• Regeln für den Video-Bereich:

    In den Börsenbereich gehören nur Angebote die bereits den Allgemeinen Regeln entsprechen.

    Einteilung

    - Folgende Formate gehören in die angegeben Bereiche:
    - Filme: Encodierte Filme von BluRay, DVD, R5, TV, Screener sowie Telesyncs im Format DivX, XviD und x264.
    - DVD: Filme im Format DVD5, DVD9 und HD2DVD.
    - HD: Encodierte Filme mit der Auflösung 720p oder darüber von BluRay, DVD, R5, TV, Screener sowie Telesyncs im Format x264.
    - 3D: Encodierte Filme von BluRay, die in einem 3D Format vorliegen. Dies gilt auch für Dokus, Animation usw.
    - Serien: Cartoon/Zeichentrick, Anime, Tutorials, Dokumentationen, Konzerte/Musik, Sonstiges sind demnach in die entsprechenden Bereiche einzuordnen, auch wenn sie beispielsweise im High Definition-Format oder als DVD5/DVD9/HD2DVD vorliegen. Ausnahme 3D.
    - Bereich Englisch: Englische Releases gehören immer in diesen Bereich.
    - Bereich Talk: Der Bereich, in dem über die Releases diskutiert werden kann, darf, soll und erwünscht ist.


    Angebot/Beitrag erstellen

    - Ein Beitrag darf erst dann erstellt werden, wenn der Upload bei mindestens einem OCH komplett ist. Platzhalter sind untersagt.
    - Bei einem Scenerelease hat der Threadtitel ausschließlich aus dem originalen, unveränderten Releasenamen zu bestehen. Es dürfen keine Veränderungen wie z.B. Sterne, kleine Buchstaben o.ä. vorgenommen werden. Ausnahme Serienbörse:
    - Bei einem Sammelthread für eine Staffel entfällt aus dem Releasename natürlich der Name der Folge. Beispiel: Die Simpsons S21 German DVDRip XviD - ITG
    - Dementsprechend sind also u.a. verboten: Erweiterungen wie "Tipp", "empfehlenswert", "only", "reup", usw. / jegliche andere Zusatzinformation oder Ergänzung, welche nicht in obiger Beschreibung zu finden ist.

    Aufbau des Angebots und Threadtitel

    Der Titel nach folgendem Muster erstellt zu werden. <Name> [3D] [Staffel] [German] <Jahr> <Tonspur> [DL] [Auflösung] <Quelle> <Codec> - <Group>
    Beispiel: The Dark Knight German 2008 AC3 DVDRip XviD - iND
    Beispiel: The Dark Knight 2008 DTS DL BDRip x264 - iND
    Beispiel: The Dark Knight 2008 AC3 DL BDRip XviD - iND
    Beispiel: The Dark Knight German 2008 AC3 720p BluRay x264 iND
    Beispiel: The Dark Knight 2008 DTS DL 1080p BluRay x264 iND
    Beispiel: Die Simpsons S01 German AC3 DVDRip XviD iND
    Beispiel: Die Simpsons S20 German AC3 720p BluRay x264 iND
    Beispiel: Sword Art Online II Ger Sub 2014 AAC 1080p WEBRip x264 - peppermint
    Entsprechend sind also u.a. verboten: Sonderzeichen wie Klammern, Sterne, Ausrufezeichen, Unterstriche, Anführungszeichen / Erweiterungen wie "Tipp", "empfehlenswert", "only", "reup", usw. / jegliche andere Zusatzinformation oder Ergänzung, welche nicht in obiger Beschreibung zu finden ist
    Ausnahmen hiervon können in den Bereichen geregelt sein.

