over 2.5 billion active Android users globally, Android development is a valuable skill that can help you enhance your career. Android development skills are in-demand around the world with various organizations across a broad range of industries. When these organizations build Android apps natively, the top three programming languages are typically Java, Kotlin, and C++. You can also look for a job in Android development that uses cross-platform solutions like Flutter or React Native. Whether you're inspired to add a new language to your repertoire or prepare for an interview, you can find a ton of online resources on sites like OAK Academy to keep your Android skills well-rounded.
Is Kotlin or Java better for Android Development?If you are building new Android apps, Kotlin is better suited because it is the recommended programming language for Android. If you are a first-time programmer, Kotlin android is also a better choice as it has safety features and concise syntax that will help you focus on learning core program fundamentals. You should note that in some cases, employers may seek out Android developers that have Java programming skills. For example, if you plan on joining an organization that already has an Android app, they may already be using Java. If they already have an app written in Java, it is unlikely they will want to redesign the app in a different language, such as android kotlin. Therefore, you should look at the job requirements to see if the job posting you are interested in lists Java as a required skill.
In this course you will learn; Android Environment Setup - Download, install and configure the necessary software
Creating a New Project
Android Studio
Android Components
Components and Life Cycles
Publishing Your App on Google Play and more
You will reinforce your existing android information by applying.
You will learn to develop games using Android Studio
You will learn to develop applications by getting real-time data from the Internet.
Using SQLite database, you will understand how to work with external databases
You will be able to develop applications with powerful architecture using Architecture Components (ViewModel, LiveData, Room).
You will learn how to make a messaging app using Firebase.
With Firebase, you will be able to develop real-time applications
You will be able to develop user-friendly interfaces using Material Design principles and components.
You will be able to develop modern Android apps.
At the end of this course, you have the following apps in the Google Play Store
To-Do List
Math Game
Calculator
Number Guessing Game
My Information Book
Note Take App
Photo Album
Quiz Game
Chat App
Weather App
Flag Quiz
MP3 Player
Balloon Burst Game
Help the Innocent Bird
Why would you want to take this course?
Our answer is simple: The quality of teaching.
OAK Academy based in London is an online education company. OAK Academy gives education in the field of IT, Software, Design, development in Turkish, English, Portuguese, Spanish, and a lot of different languages on the Udemy platform where it has over 1000 hours of video education lessons. OAK Academy both increases its education series number by publishing new courses, and it makes students aware of all the innovations of already published courses by upgrading.
When you enroll, you will feel the OAK Academy`s seasoned developers' expertise.
This course will take you from a beginner to a more experienced level.
We will take you from beginner to advance level. You will learn step-by-step with hands-on demonstrations.
Fresh Content
It s no secret how technology is advancing at a rapid rate. New tools are released every day, Google updates android and it s crucial to stay on top of the latest knowledge. With this course, you will always have a chance to follow the latest trends.
You'll also get
Lifetime Access to The Course
Fast & Friendly Support in the Q&A section
Udemy Certificate of Completion Ready for Download

Dive in now "Android App Development Master Course with Java | Android" course.Android Java | Learn Android App Development java with Android Studio & Java to master your android development skills
We offer full support, answering any questions.

Who this course is for
Beginners with no previous coding of Android App Development experience
Anyone who wants to learn important subjects of Java like Strings, Exceptions, Swing and Enum Types and etc.
Anyone who wants to create desktop applications, web applications, enterprise applications, mobile applications, computer games with Java
Anyone who are planning job transformation and want to become Java developer
Anyone who wants to become a computer programmer like Java
Those who want to develop an Android mobile application
Who wants to improve their existing android knowledge
Those who want to develop applications using the Java programming language
Those who want to develop modern applications and applications with a user-friendly interface
Those who want to develop applications with Firebase Real-Time Database, Architectural Components (View Model, Live Data, Room) and SQLite
Those who are curious about the Android Mobile game World
Those who want to improve their application development skills using Android studio and java programming language
A total beginner, with a curious mind and wants to be an app developer
Anyone planning a job transformation and wants to become an Android developer
Udemy s top-rated Java instructors specialize in a wide array of Java programming practices.
Whether you need a basic introduction to Java and website building using Selenium WebDriver, or are continuing your Android app developer education, Udemy has you covered.


