• Regeln für den Video-Bereich:

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    - Im Serien-Bereich gilt speziell: Wenn ein Retail vor Abschluss einer laufenden Staffel erscheint, darf diese Staffel noch zu Ende gebracht werden.62
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*** Bestes IPTV *** bester Preis *** gratis Test ***



Englische Tutorials

Retouching Dance Style Portraits

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Retouching Dance Style Portraits
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour 13M | 610 MB
Genre: eLearning | Language: English

Multi-talented Sue Bryce is a Master Photographer, Artist, Illustrator, and anthropologist. Her style of contemporary fashion-inspired portraiture gives her clients the experience of looking like the women in magazines and feeling beautiful. Sessions are designed to pamper and celebrate everything about her clients.

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Deep Learning Crash Course

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Deep Learning Crash Course
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour 46M | 744 MB
Genre: eLearning | Language: English

How can you benefit from deep learning?

Accurately analyze customer buying habits so you can make great recommendations
Verify digital identity to protect customers from theft and fraud
Create intelligent voice assistants for speech-commanded shopping and customer service
Expand your customer base with automatic translation
In this video course, machine learning expert Oliver Zeigermann teaches you the basics of deep learning. This powerful data analysis technique mimics the way humans process information to identify patterns in your data and learn from them. With Oliver Zeigermann's crystal-clear video instruction, you'll get started in deep learning using open-source Python-friendly tools like scikit-learn and Keras, and TensorFlow 2.0 (soon to be officially released with exciting new updates!). If you're ready to take the fast path to deep learning, Deep Learning Crash Course is for you!

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SystemVerilog Beginner: Write Your First Design &TB Modules

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SystemVerilog Beginner: Write Your First Design &TB Modules
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | Lec: 28 | 482 MB
Genre: eLearning | Language: English

SoC Design / SoC Verification 1: Learn Verilog or System Verilog from basics to start your career in VLSI

This is a basic level course teaching the Systemverilog HDL from beginning. This will cover only the basics of SV and designed for absolute beginners in it. This is suitable for those who plan to learn Verilog HDL as well, as both languages are almost same in beginner level.

If you are an expert, or someone who is already coding in Systemverilog, this course is NOT for you.

This covers below topics in a concise from so that you can quickly start with coding in Verilog or Systemverilog.

Writing Verilog and Systemverilog "Hello World" kind of programs

'Module' construct in these languages and its general structure

Writing first module

What is design and test-bench coding in an HDL

Essential Language constructs of Verilog and Systemverilog to jump to programming

Data types in Verilog and its additions in Systemverilog

Modelling same circuit in different styles: Transistor level, Gate level and Behavioral Modelling

Basics of Assignment in Verilog and SV:

Continuous Assignment

Procedural Assignment blocks and their usage

Flow control statements

A Case study showing same circuit implemented in different ways

Concepts of Simulation and Synthesis

Using the free online simulators from scratch

Generating clock and reset in the test-bench

Design and test bench programs for some basic circuits like, adder, alu, multiplexer & counter

Learning Systemverilog

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Xamarin.Forms: Localization

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Xamarin.Forms: Localization
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour 11M | 179 MB
Genre: eLearning | Language: English

This course teaches you the basics of localization and internationalization in the context of mobile app development with Xamarin.Forms. You will learn how to write an app for the global market and how to test it.

How do you write an mobile app that supports multiple languages and cultures? What issues will you need to resolve? In this course, Xamarin.Forms: Localization, you will delve into the basics of localization and how to implement it with Xamarin.Forms. First, you will learn what localization is and why your app should be localized. Next, you will see how to implement localization with your app and how to use machine translation tools to provide a stepping stone to using professional translation services. Finally, you will explore how to test your app with multiple languages and regions. When you have completed this course, you will skills and knowledge of how localize your app so that it can be sold through the app stores through out the world.

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Audacity - Make Your Voice Sound Better For Free

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Audacity - Make Your Voice Sound Better For Free
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | Lec: 28 | 194 MB
Genre: eLearning | Language: English

Learn everything you need from audio editing to fine polishing your recordings

There's a reason the A is listed first in AV. It's audio/visual not visual/audio. Producers often focus too much on the video side of a project and forget the importance of the audio. As a result, the badly recorded sound will kill a video due to poor audio quality. For this reason, when you watch a video and the audio quality is not good, the first thing your brain says is, "The picture looks bad."