    Die Beiträge sollen wie folgt aufgebaut werden:
    Überschrift entspricht dem Threadtitel
    Cover
    kurze Inhaltsbeschreibung
    Format, Größe, Dauer sind gut lesbar für Downloader außerhalb des Spoilers zu vermerken
    Nfo sind immer Anzugeben und selbige immer im Spoiler in Textform.
    Sind keine Nfo vorhanden z.B. Eigenpublikationen, sind im Spoiler folgende Dateiinformationen zusätzlich anzugeben :
    Quelle
    Video (Auflösung und Bitrate)
    Ton (Sprache, Format und Bitrate der einzelnen Spuren)
    Untertitel (sofern vorhanden)
    Hosterangabe in Textform außerhalb eines Spoiler mit allen enthaltenen Hostern.
    Bei SD kann auf diese zusätzlichen Dateiinformationen verzichtet werden.

    Alle benötigten Passwörter sind, sofern vorhanden, in Textform im Angebot anzugeben.
    Spoiler im Spoiler mit Kommentaren :"Schon Bedankt?" sind unerwünscht.


    Releases

    - Sind Retail-Release verfügbar, sind alle anderen Variationen untersagt. Ausnahmen: Alle deutschen Retail-Release sind CUT, in diesem Fall sind dubbed UNCUT-Release zulässig.
    - Im Serien-Bereich gilt speziell: Wenn ein Retail vor Abschluss einer laufenden Staffel erscheint, darf diese Staffel noch zu Ende gebracht werden.62
    - Gleiche Releases sind unbedingt zusammenzufassen. Das bedeutet, es ist zwingend erforderlich, vor dem Erstellen eines Themas per Suchfunktion zu überprüfen, ob bereits ein Beitrag mit demselben Release besteht. Ist dies der Fall, ist der bereits vorhandene Beitrag zu verwenden.
    - P2P und Scene Releases dürfen nicht verändert oder gar unter einem iND Tag eingestellt werden.


    Support, Diskussionen und Suche

    - Supportanfragen sind entweder per PN oder im Bereich Talk zu stellen.
    - Diskussionen und Bewertungen sind im Talk Bereich zu führen. Fragen an die Uploader haben ausschließlich via PN zu erfolgen, und sind in den Angeboten untersagt.
    - Anfragen zu Upload-Wünschen sind nur im Bereich Suche Video erlaubt. Antworten dürfen nur auf Angebote von MyBoerse.bz verlinkt werden.


    Verbote

    - Untersagt sind mehrere Formate in einem einzigen Angebotsthread, wie beispielsweise das gleichzeitige Anbieten von DivX/XviD, 720p und 1080p in einem Thread. Pro Format, Release und Auflösung ist ein eigener Thread zu eröffnen.
    - Grundsätzlich ebenso verboten sind Dupes. Uploader haben sich an geeigneter Stelle darüber zu informieren, ob es sich bei einem Release um ein Dupe handelt.
    - Gefakte, nur teilweise lauffähige oder unvollständige Angebote sind untersagt. Dies gilt auch für eigene Publikationen, die augenscheinlich nicht selbst von z.B. einer DVD gerippt wurden. Laufende Serien, bei denen noch nicht alle Folgen verfügbar sind, dürfen erstellt und regelmäßig geupdatet werden.
    - Untersagt sind Angebote, welche nur und ausschließlich in einer anderen Sprache als deutsch oder englisch vorliegen. Ausnahmen sind VORHER mit den Moderatoren zu klären.


    Verstoß gegen die Regeln

    - Angebote oder Beiträge, die gegen die Forenregeln verstoßen, sind über den "Melden"-Button im Beitrag zu melden.
  • Bitte registriere dich zunächst um Beiträge zu verfassen und externe Links aufzurufen.