Homepage

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Laravel 9 - Building a Complete Job Portal Application
Published 1/2023
Created by Morshedul Arefin
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 295 Lectures ( 53h 25m ) | Size: 30.7 GB



Learning Laravel fundamentals (A to Z) and developing a complete dynamic multi-user job portal website with Laravel 9



What you'll learn
Laravel 8 or Laravel 9 from scratch
Laravel Fundamentals (A to Z)
Laravel Single and Multi Auth (with Guard) System
Visual Studio Code Editor and Important Plugins
Laravel CRUD option
Laravel Login System
Forget Password and Reset Password System
Email Verification System Logic and Implementation
Contact form email sending
Website logo, favicon and other items setup
Admin profile management
Photo uploading system
Toastr message notification system
Company Profile Management
Company Login and Registration
Candidate Login and Registration
Candidate Profile Management
CV Creation and Uploading System
Pricing Package Management
Advanced Job Searching Option
Uploading Project to Live Server
Candidate Job Apply and Bookmarking System

Requirements
Basic Knowledge in PHP Language
Basic Knowledge in OOP Concept
Knowledge about using local server. Ex: xampp or wampp
Basic knowledge about HTML, CSS and Bootstrap
Basic knowledge about using code editor like Notepad++, Sublime Text or any

Description
In this course, I have taught the students the Laravel framework from scratch. After showing all the basics of Laravel, authentication system, template mastering etc., I have developed a complete job portal web application with the latest version of Laravel, Laravel 9. The persons who are very beginner in Laravel and only have few php and oop idea, they will be benefitted the most from this course. But the advanced persons will also get help from this course, because I have coded following the standard and showed some advanced features. Admin Panel Features:Admin can change the website colorAdmin can change logo, favicon etc. Admin can change header information.Admin can control the home page information. Admin can create, edit and delete blog categories.Admin can create, edit and delete blog posts.Admin can create, edit and delete services.Admin can create, edit and delete portfolios.Admin can create, edit and delete skills.Admin can create, edit and delete education.Admin can create, edit and delete experience.Admin can create, edit and delete testimonials.Admin can create, edit and delete client sections.Admin can create, edit and delete social icons.Admin can control counter section.Admin can control the share and comment section during post.Admin can change his own photo, information and password.

Who this course is for
Persons who want to learn a php framework from scratch
Persons who want to learn making a complete web application from beginning
Persons who are looking for a good job in web development sector
Persons who want to learn making a job portal application with Laravel



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ETABS: Real Time RCC Building Analysis & Design Projects
Published 1/2023
Created by Bhavanams C2C
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 67 Lectures ( 43h 19m ) | Size: 26.8 GB



Analysis & Design of Single story and G+1 and G+5 story buildings As Per IS Codes (Gravity,Earthquake and Wind Loads)



What you'll learn
Workflow Of Modeling And Analysis Of Structure Using Etabs
Getting Started With ETABS
What, Why And When ETABS
Basics Of Structural Analysis
Comparing Etabs Results With Manual Calculations
ETABS User Interface
Discuss File Operations, Edit, View, Define Menu,Draw, Select, Assign, Analyze, Display , Design, Detailing Menu Options
Reading Drawings,Creation Of Grid Points And Generation Of Structure
Defining Properties In Project
Starting Modeling Of Project
Modeling Different Components In Structure
Assigning Of Supports And Joints
Defining Of Loads
Assigning Of Dead Loads
Assigning Of Superimposed Dead Loads (IS 875- PART 1)
Assigning Of Live Loads (IS 875- PART 2)
Wind Manual Calculations (IS 875:2015 - PART 3)
Seismic Manual Calculations (IS 1893:2016 - PART 1)
Assigning Of Seismic Loads (IS 1893:2016 - PART 1)
Assigning Of Seismic Loads (IS 1893:2016 - PART 1)
Run The Analysis
Run The Design (IS 456 : 2000)
Run The Detailing
Essential Basics In Structural Design

Requirements
No prior experience is needed. You will learn everything you need to know.
Interest in structures and ETABS
A computer with either Windows or Mac to install the ETABS 2016 or 2018
A strong work ethic, willingness to learn, and plenty of excitement about the awesome new ETABS Static .
Nothing else! It's just you, your computer and your hunger to get started today.