Don't let the value of your video drop because of bad audio recordings. With this simple Audacity tutorial, you will find an easy and free way to increase your audio AND video quality. Remember, your video is only as good as your sound.

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JAVA Programming MASTERCLASS - 50+ Hours - JAVA For Beginner (Part Two)

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JAVA Programming MASTERCLASS - 50+ Hours - JAVA For Beginner (Part Two)
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 21 Hours | Lec: 109 | 16.6 GB
Genre: eLearning | Language: English

JAVA Programming MASTERCLASS - 50+ Hours - JAVA For Beginner

Introduction to Java :
How to be a Java Programmer | What is Java
Prerequisites to Learn Java
Is it the End of Java?
Java Tutorial for Beginners
Software Requirements for Java
Simple Example Code in Java

Variable in Java :
Introduction to Variable in Java
What is Variable in Java
More on variables Java Tutorial

Java Basics :
How Java Works
Introduction to Netbeans IDE Practical
How to use Printf method in Java
Short Hand Operators in Java
Binary Literal in Java
Post and Pre Increment in Java
Bitwise And & Or | Operator in Java
Left and Right Shift Operator in Java
how to use Boolean in java

Java Basics Part #2 - Conditional Statement | Loop | Pattern | Hands On Programe :
If Else in Java Tutorial
How to use Ternary Operator in Java Tutorial
Java Trick | Print Hello World without using Semicolon
Switch Case in Java
Loop For, while, do while Java
How to use Labeled Break Statement in Java | Hidden Feature
How to Print Ascii values in Java
Loop pattern Logic in Java Tutorial
Pattern Example in Java for Beginners Tutorial
Pattern Example in Java Part 2
How to print Fibonacci Series in Java
Perfect Number in Java
Armstrong Number in Java
How to check a given number is prime or not in Java
Swapping of 2 Numbers in Easy way

Array In JAVA :
Array in Java Tutorial With Example
Array in Java Tutorial With Example using Enhanced For Loop
Array in Java Tutorial With Example using Random Class
Array in Java Tutorial With Example ArrayIndexOutOfBoundsException
How to use Array in Java Tutorial With Example 2 Dimensional Array
2D Array in Java
Enhance For Loop in Java | For Each Loop
Enhance For Loop in Java | For Each Loop
Jagged Array in Java
3D ( Multi Dimensional ) Array in Java
Processing..
How to use Varargs Variable Arguments in Java
Different Ways of writing main method in java

OOPS Concepts in Java - Class | Object| Constractor| Inheritance | Polymorphism :
Class and Object in Java
Creating Object in Java
Object Instantiation | How to create Object in Java
Constructor in Java Theory
Constructor Example in Java Constructor Overloading
Object Passing in Java
Packages in Java Theory
What are Packages in Java
Access Modifiers in Java | Public, Protected, Private
How to use javap Command in Java
What is Static Keyword in Java | static method and static variable
Why Non-Static variables does not work in Static method in Java?
Count Number of Objects of Class in Java
Static Import in Java
Encapsulation Example in Java
What is Inheritance in Java
Inheritance Example in Java Single Level
Inheritance Example in Java Multi Level
Object Creation in Inheritance | Constructor | Super
Polymorphism in Java
Polymorphism | OOPs | Method Overloading
Dynamic Method Dispatch in Java
How to use Final Keyword in Java | Method , class and variable
This Keyword in Java
Anonymous Object in Java
Abstract Class in Java Tutorial Theory
Abstract Class in Java Example
Interface in Java Tutorial with Example
Marker Interface in Java Tutorial Serialization, Remote

String in Java :
String Operations in Java Tutorial
What is toString method in Java Example
Java Scanner Class Tutorial | User input
How to use Wrapper classes in Java | Integer, Float, Double
String Spliting from CSV (comma seperated Values) in Java
Is String Immutable???
More......