*** Bestes IPTV *** bester Preis *** gratis Test ***



Englische Tutorials

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Starlette, an async python framework
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.94 GB | Duration: 2h 14m
An async framework with great performance

What you'll learn
python
linux
programming
starlette
Requirements
basic linux
basic python
Description
Welcome,
Starlette is a lightweight ASGI framework/toolkit, which is ideal for building async web services in Python.
It is production-ready, and gives you the following
A lightweight, low-complexity HTTP web framework.
WebSocket support.
In-process background tasks.
Startup and shutdown events.
Test client built on requests.
CORS, GZip, Static Files, Streaming responses.
Session and Cookie support.
100% test coverage.
100% type annotated codebase.
Few hard dependencies.
Compatible with asyncio and trio backends.
Great overall performance in independent benchmarks
This tutorial will get you started, we will start from the fundations and go throught every basic building block of the framework which will give you a full picture as to what the potential in the framework looks like. Apart from the module itself the course is equipped with basic python tutorial, and some fundational linux which will get you started in no time.
Be a beginner or a seasoned python veteran, this course if for you to improve your skills and job security. Starlette has all the goodies for creating state of the art API-s and web applications with ease. Build for performance from ground up starlett has to offer everything that you can expect from a modern framework. Nice steep learning curve, fast development, conscise documentation that allows you to troubleshoot faster and more efficiently.
Happy coding!
Who this course is for
beginners
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The Complete Eplan P8 Training Course
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 8.42 GB | Duration: 14h 11m
Master EPLAN P8 and create electrical circuits and 3D mounting panel in the professional way
What you'll learn​

Students will learn about software Eplan from begin to experts, and how to create projects of Electrical circuits
Project creation, managment, copy and backup, rights and databases
The Plot frame, Plot form - how we can make it.
Title page, cable overview, terminal diagram, parts reports, Export EPLAN Project to PDF.
PLC controller macro and device
Basic EPLAN circuit functions - insert symbol and create new symbol library, adjust, number.
Basic EPLAN circuit functions - insert symbol and create new symbol library, adjust, number.
Create 2D and 3D macro
Working with Eplan pro panel
Create 3D mounting panel and 3D components
How to numerise conductors
create revision and project options
Requirements
EPLAN P8 Electric and Pro panel Softwares (2.6 Or 2.7 version )
The passion to learn
Every Student will be able to complete this course, and after that they will be able to create their own projects on Advanced level.
Description
I'm very interested in branch of automatisation in industry and electronics. Until now i have worked in PLC HMI programming, SCADA designing and electrical schematic drawing
Hello, after some feedback from my friend and my partners I have eventually invested time and energy to find and produce this EPLAN Training course.
If you are into learning the basics of EPLAN, you've come to the right place !
It does not count whether you're a total freshman with EPLAN and electrical design or you're formerly an accomplished electrical developer and you just want to witness what does it mean to design in EPLAN, you'll find this course an intriguing starting point into EPLAN and into Electrical Design field, or you might be a company proprietor/ freelancer and want to see if EPLAN is worth investing your time to work whit it and learn it, so this course will help you decide.
Welcome to EPLAN P8 training course, In this tutorials we are going to cover the simple and the big part of ePLAN functions. The learner will be able to see how it is possible to work with graphical functions in ePLAN, how to create customized plot frames in order to have uniqe project, how to create own parts manually in parts database, use those parts, draw a schematic, assign all devices to symbols, how to create own uniqe forms, create macros, plc macros, how to create 2D and 3D macro files, and how to work in ePLAN ProPanel and creat 3D panel.
Who this course is for
Electrical engineers
Students who want to learn EPLAN P8 and draw electrical schematics
Industrial automation engineers
Beginner ePLAN designers who wish to understand basics of ePLAN
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The Nuxt 3 Bootcamp - The Complete Developer Guide
Published 04/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 78 lectures (8h 39m) | Size: 3.45 GB