Description
Major Highlights of The CourseAll lesson files included for downloadSelf-assessment Practice files at the end of every sectionTaught by Industry working professionalExtra practice files and projects at the end of the courseYou will be able to get 50% tool-based learning & 50% Real-time Experience-based learningWhat is this course all about?The innovative and revolutionary new ETABS is the ultimate integrated software package for the structural analysis and design of Buildings. ETABS offers a single-user interface to perform modeling, analysis, design and reporting. There is no limit to the number of model windows, model manipulation views, and data views.Etabs will perform analysis and design of steel frames, concrete frames, concrete slabs, concrete shear walls, composite beams, composite columns, and steel joists can be performed based on Industry standards.This course is designed and delivered by industry experts. You can kickstart your ETABs Journey, wherein we take you Step by Step process with Real-Life Projects and get you up & running to design your favorite design and analysis efficiently, quickly, and in the right way.This course starts with the basics of Structural engineering and ETABS. First, you will be introduced to the user interface, different tools and components available and how to use such as Import, Export, Extensions, Application menu, File operations, Edit, View, Define, Select, Display, Design, and Detailing options.Afterward will start studying plans and drawings to start working with ETABS. Where will be start creating grid points, assigning property, support, load combinations, analysis, design, and running the detailing?Step-by-step instruction for modeling, defining, and assigning different supports and loads. You will learn about manual calculations as per the below IS Codes.Superimposed Dead Loads (IS 875- PART 1)Live Loads (IS 875- PART 2)Wind Calculations (IS 875:2015 - PART 3)Seismic Calculations (IS 1893:2016 - PART 1)Load Combinations (IS 875 - PART 5)RCS Design (IS 456: 2000)This course is a perfect hand-holding companion which guides you through various tools within ETABS coupled with your creative knowledge you can perform design and analysis of complex Structures. Care is taken to start on a very basic level, and progress with complicated techniques.Comprehensive coverage of the essential tools to design, and analyze structures. You will learn not only how every tool works but also how to apply it in the right way in your ETABS design and analysis workflow. Exercise files are provided over every lecture & section so you can follow along step by step included in this course..Real-life work examples were (Single story building analysis and design, G+1 & G+5 story Building design and analysis) included in this course so, you will be able to directly work also in any company/industry. To check the understanding level quizzes were provided at the end of every section. No matter whether you are a Beginner, Intermediate, or in an Advance level candidate this course teaches you everything and clears your doubts.Project-oriented courseThe course lessons are mostly project-oriented and most of the tools and commands are taught with their real-world applications. Each module ends with a practical question that is related to the course and students are encouraged to answer the questions before moving further.Quizzes and Drawings for practiceTo check the understanding level quizzes were provided at the end of every section. And also drawings were provided for practice purposes.Course InstructorMr. Bhavanam SrinivasaReddy MSc Structural EngineeringHe is an experienced structural engineer and currently doing Masters's in Structures in Texas (USA), Completed his bachelor's in Civil engineering at AU. Worked as a Structural engineer dealing with US projects. Worked as an RCC design/detailing engineer for central, state govt & private projects in Vizag. Worked as an Executive engineer for G+15 Storey High-rise Building in Vizag. Worked as a Steel design & detailing engineer in Pune.Instructor support for questionsWe understand that students will have questions related to the course and it's necessary also for a healthy learning process hence we encourage students to ask their questions related to the course in the Q&A section of the course. We answer each and every question as soon as possible and so far we have answered every single course-related question from students in the Udemy Q&A section.If you are still thinking about whether you should enroll or not then we encourage you to watch some of the preview videos and test the waters before you actually enroll in the course.

Who this course is for
Civil Engineers
Structural Engineers
Designers
Modelers
Beginner to Advanced ETABS Users
Construction Professionals
Anyone with an interest in Design,modeling and analysis



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Cucumber -Bdd Framework For Selenium , Protractor And Appium
Last updated 1/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 26.06 GB | Duration: 44h 5m

BDD, Cucumber, Gherkins, Behavior Driven Development, Selenium IDE,core JAVA,Selenium webdriver,Appium,Protractor



What you'll learn
You can work on any project on BDD,Selenium, Appium and Protractor tools
You can handle interview on above mentioned tools

Requirements
Basic idea on testing tools is morethan enough

Description
Updated course with latest framework concepts(Selenium POM framework, Cucumber BDD framework), JENKINS, GIT on Jan 18th 2020 Cucumber Content