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UX Design & User Experience Design Course - Theory Only

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UX Design & User Experience Design Course - Theory Only
$195 | Created by Daniel Walter Scott | Last Updated 2018
Duration: 2.5 hours | Video: h264, 1280x720 | Audio: AAC, 48 KHz, 2 Ch | 1 GB
Genre: eLearning | Language: English + Sub | Lectures

This course is for anyone interested in learning the theory of UX design.

What you'll learn
You'll learn what the relevant tools are for UX Designers. 

You'll find out how much a UX designer can earn.
You'll learn how to research a UX project. 

You'll learn the difference between UI & UX. 

You'll learn what the responsibilities of a UX designer are. 

You'll be able to run your first user testing sessions. 

You'll know how to run competitor research. 

You'll learn how to build user profiles & personas. 

You'll learn how to create wireframes.

You'll learn how to use InVision building mockups. 

You'll learn how to report your user testing results.

Requirements
No previous UX understanding is necessary.
While a basic understanding of design will be needed to become a UX Designer you don't need any of these skills to complete this course.

Description
The idea of UX, or User Experience, is not new but continues to be a sore point for designers and end users. For those who can figure it out, it pays well more than graphic design alone. And, UX design uses skills you already have. Interested? Don't have a clue what UX Design is or where to start? We've got the UX design training experience that's going to open a whole new world, and better-paying work!

UX design is creating products, most commonly apps and websites, that are easy to use, please the end user and look great. It's understanding what the target user needs and how they get what they want. It's how they interact with the information and how they navigate your design. The reason there's so much demand for UX designers is that not a lot of graphic designers truly understand what's involved. It's more than slick graphics!

At BYOL, we've got years of design experience and an equally impressive number of years teaching design to real world standards. We know what UX and UI design for professional grade work require, and we know how to give you the best training and information to build you a lifelong foundation.

Who this course is for:
This course is for anyone interested in becoming a UX Designer.
This course is especially beneficial to people who already have Graphic or Web Design skills.
This course is for designers who want to earn double as a senior UX designer. 


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Deep Learning: Build Deep Learning Model Today (Nanodegree Program)

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Deep Learning: Build Deep Learning Model Today (Nanodegree Program)
----- UDACITY Video Training -----
Duration: 12 hrs/week in 4 mon | Video: h264, 1280x720 | Audio: AAC, 48kHz, 2 Ch | 3.2 GB
Genre: eLearning | Language: English

Deep learning is driving advances in artificial intelligence that are changing our world. Enroll now to build and apply your own deep neural networks to challenges like image classification and generation, time-series prediction, and model deployment.

DREAM BIG. WE'LL GET YOU THERE!
Whatever your goals, Udacity is dedicated to helping you make them happen. Master the latest skills, build amazing projects, and advance your career. With our unrivaled support and personalized attention we'll do everything we can to make sure you succeed. We've got the support you need to turn your dreams into reality.

Dedicated personal mentor
Overcome barriers to your learning with a knowledgeable mentor who can answer your questions and keep you focused on your goals.

Weekly live sessions
Get the close attention you need and interact with your classmates in regular live Q&A sessions and webinars.

Personalized learning plan
Accelerate your learning and beat your goals with a learning plan designed around your life.

What You Will Learn

Deep Learning
Become an expert in neural networks, and learn to implement them using the deep learning framework PyTorch. Build convolutional networks for image recognition, recurrent networks for sequence generation, generative adversarial networks for image generation, and learn how to deploy models accessible from a website.

PREREQUISITE KNOWLEDGE
This program has been created specifically for students who are interested in machine learning, AI, and/or deep learning, and who have a working knowledge of Python programming, including NumPy and pandas. Outside of that Python expectation and some familiarity with calculus and linear algebra, it's a beginner-friendly program.See detailed requirements.
Introduction
Get your first taste of deep learning by applying style transfer to your own images, and gain experience using development tools such as Anaconda and Jupyter notebooks.

Neural Networks
Learn neural networks basics, and build your first network with Python and NumPy. Use the modern deep learning framework PyTorch to build multi-layer neural networks, and analyze real data.