Build complex & engaging Vue apps with Nuxt3. Nuxt3 provides universal rendering, file based router, and other features
What you'll learn
Understanding the additional features that Nuxt provides on top of Vue, like universal rendering, auto importation, and file based routing
Utilizing Nuxt to build production ready application with based development practices
Leveraging the many Nuxt 3 composables like useFetch, useAsyncData, useState or useMeta
Implementing routing with a file based approach
Requirements
Basics of Vue 3
Basics of JavaScript
Description
This is the most comprehensive Nuxt 3 course on the market. You will learn many of Nuxt's incredible features all while build six real world projects. With each new project we will dive deep into more and more advanced Nuxt 3 concepts. By the end of the course you can proudly label yourself as a Nuxt expert!
What you'll learn
In the introduction, you will learn exactly what Nuxt is and problems it solves. You will learn about client-side rendering and compare it with universal rendering.
In the first project, we will refresh your Vue 3 knowledge by building an app with the composition API. We will also learn about TypeScript and how Nuxt handles components.
In the second project, we will dive deeper into the Nuxt ecosystem. We will learn about file-based routing, layouts, and defining page metadata.
In the third project, we will learn all about how we can globally manage state with composables.
In project number four, we will learn how to make HTTP requests by using useFetch and useAsyncData.
In the fifth project, we will leverage the powers of Nuxt to build our very own REST API and utilizing it in the client.
Lastly, in the sixth project, we will integrate our app with Supabase to leverage it's authentication and SQL database services.
Who this course is for
Anyone that wants to ease the Vue development process by harnessing the powers of NuxtJS
Anyone that wants to build universal rendered web application
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Time Management & Productivity Deep Dive
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.30 GB | Duration: 2h 53m
This course aims to help you build your own time management/productivity framework that works exclusively for you.​

Here in this course, you'll learn how to
Diminish distractions
Improve your focus
Effectively plan, prioritize, and execute tasks & activities
Eliminate, delegate, and automate parts of your work
Speed up your workflow
Take care of your physical and mental wellbeing
This course basically gives you a set of time-tested tools that you can customize to suit your workflow.
Whether you are freelance, full-time, or a grad student, by the end of this course, you should be able to create and personalize your own time management system that will aid in achieving your goals faster and making time for fun.
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Unity 2020 URP Make a juicy 2d Shooter prototype
Updated 12/2021
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 116 lectures (14h 57m) | Size: 11.3 GB




Create a fun shooting mechanic, simple enemy AI and juicy gameplay by adding visual and sound feedback
What you'll learn
Unity 2020 in 2D
C# programming
Game Development
Game Design
Requirements
Know how to use Unity at a basic/intermediate level.
C# intermediate level
Description
UPDATE
In this course we tackle some intermediate topics like AI and we code it in a way that you can reuse it - which also can be a bit more difficult for beginners. The course is about creating the 2d shooting mechanic and polishing it with multiple special effects for it to be fun to play. We will create a simple AI system for the enemy using FSM, create custom Shaders, and explore why it is important for others to playtest your games and give you feedback.
Course should work with changes done to Shader Graph in version Unity 2020.
If you need a discount coupon let me know!
UPDATE 2
Full project files in zip archive added to each section at the end.
Each video where we write some code now has a link to scripts on github.
Introduction
Let's make a 2d top-down shooter in Unity 2020 using universal Rendering Pipeline and focusing on juiciness of the gameplay!
In this course beside implementing a standard game mechanics like shooting, picking up health/ammo and enemy AI we will focus our attention on adding visual and audio details into our game. URP will helps us a lot with its 2D lights system and the Shader Graph Editor which makes creating shaders (how game graphic is rendered) really easy.
While it is important to have bug free game mechanics that fits our game genre we also want to make our game stand out. Our goal is to make the game fun to the players and it is achieved only by balancing our game and making sure that our player knows exactly what is going on in the game. In this course we will focus on the latter.
Feedback is the main path that we as game designers have to communicate to the player what is going on inside the game. To make sure that our player feels like his / her actions influence the game world (Agency) we will make sure to give every action appropriate visual and audio queue. An example would be that shooting will cause the screen to shake, enemies on being hit flash and are knocked back, bullet that hits a wall will produce ricochet sound and a cloud of dust - in summary the player will hopefully have fun playing our game.
We will implement custom shaders, animations, tweens (animations using code - DoTween asset and inbuilt Coroutins), audio effects and light effects. in addition we will stricture the project in a way that you can easily balance the game by exposing important settings/values using ScriptableObjects.
To create the project we will utilize UnityEvents to make sure that we can easily add new actions to the events happening in the game from Unity inspector instead of having to modify out code. I will do my best to show you how to write object oriented, clean code so that you can easily understand it.
I encourage you to check out the free video about the outline of the course to learn more.
See you in the course!
-Peter from Sunny Valley Studio
Who this course is for
Intermediate Unity developers
Intermediate Game Developers
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Unreal Engine 5 For Beginners: Learn The Basics Of Virtual Production
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.43 GB | Duration: 4h 59m
Unreal Engine 5​