Cucumber Overview

Cucumber Environment

Prerequisites for Environment

Setup

Configure

Cucumber with Maven

Cucumber Gherkins

Cucumber Junit Runner class creation and examples

Cucumber Features

Feature Files

Cucumber Scenarios

Examples of creating scenarios on different applications

Converting manual test cases into scenarios

Steps Definitions

Generate step definition from TestRunner class

Generate step definition from chrome browser plugin

Generate step definition by writing our script

Integrating cucumber with Selenium

Examples of cucumber + Selenium scripts

How to create reusable steps

Examples in creating reusable steps and step definitions

Cucumber Data Tables

Examples of creating data in data tables

Cucumber: Parameterization and passing multiple sets of data

Examples of data parameterization

Cucumber Tags

Cucumber Comments

Cucumber Hooks

Cucumber Reports

Framework creation

Integrating Appium with cucumber

Examples of executing scripts on Android devices

Examples of executing scripts on iPhone

Selenium ContentDemo session
Introduction to AutomationWhy and when will we go for AutomationWhat is the use of AutomationWhat is the difference between Selenium and QTPAbout Selenium:What is SeleniumAdvantages of SeleniumDifferent flavors of Selenium: Selenium IDE Selenium RC Selenium Grid Selenium Web Driver/Selenium 2.0 SelendroidSelenium IDE Overview:Downloading and Installing Selenium IDEFeatures of Selenium IDESelenium IDE IconsRecording your first test with Selenium IDESave and playback first scriptMode of executionWhat is command , target, valueAsserting the elementsVerifying the elementsWaitFor elementsStoring the elementsSynchronization commandsAdding Selenium IDE commentsgoBack, refresh, Enterkey simulation, highlight ..etc.IDE Context MenuBuilding Test cases using Selenium IDECapturing screenshots in IDEStart & break points with example, limitations of ideHow to use looping statements like IF, while in IDE with few examplesUsage of goto commands in IDEDelete all cookies Multiple user creation using if conditionGenerating Dynamic values using JS functionsUsage of JS functions with IDECreating test suitesFramework in IDECore Java concepts
Introduction To Core JavaWhat is jre, jdk, jvmInstall java Environment variable configuration DatatypesmethodvariablesPackage What is a class and object? various data typesDownloadeclipseHow to create java projectWhat is objectHow to create object to a classWhat are method parameters with examplesHow to add return type to a method with examplesPublicPrivateProtectedDefaultInheritance and examples on parent child relationshipWhat is abstraction and abstract classOverview on interfaceWeb Driver Concepts
Introduction & ArchitectureHow to identify elements in webpage using SeleniumTools to identify elements/objectsFirebugIE Developer toolsGoogle Chrome Developer toolsLocating elements by IDComparissions between RC and WebDriverDownloading and configuring web driver in EclipseSetup required for webdriverconfiguring webdriverHow your browser will be launchedcomparison b/w selenium java 2.48 & 3.5 versions with example Finding elements by nameFinding elements by link textFinding elements by XPathFinding Elements by using CSSOverview of method chaining in java How to open an application using GET N NAVIGATETO COMMANDSFirefox browser n selenium java issue How to maximize the window How to use sendkeys command in webdriver Various commands close, quit, click command in webdriver with examples scenarios and login to sales force ,Handling checkboxes How to use isselected,How to perform uncheck operationHow to handle radio buttons : Overview on webdriver select class with examples Diff between findElement and findElements commandsfindElements examples,How can we perform tab operationIdentify all links a webpage with examplesworking on chrome browserworking on IE browserhtml unit drivers,What is frames and overview on framesHow to handle alertsoverview on robot class and examplesoverview on autoIT and examplesHow to handle multiple windows with examplesgetCoordinatesActions classDragabledropabledatepickerresizableHandling of webtablesGetmethods();Introduction to java script executorUsage of Java script executorJavascript Executor Implicit wait, Explicit wait, Fluent waitWhat is a Firefox ProfileHandling Certificate issuer using FF profile Handling proxy server and file downloading using FF profileDatadriven testing JXLPOIKeyword driven testingDatadriven testing Text fileproperties fileCSV fileRead content from a PDF fileRead content from an image fileIntroduction about TestNG
How to Install TestNG plugin in EclipseTestNG sample script Writing Selenium testing script from scratchCreating Test suites using TestNG Reports generation using TestNGoverview on JUNITIntroduction to Frameworkcomponents in frameworkDiscussing about base frameworkCreating a POM framework********************************************************************************************************************* APPIUM (Mobile Automation testing tool) Content has 2 parts which covers both Android & iOSChapter 1: Introduction to AppiumIntroduction to AppiumOverview of Open Source Mobile Test Automation tools: Open source Mobile Automation tool Evaluation docsWhy APPIUMLimitations of APPIUMAppium architecture Chapter 2: Appium- Prerequisites & Installation for WindowsAppium PrerequisitesJava Installation & Configuring System Environmental variablesMaven ConfigurationAndroid SDK configurationEclipse