PREDICTING BIKE-SHARING PATTERNS
Convolutional Neural Networks
Learn how to build convolutional networks and use them to classify images (faces, melanomas, etc.) based on patterns and objects that appear in them. Use these networks to learn data compression and image denoising.

DOG-BREED CLASSIFIER
Recurrent Neural Networks
Build your own recurrent networks and long short-term memory networks with PyTorch; perform sentiment analysis and use recurrent networks to generate new text from TV scripts.

GENERATE TV SCRIPTS
Generative Adversarial Networks
Learn to understand and implement a Deep Convolutional GAN (generative adversarial network) to generate realistic images, with Ian Goodfellow, the inventor of GANs, and Jun-Yan Zhu, the creator of CycleGANs.

GENERATE FACES
Deploying a Sentiment Analysis Model
Train and deploy your own PyTorch sentiment analysis model. Deployment gives you the ability to use a trained model to analyze new, user input. Build a model, deploy it, and create a gateway for accessing it from a website.

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Make Unity 3D interactive games with Fungus - no coding!

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Make Unity 3D interactive games with Fungus - no coding!
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 8 Hours | Lec: 43 | 1.19 GB | Language: English + Sub .VTT

Make Branching narrative, point & click and hidden object games all without writing code.

What you'll learn
You will have a Full working knowledge of Fungus and how it integrates with Unity.
You will be able to create narrative story games, point and click adventures and hidden object games.
You will be able to publish your games to Unity's webplayer and WebGL and have them on your own website, publish them to Android and IOS versions (if you have a Apple developer Licence) and sell them through Google play or the apple store.
Most importantly you will be able to do all of this without writing one line of code.

Requirements
A Mac or PC that is capable of running Unity 3D.
The latest version of Unity 3D (we will talk you through download and install on the course).
The latest Version of Fungus (We will talk you through download and install on the course).

Description
This course is aimed at anyone who wants to make interactive story based games, but, who doesnt' know how to code.

Fungus is a free Unity 3D plugin that allows non coders (like me) access to some of Unity's core features. This course has been updated to include changes & updates to Fungus 3.6

If you have never used game development software, or if you have struggled with code trying to make games, Fungus and this course are exactly what you need.

So what specifically will we learn?: In no particular order.

Unity: A working knowledge of the Unity interface, Importing and managing assets / Images / Audio / Animation etc.
Fungus: A full working knowledge of fungus how to combine commands, Use variables etc. All without code.
Control the camera: camera moves / fades etc.
Control sound: add music / spot sound effects / control volume.
Sprites: affect their visibility & movement.
Branching Narrative: create custom characters, dialogs & menus.
Clickable Sprites: Create buttons that interact with the scene.
Drag & Drop: Create draggable sprites that interact with the scene.
Mecanim Animation: Add animation to the scene and control it.
With all of the above mentioned elements we will create a short branching narrative game, where two characters talk to one another and you are presented with choices to influence the story. The narrative section leads into a hidden object point and click adventure, we will explore an interactive environment with clickable images, draggable and droppable objects and an animated character reacting to specific conditions.

Who this course is for?
If you don't know how to code and want to make Interactive Story Games. This course is for you.
If you're an artist, illustrator or writer and would like to delve into game development in an easy and approachable manner, this course if for you.
If you have struggled with code to create games in unity, this course is for you.
If you're able to code and know your way round unity and love the joy of a visual coding interface, this course is for you.

Homepage

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Learn QuickBooks Online from Hector Garcia, CPA

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Learn QuickBooks Online from Hector Garcia, CPA
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 10 Hours | Lec: 13 | 5.51 GB | Language: English + Sub .VTT

Multiple QuickBooks Online Videos and Tutorials from Hector Garcia, CPA

What you'll learn
Convert from QuickBooks Desktop (Pro or Premier) into QuickBooks Online (QBO)
Get Started with QuickBooks Online (QBO)
Get Prepared to take QuickBooks Online ProAdvisor Certification

Requirements
Business and bookkeeping basics

Description
You will learn the basics of getting started with QuickBooks Online, plus:

Converting from QuickBooks Desktop & Comparing features
Navigations Tips and Tricks
Importing Bank Transactions / Bank Feeds
Troubleshooting and how to fix common mistakes
Other Advanced Topics
You can learn the fundamentas of Quickbooks Online in just a few hours!