Get started with Unreal Engine 5 in this hands-on and exciting course for beginners. You'll learn about the user interface, build realistic landscapes and interior scenes. As well as the fundamentals of virtual production such as live camera tracking, chroma keying and DMX.
Class Objective
How to create a realistic landscape
Control the atmosphere, fog and sun
Design an interior set
Animate and track camera motion
Create a Metahuman
Chroma Keying inside UE5
Controlling DMX
Movie rendering
Final Result
By the end of the course you will be able to create your own scene and set your preferred mood using lights. You can animate virtual cameras or record a live tracking using your phone. These stunning cinematic sequences will be easy for you to export and share online.
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12 Choices to a Happier You!
Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 44100 Hz, 2ch | Size: 1 GB
Genre: eLearning Video | Duration: 49 lectures (1 hour, 8 mins) | Language: English



By The Happiness Economist
What you'll learn
Better insights on how you can harness the tools of economics to make better choices, and lead a more meaningful and more fulfilled life!
Requirements
A willingness and determination to lead a more meaningful and more fulfilled life!
Description
Happiness is not a choice! But it is a byproduct of ongoing conscious deliberate choices!
Economics is the science of scarcity: we have unlimited desires but the resources available to satisfy those desires are limited. Therefore, we have to make choices, and those choices involves trade-offs!
Since economics is the science of making choices, let the Happiness Economist introduce you to 12 Choices to a Happier You!
The course will begin with what the Happiness Economist refers to as the 'Five Basic Happiness Problems', and then will move into the '12 Choices' you can make to improve your mental well-being, and experience more happiness as a result!
So, what are the Five Basic Happiness Problems, according to the Happiness Economist?
1- We WANT to be happy.
2. We want to be happy NOW.
3- We want to be happy ALL THE TIME.
4- We want to be happy WITHOUT MUCH EFFORT.
5- We want to be happy BY CHASING THE WRONG THINGS.
The course includes a variety of media and activities: videos to watch, lectures to listen to, and journal reflections to respond to.
Feel free to follow @thehappinesseconomist on Instagram to engage in conversations and further discussions about the content of the course!
Who this course is for
Anyone willing and determined to lead a more meaningful and more fulfilled life!
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Active Directory and Windows Server 22+ Hour with Labs
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 13.3 GB | Duration: 25h 21m
Domain Controllers (DC), Global Catalog, FSMO, Groups, Users, Security, Domains and Forests ,Trusts, GPO, much more..