IDE configurationAppium installation on windowsWhat is an APK fileVarious sources to get APK filesInstalling application on real device using these APK filesAutomating INDIAMART-LoginAutomating Facebook- Post StatusAutomating Facebook- Delete Post & User LogoutUI Automator ComponentElement LocatorsChapter 3: Installation for APK FilesWhat is an APK fileVarious sources to get APK filesInstalling application on real device using these APK filesAutomating INDIAMART-LoginAutomating Facebook- Post StatusAutomating Facebook- Delete Post & User LogoutChapter 4: Object identificationLocating elements by resource IDLocating elements by nameLocating elements by classnameLocating elements by xpath Chapter 5: Basics of AndroidShare & Control Real Android Device screen from PCDownload Android Platforms using SDK ManagerCreateVirtual Devices/Emulators using AVD ManagerChapter 6: APPIUM basic conceptsSettingup a basic projectAppium API ReferenceWhat are DesiredCapabilitiesKnowing AppPackage and Launcher Activity of Android AppChapter 7: APPIUM commandssendKeys()click()getLocation()getContextHandles()findElement()closeApp()quit ..etc Chapter 8: Mobile Touch Gestures-DragDrop, MultiTouch, Swipe,ScrollPerforming Drag and Drop using TouchAction classPerforming Click and Swipe using TouchAction classPerforming MultiTouch and Drop using MultiTouchAction classPerforming Swipe using screen coordinates(x,y)Performing Long press using TouchAction classChapter 9: Android MobileBrowser-Automating Mobile Web ApplicationIntroduction to Mobile Web AutomationHow to get Useragent from Android BrowserIdentifying the objects on Mobile browserAutomating mobile specific websites Chapter 10 : Android- Automating Built in Apps(Phone, contact,Settings)Android BuiltIn App(Phone) : Dial phone numberAndroid BuiltIn App(Message) : Sending a messageAndroid BuiltIn App(Clock) : Setup Recurring AlarmChapter 11: Appium- Prerequisites & Installation for MacAppium PrerequisitesJava Installation & Configuring System Environmental variablesMaven ConfigurationAndroid SDK configurationXcode ConfigurationEclipse IDE configurationAppium installation on MacChapter 12: Appium- iOS App downloadEmulators Vs SimulatorsiOS App downloadShare IOS Device Screen on MacProvisioning Development Build on Real IOS DeviceUsing Appium inspector to identify the element propertiesChapter 13: Working with Safari browser on IOS DeviceRunning ios first automation test caseLaunch Safari browser on IOS SimulatorLaunch Safari Browser on Real IOS Device Chapter 14: Working with IOS Controls on Real IOS DeviceWorking with Steppers(UIAStepper)Working with Switches(UIASwitches)Working with Sliders(UIASlider)Working with PickerWheel(UIAPickerWheel)Working with Date PickerWorking with Segmented Controls(UIASegementedControl)Working with Page Indicator(UIAPageIndicator)Handling alertsChapter 15: Jenkins-Continous Integration with AppiumParametrizing DesiredCapabilities using MavenIntegrating Appium with CI tool JenkinsDynamic Parametrization of DesiredCapabilities using JenkinsScheduling the framework to run at specific timeChapter 16: SauceLabs-Cloud Integration with AppiumIntegrate Appium IOS Tests with SauceLabsIntegrate Android Appium Tests with SauceLabsChapter 17: Programmatically Launch Appium on Mac & WindowsProgrammatically launch Appium using AppiumServiceBuilderProgrammatically Launch Appium on WindowsProgrammatically Launch Appium on MacChapter 18: PageFactory Model- Automating IOS AppPageObject Pattern & PageFactory IntroductionDeveloping PageObject Model and extending PageFactory supportCreating AbstractTest & AbstractPageWriting Tests in PageFactory ModelUsing @iOSFindBy and @AndroidFindBy Annotations Chapter 19: Appium Tests Parallel ExecutionRun Appium Test Cases Across Multiple Devices Using GridChapter 20: Capture Video and Screenshots for iOS & Android test runsAndroid: Record Video Screen during test execution iOS: Video Record Screen during Test ExecutionEclipse IDE- Fix for ADB Path error during Video Capture on Android ****************************************************************************************************************** Protractor Content/Protractor on a real project/Protractor Overview: Protractor Tutorials on End-to-End testing on AngularJS websites. A wrapper over Selenium WebDriverJS libraryPrerequisites to install ProtractorProtractor InstallationArchitecture and Process communication of ProtractorOverview on Jasmine: Covering Jasmine Framework that needed for Angular JS automtion using Protractorvarious editors and folder structureoverview on spec.jsintroduction to global variables: browser.getelementbycreated a simple exampleexecute the script overview on conf.jslocators with examplesOverview on ng-repeat with examplesIntroduction to Multiple It and Before Each in JasmineBasic script in handling calculatorverifiaction points in jasmine using expectHow to work on non angular JS applicationsSample script to login to SF applicationIntroduction to Page Object Modle frameworkconverting spec file to a page object mondelcreating and executing scripts in Paga Object ModelHow to handle Protractor using JAVA programming languageCreating JProtractor jar file and adding to JAVA Project in eclipse editorCreating basic scripts for Protractor using JAVA programming languageHandling text fieldsHandling dropdownvarious identification mechanism for NgBy. with examples***********************************End of Protractor****************************************************