You can always setup a FREE 30-day trial of Quickbooks Online to follow along, or you can use the QBO Test Drive File!

Who this course is for?
Anyones getting started with QuickBooks Online (QBO)
All Accounting Professionals

Homepage

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the cleverness way to learn Microsoft excel

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the cleverness way to learn Microsoft excel
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + .VTT | Duration: 2 hour | Size: 1.28 GB

excel in less than two hours

What you'll learn

for anyone who wants to learn Excel from scratch

Requirements

No prerequisites is required everything will be demonstrated in details

Description

this tutorial helps you to learn good excel within a short period of time, personally I hate the long tutorials so that's why I aim to make my tutorial short and full of connected information so the students get a way of thinking to be able to solve their own problem by their own knowing the excel tools is not a big challenge its everywhere online but applying them and using them in the right time is the biggest challenge. I was able to help my students to use excel with less effort.

Who this course is for:

Everyone

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Mathematics for Computer Games Development using Unity

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Mathematics for Computer Games Development using Unity
BESTSELLER | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 15 Hours | Lec: 68 | 8.71 GB | Language: English + Sub .VTT

A Beginner's Guide to Essential Mathematics, Data Structures and Algorithms used in Game Programming applied in Unity

What you'll learn
How to use bitwise operations to optimise processing and storage in games.
Everything there is to know about vector mathematics and how to navigate in 2D and 3D space.
The principles and practice behind collision detection with lines, line segments and ray casting.
The beauty of affine transformations and the fundamentals in transforming game objects.
What a quaternion is and how it is used to rotate game objects.
How to build a mathematics library in C# from scratch.

Requirements
Familiarity with the Unity Game Engine
Confidence in programming with C#
Mathematics skills to high school level (basic trigonometry and algebra).

Description
Did you know computer games use mathematics to perform every single task from rendering to animation and physics to AI? Mathematics is everywhere. A fundamental understanding of mathematics is critical in every occupation and nowhere is it more important than in games development. It underpins all primary operations performed by a game engine. You can't even move a character across the screen without it. Keen to learn more and build up your knowledge in mathematics to improve your game development skills? Then this course is for you.

In this course you will build your own C# classes to work with the geometrical constructs of 2D and 3D space that will develop your understanding of positioning and moving game objects. In short you will build your own maths library to replicate some of Unity's Vector2, Vector3 and Matrix4x4 and some Mathf methods. Throughout we will be using the Unity Game Engine to help emphasise the mathematics concepts.

Join Dr Penny de Byl as she introduces game development mathematics using her internationally acclaimed holistic teaching style and expertise from over 25 years of teaching, research and work in games and computer graphics. Through-out the course you will follow along with hands-on workshops designed to teach you the vital mathematical techniques used in programming computer game mechanics and visuals.

During the course we will be building a game that not only uses the code we've written to move 2D and 3D objects around on the screen, but to play the game you will have to use your knowledge of points and vectors to solve puzzles that will reinforce your learning. You will also build numerous mini projects to apply mathematical concepts to see how they work in games environments.

Learn how to program and work with:

Bitwise Operations, Bit Packing and Bitboards

2D and 3D Space

Points

Vectors

Matrices

Mapping from one coordinate system to another

Positioning Objects

Navigation

Angles

Interpolation

Quaternions

What students are saying about this course:

Brilliant course. Might be the most helpful course I've found on Udemy so far. Penny is an amazing instructor. Even by the end of the first section learned super valuable information that I can apply to my games.

Early in the program but already learned enough to make the purchase price worthwhile.

As always, the professor delivers a great, clear course on a badly needed subject to learn. She is so knowledgable and can impart her knowledge to her students. I recommend all her courses and her YouTube channel.

Who this course is for?
Beginner game development students who want to be able to understand the mathematics behind game engines.
Skilled programmers keen to move into 2D and 3D game development spaces.
Game development enthusiasts who want a deeper understanding of how mathematics is applied in games.
Anyone with an appreciation of mathematics who wants to investigate how it is applied in computer game environments.

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