What you'll learn
Domain Controllers, Operations Masters, GC
Managing Users Accounts and Properties
Managing Groups, Computers and OUs
Managing Advanced AD DS infrastructure
Requirements
Familiarity with general Windows and Microsoft server administration and technologies
Description
This course is aimed to IT Pros and is supposed to give the viewer the complete information they need to know about Active Directory (AD DS) and its key concepts. The goal is to provide coverage of basic and advanced AD DS deployments, how to deploy a distributed AD DS environment and configure AD DS components.
This course will be updated monthly.
The course is targeted to help learning Active Directory and do your job more efficiently.
It's 8 in 1 course and it consists of
Active Directory: Introduction and Administration Tools
Active Directory: Domain Controllers, Operations Masters, GC
Active Directory: Managing Users Accounts and Properties
Active Directory: Managing Groups, Computers and OUs
Active Directory: Advanced AD DS infrastructure management
Implementing Group Policy
Active Directory: Managing user settings with Group Policy
Securing Active Directory Domain Services
New courses on Active Directory will be added here!
After completing this course, you will be able to
Describe the components of AD DS.
Describe AD DS domains.
Describe OUs and their purpose.
Describe AD DS forests and trees and explain how you can deploy them in a network.
Explain how an AD DS schema provides a set of rules that manage the objects and attributes that the AD DS domain database stores.
Describe Microsoft Azure Active Directory (Azure AD).
Identify the tools available for administering AD DS.
Describe what is new for on-premises Active Directory Domain Services in Windows Server 2016.
What is a domain controller?
What is a global catalog?
Give an overview of domain controller SRV records
AD DS sign-in process
What are operations masters?
Transfer and seize FSMO roles
Deploy a domain controller
Install a domain controller from Server Manager
Install a domain controller on a Server Core installation of Windows Server
Install a domain controller by installing from media
Clone domain controllers
Add Another domain controllers
Install a domain controller and manage FSMO roles with Powershell
Create user accounts.
Configure user account attributes.
Manage user accounts.
Create user profiles.
Manage inactive and disabled user accounts.
Explain user account templates.
Use user account templates to manage accounts.
Perform all these operations with Powershell
Group types and scopes
Default groups
Special identities
Computer accounts
Control permissions to create computer accounts
Join a computer to a domain
OU hierarchy
ADDS permissions
Deploying a domain controller in Azure IaaS
Managing objects in complex AD DS deployments
AD DS domain functional levels
AD DS forest functional levels
Deploying new AD DS domains
Demonstration: Installing a domain controller in a new domain in an existing forest
Considerations for implementing complex AD DS environments
Upgrading a previous version of AD DS to Windows Server 2016
Migrating to Windows Server 2016 AD DS from a previous version
Implement Group Policy
Implement administrative Group Policy (GPOs) templates
Configure Folder Redirection, software installation, and scripts
Configure Group Policy preferences
Item-level targeting with Group Policy (GPOs)
Securing domain controllers
Deploying an RODC
Implementing account security
Password policies
Account lockout policies
Fine-grained password and lockout policies
PSO precedence and resultant PSO
Implementing audit authentication
Account logon and logon events
Configuring managed service accounts
Challenges of using service accounts
Overview of managed service accounts
Configuring group MSAs
Deploy and manage certificate templates.
Manage certificate deployment, revocation, and recovery.
Use certificates in a business environment.
Implement and manage smart cards.
Much more...
Who this course is for
Active Directory Administrators
System Administrators
Automation Specialists
Power Users
IT Specialists
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Anti-Aircraft Simulation in Blender
Genre: eLearning | MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.14 GB | Duration: 1h 38m
Expand your horizons in Blender workflow.