Overview
Section 1: Cucumber BDD and overview on its components

Lecture 1 Overview on Cucumber and what we are going to study from this training

Lecture 2 Introduction to BDD and Cucumber

Lecture 3 Overview on BDD, Cucumber and why selenium + cucumber

Lecture 4 Configuration of Cucumber Part 1

Lecture 5 Configuration of Cucumber Part 2

Lecture 6 Configuration of Cucumber Part 3

Lecture 7 Overview on Gherkins and cucumber keywords

Lecture 8 Examples of creating scenarios

Lecture 9 overview on feature and step definitions

Lecture 10 Create feature file in eclipse editor

Lecture 11 Create step definition from test runner class

Lecture 12 Integration feature file with selenium code

Lecture 13 Integration feature file with Appium code

Lecture 14 Create step definition from chrome browser plugin and by writing our own

Lecture 15 Creating reusable steps and step definitions

Lecture 16 How to handle multiple sets of data - Part 1

Lecture 17 How to execute specific test scenarios

Lecture 18 Overview on scenario outline and how to pass multiple sets of data

Lecture 19 Defining Pre conditions and post conditions - Part 1

Lecture 20 Defining Pre conditions and post conditions - Part 2

Lecture 21 Overview on Cucumber videos

Section 2: Selenium IDE overview

Lecture 22 Introduction to Selenium IDE

Lecture 23 Mode of execution in IDE, what is command, target, value

Lecture 24 Various commands in IDE part1

Lecture 25 Various commands in IDE part2

Lecture 26 Why Verification Point is needed to add to IDE script

Lecture 27 Screenshot capturing, start & break point, limitations of IDE

Lecture 28 How to implement gotoif and delete cookies with examples in IDE

Lecture 29 How to create dynamic user using if conditions in IDE

Lecture 30 How to create multiple users using if conditions in IDE

Lecture 31 What is test suite & framework

Section 3: Core JAVA

Lecture 32 Introduction to JAVA

Lecture 33 What is method ,variable, package in JAVA

Lecture 34 What is class & method

Lecture 35 What are various Data types

Lecture 36 Eclipse editor overview and creating a project

Lecture 37 How to create object

Lecture 38 What are method parameters & return types

Lecture 39 What is access modifiers

Lecture 40 Overview on inheritance

Lecture 41 What is abstraction & abstract class

Lecture 42 Overview on interface

Section 4: WebDriver Basics and Advanced

Lecture 43 What is WebDriver and its architecture

Lecture 44 Overview on locators and firebug

Lecture 45 Various types of locators and usage

Lecture 46 overview on xpath and css

Lecture 47 Comparison between RC and Webdriver

Lecture 48 Setup required for WebDriver

Lecture 49 Configure webdriver

Lecture 50 How your browser launch

Lecture 51 Comparison b/w Selenium, JAVA 2.48 & 3.5 versions with example

Lecture 52 Object identification & actions on object

Lecture 53 Method chaining in JAVA

Lecture 54 GET N NAVIGATETO COMMANDS, firefox browser n selenium java issue

Lecture 55 Window maximize command in WebDriver

Lecture 56 Sendkeys command in WebDriver

Lecture 57 Overview on Click ,close & quit commands

Lecture 58 Scenarios and Login to Sales Force ,handling checkboxes.

