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The Foundry Nuke Studio 12

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The Foundry Nuke Studio 12.0v5 (MacOSX) | 1.17 GB

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The Foundry Nuke Studio 12.1v2 (MacOSX)


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The Foundry Nuke Studio 12.1v2 (MacOSX) | 1.17 GB


Nuke®, NukeX® and Nuke Studio® offer cutting-edge toolkits for node-based compositing, editorial and review. The Nuke family's unparalleled flexibility and collaborative workflows help you get the highest quality results-fast.

Compositing and much more
All the tools you need to get the job done, no matter how you're working. From advanced node-based compositing, to 3D tracking and model building, to editorial and conform, the Nuke range can scale to suit your needs.

Highest quality results
Used by many of the best VFX houses in the industry, the Nuke family's state-of-the-art tools make producing pixel perfect, film-grade results both painless and creatively satisfying.

Power and performance
Built to meet the needs of modern production work, the Nuke family offers unparalleled levels of power and performance, whether you're a team with a deadline or tackling a solo project.

Collaborative workflow
Efficient, collaborative workflows lie at the heart of the Nuke range. Easily communicate, share and work together with others, whether you're sitting side by side or across the globe.

Speed and efficiency
Work fast and interactively with Nuke's cutting-edge toolkits, GPU acceleration and fluid workflows. Everything you need to complete your project on time is built in and ready to go.

The perfect fit for your pipeline
Open and customizable, Nuke fits perfectly into your pipeline, with major operating system support, low hardware requirements, support for industry standards like OCIO and Alembic, and a Python API and Pyside included.

2D compositing and visual effects
Nuke's industry-leading nodel toolset making compositing and review faster and easier than ever before
With over 200 creative nodes, Nuke delivers everything you need to tackle the diverse challenges of digital compositing. This includes industry-standard keyers, rotoscope, vector paint tools, color correction and so much more.

Nodal toolset
With over 200 creative nodes, Nuke delivers everything you need to tackle the diverse challenges of digital compositing. This includes industry-standard keyers, rotoscope, vector paint tools, color correction and so much more.

Deep Image compositing
Deep Image compositing tools let you create and work with images that contain multiple opacity, color and camera-relative depth samples per pixel, so there's no need to re-render CG elements when content changes.

3D compositing and visual effects
3D Camera Tracker
The integrated Camera Tracker in NukeX® and Nuke Studio replicates the motion of a 2D camera with an animated 3D camera or point cloud in Nuke's 3D space, allowing you to composite 2D/3D elements accurately with reference to the original camera used for the shot. Refinement options, advanced 3D feature preview and lens distortion handling improve efficiency and accuracy on the trickiest tracking tasks.

3D workspace
Nuke offers a limitless, integrated 3D environment that lets you create and render complex scenes composed of 2D footage, 3D models, cards, basic geometry, cameras, lights, and meshes. Great for camera projections for set replacements and other tasks where you need to simulate a "real" environment.

Collaboration
User presets and node toolsets
Nuke's time-saving user presets enable you to set and save tailored node parameters for effects to use across multiple projects. Node toolsets let you automate your workflow by creating grouped configurations of nodes for specific tasks.

Versioning
Nuke's powerful versioning functionality allows you to bring new versions of shots into Nuke Studio's timeline or Nuke's nodegraph and swap between them quickly and easily. This capability makes comparing and reviewing work at different stages, and work done by different artists, simple.

Editorial
SDI broadcast monitor support
All Nuke editions provide SDI broadcast monitor support on compatible AJA and Blackmagic SDI-out hardware. With this support, you can accurately check color space and aspect ratios on broadcast content during the review process.

Multi-track editorial timeline
Nuke Studio® comes complete with a multi-track editorial timeline that lets you playback, review and edit multi-layered sequences of video, CG and audio tracks. You can stack unlimited tracks containing as many clips as you need and blend tracks to easily create overlays. Create timeline effects and flip them into the node graph, or edit and render compositions right from the timeline.

Performance and pipeline
Python API and PySide
Available across the entire Nuke® family, the Python API can be used for full pipeline integration and automating common tasks and procedures. PySide is also included to allow users to build custom user interfaces via Python and the Qt frameworks.

OpenColorIO color management
With OpenColorIO (OCIO), the open-source color management solution from Sony Picture Imageworks, Nuke can setup a single profile to provide consistent colors across all compatible applications to simplifying the color management process.

Supported operating systems:
For full details on the requirements for GPU Acceleration see the release notes.
macOS Sierra (10.12) or macOS High Sierra (10.13)

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The Foundry Nuke 12.2v2 (MacOSX)


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The Foundry Nuke 12.2v2 (MacOSX) | 1.2 GB | Language: English


The Foundry is pleased to announce the availability of Nuke 12.2v2, the next feature release for Nuke. The 12.2 includes new SyncReview tool, floating offline license usage, and various updates for pipelines, teams and individuals.


Release Notes for Nuke 12.2v2 - Release Date: 11 August 2020
BugFixes

- BUGID 410829 - Linux only: Creating a node from the Python interpreter shipped with Nuke caused the application to crash.
- BUGID 442968 - Nuke Indie: Adding a Keylight node to a script displayed a licensing error.
- BUGID 443058 - macOS only: Adjusting control sliders in Keylight's Properties panel occasionally caused Nuke to become unresponsive.
- BUGID 443268 - Launching Nuke Studio Non-commercial called for a full commercial license.
- BUGID 443488 - Read/Write: Using a relative file path in Read nodes failed if the ./ prefix was omitted from the string.
- BUGID 443628 - Licensing:Nuke set the RLM_ROAM environment variable on startup, rather than the foundry_ROAM environment variable, which also affected third-party RLM servers.


The Nuke family consists of three different versions, Nuke, NukeX and Nuke Studio. Beyond the full compositing capabilities of NukeX, Nuke Studio includes a multi-track editorial timeline and full online editing toolkit. Nuke Studio enables onset editing, conforming online and the ability to bash out quick edits. Nuke Studio allows you to easily share timelines with artists using HieroPlayer, empowering artists to view shots in context, identify problems and challenge each other to be more creative. Efficiency and collaborative workflows are the core of the Nuke family. Whether working in a small team of artists or running an effects team, Nuke software makes teamwork seamless.

The Foundry has formally released Nuke 12.2, the next feature release for Nuke, and also a new Nuke Indie. This newest version of Nuke is aimed at remote working, independent or freelance professionals.

What Is Nuke Studio
Foundry develops creative software for the digital design, media and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe. Clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google.


Product: The Foundry NUKE
Version: 12.2v2
Supported Architectures: x64
Website Home Page : Language: english
System Requirements: macOs
Size: 1.2 Gb

Qualified Operating Systems
- macOS Mojave (10.14) or macOS Catalina (10.15)
Other System Requirements
- x86-64 processor, such as Intel Pentium 4 or AMD Athlon, with SSE3 instruction set support (or newer).
- 5 GB disk space available for caching and temporary files.
- 1 GB RAM (minimum requirement).
- Display with at least 1280 x 1024 pixel resolution and 24-bit color.
- Graphics card with at least 512 MB of video memory and driver support for OpenGL 2.0 (minimum requirement).
- To enable optional GPU acceleration of Viewer processing, you need OpenGL 2.0 with support for floating point textures and GLSL.
- To enable Nuke to calculate certain nodes using the GPU, there are some additional requirements.
- R3D Rocket cards require the Rocket Driver 1.4.19.0 and Firmware 1.1.16.5 or later.




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