What you'll learn
Experience the full pipeline in Blender in a simplified way
Study through the fully procedural workflow without any external files, create your assets from scratch
Have fun while creating controllers for your elements in a similar way to video gaming
Learn many useful tips and tricks specific to Blender
Requirements
Basic knowledge of Blender and graphic arts
Description
Model, Shade, Rig, Animate, Simulate and Render a stylized Anti-Aircraft from scratch in Blender! Fully procedural, no external files or add-ons required.
The course is suitable for intermediate level Blender users, but it is also beginner friendly since the instructor is mostly employing manual tools instead of shortcuts.
We will start modeling our anti-aircraft body and shading it. The rigging process is fairly simple and it offers an entertaining process. The instructor addresses the issues and gives very useful tips and tricks along the way as he moves on step by step. We will have more fun while learning a simplified particle system for the projectiles. Finally, after easily setting our camera in our scene, we will render the project with Blender's powerful engine "Eevee".
-Learn advanced modeling tools such as bevel, subdivison surface, edit mode, boolean...
-Improve your texturing skills with checker, noise textures, emission shader....
-Create a simple and wise rigging system in order to have the full control over your objects regarding animation by using constraints, object data properties and null objects.
-Modify your projectiles with simple yet powerful particle systems in Blender. Parent your particles to your controllers and increase the level of your domination!
-Put everything together and build yourself a video-gaming prop.
In the end, you will have a fully controllable and procedural stylized anti-aircraft.
Let's embark on this digital adventure together!
Who this course is for
Intermediate level Blender users
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Applicazioni Desktop con Python e Tkinter
Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 48000 Hz, 2ch | Size: 3.89 GB
Genre: eLearning Video | Duration: 32 lectures (4 hour, 42 mins) | Language: Italian



impara a realizzare applicazioni GUI multipiattaforma
What you'll learn
a realizzare applicazioni desktop con Tkinter e Python
ad applicare la OOP a dei casi pratici
a realizzare applicazioni multipiattaforma
un metodo per progettare le interfacce utente
Course content
4 sections • 32 lectures • 4h 42m total length
Requirements
Conoscenza Python di base: variabili, cicli, test, funzioni e strutture dati
Conoscenza di base della programmazione ad Oggetti con Python
Description
In questo corso imparerai a realizzare interfacce grafiche GUI in Python con Tkinter. Con Tkinter è possibile realizzare applicazioni multipiattaforma per Windows, Linux o MacOS con semplicità. Potrai "vestire" i tuoi programmi dandogli un aspetto più accattivante e professionale. Le applicazioni GUI facilitano le interazioni degli utenti con il sistema operativo e oggi sono la norma. In questo corso impareremo come creare applicazioni a finestre, aggiungendo componenti, menu, dialog e sviluppando semplici programmi.
Le lezioni prevedono sempre una piccola parte teorica seguita da esempi pratici ed esercizi. Affronteremo vari temi come l'utilizzo dei componenti, le interazioni e gli eventi, l'apertura di finestre secondarie e dialog modali, la disposizione degli elementi sulle interfacce. L'argomento che stiamo per affrontare è molto vasto e per alcuni versi complesso. Ho cercato di selezionare degli argomenti fondamentali per apprenderne le logiche e poi procedere in autonomia (se l'argomento vi interessa).
Per poter seguire il corso è richiesta una conoscenza di Python e della programmazione a oggetti (OOP).
Io mi occupo professionalmente di programmazione dal 2000. Ho lavorato presso varie multinazionali ricoprendo il ruolo di programmatore, analista, project manager. Utilizzo vari linguaggi di programmazione tra cui C/C++, Java, Python, Swift e linguaggi per il web. Mi occupo anche di sviluppo di prototipi elettronici e programmazione di firmware.
Who this course is for
Sviluppatori Python che vogliono realizzare interfacce grafiche
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Arch Linux Per Comuni Mortali
Video: .mp4 (1280x720, 30 fps(r)) | Audio: aac, 48000 Hz, 2ch | Size: 3.75 GB
Genre: eLearning Video | Duration: 60 lectures (8 hour, 18 mins) | Language: Italian