Lecture 59 Isselected, Uncheck,Radio buttons

Lecture 60 Select class

Lecture 61 FindElements examples, Tab ,Identify all links examples

Lecture 62 Working on Chrome Browser and IE browser

Lecture 63 Html unit drivers, Overview on frames

Lecture 64 How to handle alerts using robot class and AutoIT

Lecture 65 How to handle multiple windows

Lecture 66 Actions and various examples

Lecture 67 Handling of webtables

Lecture 68 Introduction to java script executor

Lecture 69 What is a Firefox Profile

Lecture 70 Data driven testing

Lecture 71 getting data from a csv file

Lecture 72 Reading from PDF file and Image

Lecture 73 Overview on Junit and Testng with examples

Lecture 74 Testng Parallel execution and overview on framework

Lecture 75 Overview on MAVEN

Lecture 76 Explanation on Framework and its components with example

Lecture 77 Overview on framework - Part 1

Lecture 78 Overview on framework - Part 2

Lecture 79 Overview on framework - Part 3

Lecture 80 Overview on framework - Part 4

Lecture 81 Overview on Cucumber BDD Framework - Part 1

Lecture 82 Overview on Cucumber BDD Framework - Part 2

Lecture 83 Overview on Cucumber BDD Framework - Part 3

Lecture 84 Overview on Cucumber BDD Framework - Part 4

Lecture 85 Overview on Cucumber BDD Framework - Part 5

Lecture 86 Introduction to Jenkins

Lecture 87 Creating jobs in jenkins

Lecture 88 Test Scripts for all the scenarios including framework scripts

Section 5: Protractor Using NodeJS & JAVA Programming Language

Lecture 89 Overview on Protractor and concepts we are going to study

Lecture 90 Prerequisites to install Protractor

Lecture 91 Installing Protractor

Lecture 92 Architecture of Protractor

Lecture 93 Introduction to Jasmine Framework

Lecture 94 Various Editor and folder structure

Lecture 95 overview on spec.js and global variables with simple examples

Lecture 96 Overview on conf.js file

Lecture 97 Introduction to Locators with examples

Lecture 98 How to execute Protractor scripts on non Angular applications

Lecture 99 Convert a simple script into Page Object Model Example 1

Lecture 100 Various kinds of Excepts which we can use in Protractor

Lecture 101 Introduction to multiple it and before each in Jasmine

Lecture 102 Overview on ng-repeat with examples

Lecture 103 Overivew on Protractor using JAVA and creating jProtractor jar file

Lecture 104 Basic script to launch application using java programming language- Example1

Lecture 105 Basic script to perform operations using java programming language- Example2

Lecture 106 Handling of dropdowns using JProtractor

Section 6: Appium for Android Operating System

Lecture 107 Appium Demo Session

Lecture 108 Overview on Mobile Testing

Lecture 109 Configuration required for Appium Android & Overview on APK files

Lecture 110 Creating Android Emulator, overrview on ADB.exe, installing apk file

Lecture 111 Vysor, install app on real device ,various ways to identify an Object & examples

Lecture 112 Configuration on Eclipse Editor

Lecture 113 Basic script on Android by passing Desired capabilities

Lecture 114 Handling of Checkbox ,dropdowns and executing on real devices

Lecture 115 Handling of alerts in native app

Lecture 116 Drag and drop using TouchAction

Lecture 117 Scroll to specific object vertically using Touch Action

Lecture 118 Handling checkbox, text fields, radio buttons & expandalble lists

Lecture 119 Handling Date Pickers and Spinners

Lecture 120 Handling of Seekbars in API Demos App

Lecture 121 Handling rating bar and selecting 3* and 5* ratings

Lecture 122 Capturing screenshot and videos in android device

Lecture 123 UI Selector overview with examples

Lecture 124 Swipe horizontally using swipe list application

Lecture 125 MultiTouch Action overview with example

Lecture 126 Handling popup menu in Native app

Lecture 127 How to verify toastr message using OCR

Lecture 128 Overview on system apps and identifying package and activity name for contacts

Lecture 129 Script to click on dialer on mobile system app

Lecture 130 Script to enter mobile number in dialer

Lecture 131 How to perform long press , create a message

Lecture 132 Running notes ,APK Files & Test Scripts for Android

Section 7: Appium for iOS OS

Lecture 133 Overview on MAC configuration required and creating simulators - Day 1

Lecture 134 MAC configuration required and downloading components from terminal Day 2

Lecture 135 Installing Node and appium 1.7 from terminal

Lecture 136 Overview on all the installation files and Appium inspector screen

Lecture 137 Configuration in Eclipse and passing desired capabilities

Lecture 138 Object Identification in MAC

Lecture 139 Handling of alerts - Example 1

Lecture 140 Handling of alerts - Example 2

Lecture 141 Handling text entry and secure text entry alerts- Example 3

Lecture 142 Handling Actions sheets Example

Lecture 143 Handling of picker wheels

Lecture 144 Selecting a value from Date Picker

Lecture 145 How to Scroll to a specific object using Touch Action

Lecture 146 How to handle Text Fields

Lecture 147 Handling of switches

Lecture 148 Handling of Steppers - Example 1

Lecture 149 Handling of Steppers - Example 2

Anyone who wants to start their career in automation testing



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The Complete Android & Kotlin Development Course
Last updated 7/2023
Created by Dobinca Cristian
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 290 Lectures ( 62h 12m ) | Size: 29.3 GB