Chi l'ha detto che Archlinux non va bene per iniziare?
What you'll learn
Installare GNU/Linux
Diagnosticare e risolvere i problemi
Ripristinare il sistema da uno SNAPSHOT precedente
Usare la riga di comando (CLI)
Monitorare le risorse (CPU/GPU/RAM/DISK)
Gestire applicazioni e servizi in avvio automatico
Usare il package manager pacman
Installare software da AUR
Requirements
Terminologia dell'informatica di base (Byte, Bit, Mb, ...)
Description
Archlinux è una distro leggera, flessibile e moderna... Ma se sei alle prime armi con Linux probabilmente ti diranno di stare alla larga da Arch!
Bene, io non la penso così.
Benvenuto su Arch Linux Per Comuni Mortali.
Il programma del corso è pensato per imparare Linux da zero su una distribuzione fresca, stimolante e sfidante al punto giusto. In questo corso ti guiderò passo passo attraverso ogni aspetto della distribuzione: dalla sua anatomia all'installazione su PC, fino all'utilizzo come sistema operativo principale. Non poteva quindi mancare un'intera sezione dedicata alla risoluzione dei problemi che inevitabilmente incontrerai nell'uso di tutti i giorni, ma di cui raramente si parla in un corso.
Ti insegnerò teoria e pratica, con illustrazioni animate ed esempi concreti che potrai applicare alla tua installazione per ottenere il massimo dalla tua distro preferita. Al termine di questo corso sarai in grado di utilizzare qualsiasi distro a un livello base e potrai raccontare a tutti che hai inziato con Archlinux!
A differenza dei miei corsi sulle certificazioni professionali, questo corso segue un approccio naturale e discorsivo, le tematiche toccate sono più vicine all'uso desktop, concetti e nozioni sono introdotti quando servono e il livello di dettaglio è adeguato ma non soffocante. Potete immaginarla come una chiacchierata in amicizia in cui vi mostro come funziona un sistema GNU/Linux.
L'obbiettivo di questo corso è rendere la curva di apprendimento meno ripida possibile per tutti i nuovi utenti.
Who this course is for
Utenti alle prime armi con Linux
Appassionati di informatica
Neofiti totali che vogliono un sistema operativo moderno e performante
Course content
11 sections • 60 lectures • 8h 18m total length
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Audio Engineering and Music Production: Beginner to Pro
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 412 MB | Duration: 30m
Beginner's Guide to the world of Sound
What you'll learn​

Learn the fundamentals of sound
Use various audio equipments and build a home studio
Record and edit vocals and instruments
Mix, master and distribute your song from scratch
Requirements
Passion for music and basic understanding of sound and DAW
Description
In this course, you will learn
Module 1, UNDERSTANDING SOUND
Theoretical knowledge on sound and its characteristics, room acoustics, acoustic treatment.
Module 2, AUDIO EQUIPMENTS
Microphones, Audio interfaces, ADC and DAC, Cables and Connections, Input-output channels, Studio monitors, MIDI, Mixers, Analog gear, DAWs, etc.
Module 3, RECORDING
Polar patterns, Gain staging, Arranging, Sample-rate and Bit-depth, Vocal recording, Instrument recording, voice-over, recording audio for films, etc.
Module 4, MIXING/MASTERING
Setting up a mix session, Comping, EQ, Compression, Side-Chaining, De-essing, Pitch-correction, Automation, Panning, Saturation, Reverb and Delay, Buses, Artificial Harmonies, Dolby Atmos, etc.
Module 5, FOLEY
Creating custom sound effects like rain, footsteps, fire, gun-shots and more using simple tools in the studio.
Module 6, MUSIC BUSINESS
Releasing a song, Distribution, Streaming platforms, Record labels, Networking, Managing clients in the studio and more.
Purpose: Hello, I'm Kushal Patil. I am an Audio Engineer, Music Producer and Entrepreneur based in India. As audio engineering is a 'Skill', it has to be accessible to everyone affordably. The main reason behind creating courses on this platform is to make every music producer, filmmaker, Voice-over artist, independent musician and aspiring mix engineer, familiar with the softwares, equipments and techniques used in the audio industry and develop the necessary skills that they need for their work to flourish.
Who this course is for
Beginner musicians and audio enthusiasts who aim to produce professional sounding mixes
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