Learn Android App Development From Beginner to Advanced Developer. Build Apps like Change Color App, Note App, Chat App



What you'll learn
Create programs with Kotlin
Understand Kotlin Loops
Understand Kotlin OOP- Object Oriented Programming
Understand Collections
Understand Kotlin Lambda functions.
Understand Threads
Understand Kotlin Coroutines
Understand Databases
Understand Android Development
Build you own apps

Requirements
No programming experience needed; you will learn everything you need in this course.

Description
Do you want to become an Android Developer?Android is the most widely used mobile operating system in the world. It has millions of users and apps are being created for it every day. The app development process is very simple and anyone can learn how to build an app in no time at all.Learn Android Development, Learn programming language Kotlin from zero.If you want to become an Android Developer, learn programming language Kotlin from zero. The best part is that it s not just about learning how to build apps for Android; it s also about building your own app in just a few months(or less). No prior experience is needed.Build you own apps, No prior experience is needed.You can build your own app, with no prior experience.You can build your own app in just a few months(or less).You can build your own app with zero coding experience and zero programming experience.No prior experience is needed.You don't need any prior experience as an Android developer. You can learn the basics of Android Development in a few days and then you can start building apps.You will learn Kotlin, which is used for developing mobile apps on Android platform using Kotlin language.Become and expert Android developer in just a few weeks or months with zero coding experience.Android is a mobile operating system developed by Google. It's used on smartphones and tablet computers.Android developers build apps that run on the Android platform, either through an app store.. If you want to become an Android developer, but don't want to learn programming languages like C++ or Java first, then this course is for you!I'm going to teach you how easy it can be for anyone who has zero coding experience at all - even if they're just starting out with their first smartphone in hand! This course will take only a few months (or less).Conclusion.This is a great opportunity for people who are looking to get into the Android development field. You don't need any prior experience or knowledge of Java or Kotlin and can start learning immediately!

Who this course is for
This course is for anybody who wants to learn programming.



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Blender Character Creation Megacourse: Beginner to Expert
Last updated 7/2023
Created by Creativity Unleashed
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 242 Lectures ( 82h 36m ) | Size: 80.8 GB



Learn how to use Blender and create and model 3D characters for games and animations!



What you'll learn
How to use Blender and its elements
The interface and different tools of Blender
The principles of 3D character creation
The principles of advanced modeling techniques
The principles of sculpting
How to correctly use textures and materials
How to master the lighting, rendering and presentation of your 3D character
How to put these skills together to create your own characters
Make a 3D art ready portfolio

Requirements
No previous knowledge of Blender required
A desire to learn!
A positive attitude!

Description
Learn all there is to know about character creation in Blender!Model and design like a pro!Have you ever wanted to create a 3D character? In the era of digital art, there are so many programs being used to create three-dimensional assets for games and film. Maybe you are a casual creator looking to develop 3D art for your social media platform, or you want to push it further and make a career out of it. From environments and props, to characters and 3D worlds, you can create it all in Blender and we re here to teach you how.In this course, you re going to learn everything about how you can go from a 2D concept to a 3D game-ready asset using Blender and other free tools. From gathering references, to creating our own character design, we will be doing a full real-time walk through of the 3D production pipeline for game ready characters. You ll even learn the different schools of thought for 3D development, such as 3D polygonal modeling, 3D sculpting and more! Finally, we ll discuss industry standard tools used in production so that you can stay informed and keep an open mind to learn different tools for your development workflow.Our instructors have years of experience not only in graphic design, but also in teaching, and the expertly-crafted syllabus is designed to be easy to follow and thorough. We ve even included plenty of real-life examples and digital content for you to study. That s why this is the only Adobe Illustrator course you ll ever need to make your content effective and aesthetically pleasing!Start creating today!After taking this course, you will be able to:Work professionally with BlenderUse advanced modeling, sculpting, texturing and rendering techniquesCreate your own textures and materialsDesign your own 3D characters in Blender

Who this course is for
Anyone who wants to learn computer graphics and 3D artwork - no experience needed!
Artists and game developers who want to learn Blender
Anyone who has started working with Blender, but want to advance their character creation modeling skills



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