• Regeln für den Video-Bereich:

    In den Börsenbereich gehören nur Angebote die bereits den Allgemeinen Regeln entsprechen.

    Einteilung

    - Folgende Formate gehören in die angegeben Bereiche:
    - Filme: Encodierte Filme von BluRay, DVD, R5, TV, Screener sowie Telesyncs im Format DivX, XviD und x264.
    - DVD: Filme im Format DVD5, DVD9 und HD2DVD.
    - HD: Encodierte Filme mit der Auflösung 720p oder darüber von BluRay, DVD, R5, TV, Screener sowie Telesyncs im Format x264.
    - 3D: Encodierte Filme von BluRay, die in einem 3D Format vorliegen. Dies gilt auch für Dokus, Animation usw.
    - Serien: Cartoon/Zeichentrick, Anime, Tutorials, Dokumentationen, Konzerte/Musik, Sonstiges sind demnach in die entsprechenden Bereiche einzuordnen, auch wenn sie beispielsweise im High Definition-Format oder als DVD5/DVD9/HD2DVD vorliegen. Ausnahme 3D.
    - Bereich Englisch: Englische Releases gehören immer in diesen Bereich.
    - Bereich Talk: Der Bereich, in dem über die Releases diskutiert werden kann, darf, soll und erwünscht ist.


    Angebot/Beitrag erstellen

    - Ein Beitrag darf erst dann erstellt werden, wenn der Upload bei mindestens einem OCH komplett ist. Platzhalter sind untersagt.
    - Bei einem Scenerelease hat der Threadtitel ausschließlich aus dem originalen, unveränderten Releasenamen zu bestehen. Es dürfen keine Veränderungen wie z.B. Sterne, kleine Buchstaben o.ä. vorgenommen werden. Ausnahme Serienbörse:
    - Bei einem Sammelthread für eine Staffel entfällt aus dem Releasename natürlich der Name der Folge. Beispiel: Die Simpsons S21 German DVDRip XviD - ITG
    - Dementsprechend sind also u.a. verboten: Erweiterungen wie "Tipp", "empfehlenswert", "only", "reup", usw. / jegliche andere Zusatzinformation oder Ergänzung, welche nicht in obiger Beschreibung zu finden ist.

    Aufbau des Angebots und Threadtitel

    Der Titel nach folgendem Muster erstellt zu werden. <Name> [3D] [Staffel] [German] <Jahr> <Tonspur> [DL] [Auflösung] <Quelle> <Codec> - <Group>
    Beispiel: The Dark Knight German 2008 AC3 DVDRip XviD - iND
    Beispiel: The Dark Knight 2008 DTS DL BDRip x264 - iND
    Beispiel: The Dark Knight 2008 AC3 DL BDRip XviD - iND
    Beispiel: The Dark Knight German 2008 AC3 720p BluRay x264 iND
    Beispiel: The Dark Knight 2008 DTS DL 1080p BluRay x264 iND
    Beispiel: Die Simpsons S01 German AC3 DVDRip XviD iND
    Beispiel: Die Simpsons S20 German AC3 720p BluRay x264 iND
    Beispiel: Sword Art Online II Ger Sub 2014 AAC 1080p WEBRip x264 - peppermint
    Entsprechend sind also u.a. verboten: Sonderzeichen wie Klammern, Sterne, Ausrufezeichen, Unterstriche, Anführungszeichen / Erweiterungen wie "Tipp", "empfehlenswert", "only", "reup", usw. / jegliche andere Zusatzinformation oder Ergänzung, welche nicht in obiger Beschreibung zu finden ist
    Ausnahmen hiervon können in den Bereichen geregelt sein.

    Die Beiträge sollen wie folgt aufgebaut werden:
    Überschrift entspricht dem Threadtitel
    Cover
    kurze Inhaltsbeschreibung
    Format, Größe, Dauer sind gut lesbar für Downloader außerhalb des Spoilers zu vermerken
    Nfo sind immer Anzugeben und selbige immer im Spoiler in Textform.
    Sind keine Nfo vorhanden z.B. Eigenpublikationen, sind im Spoiler folgende Dateiinformationen zusätzlich anzugeben :
    Quelle
    Video (Auflösung und Bitrate)
    Ton (Sprache, Format und Bitrate der einzelnen Spuren)
    Untertitel (sofern vorhanden)
    Hosterangabe in Textform außerhalb eines Spoiler mit allen enthaltenen Hostern.
    Bei SD kann auf diese zusätzlichen Dateiinformationen verzichtet werden.

    Alle benötigten Passwörter sind, sofern vorhanden, in Textform im Angebot anzugeben.
    Spoiler im Spoiler mit Kommentaren :"Schon Bedankt?" sind unerwünscht.


    Releases

    - Sind Retail-Release verfügbar, sind alle anderen Variationen untersagt. Ausnahmen: Alle deutschen Retail-Release sind CUT, in diesem Fall sind dubbed UNCUT-Release zulässig.
    - Im Serien-Bereich gilt speziell: Wenn ein Retail vor Abschluss einer laufenden Staffel erscheint, darf diese Staffel noch zu Ende gebracht werden.62
    - Gleiche Releases sind unbedingt zusammenzufassen. Das bedeutet, es ist zwingend erforderlich, vor dem Erstellen eines Themas per Suchfunktion zu überprüfen, ob bereits ein Beitrag mit demselben Release besteht. Ist dies der Fall, ist der bereits vorhandene Beitrag zu verwenden.
    - P2P und Scene Releases dürfen nicht verändert oder gar unter einem iND Tag eingestellt werden.


    Support, Diskussionen und Suche

    - Supportanfragen sind entweder per PN oder im Bereich Talk zu stellen.
    - Diskussionen und Bewertungen sind im Talk Bereich zu führen. Fragen an die Uploader haben ausschließlich via PN zu erfolgen, und sind in den Angeboten untersagt.
    - Anfragen zu Upload-Wünschen sind nur im Bereich Suche Video erlaubt. Antworten dürfen nur auf Angebote von MyBoerse.bz verlinkt werden.


    Verbote

    - Untersagt sind mehrere Formate in einem einzigen Angebotsthread, wie beispielsweise das gleichzeitige Anbieten von DivX/XviD, 720p und 1080p in einem Thread. Pro Format, Release und Auflösung ist ein eigener Thread zu eröffnen.
    - Grundsätzlich ebenso verboten sind Dupes. Uploader haben sich an geeigneter Stelle darüber zu informieren, ob es sich bei einem Release um ein Dupe handelt.
    - Gefakte, nur teilweise lauffähige oder unvollständige Angebote sind untersagt. Dies gilt auch für eigene Publikationen, die augenscheinlich nicht selbst von z.B. einer DVD gerippt wurden. Laufende Serien, bei denen noch nicht alle Folgen verfügbar sind, dürfen erstellt und regelmäßig geupdatet werden.
    - Untersagt sind Angebote, welche nur und ausschließlich in einer anderen Sprache als deutsch oder englisch vorliegen. Ausnahmen sind VORHER mit den Moderatoren zu klären.


    Verstoß gegen die Regeln

    - Angebote oder Beiträge, die gegen die Forenregeln verstoßen, sind über den "Melden"-Button im Beitrag zu melden.
  • Bitte registriere dich zunächst um Beiträge zu verfassen und externe Links aufzurufen.

*** Bestes IPTV *** bester Preis *** gratis Test ***



Englische Tutorials

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Fundamentals of Marketing
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | Lec: 10 | 253 MB
Genre: eLearning | Language: English

Learn the core concepts of Marketing by 'Marketing by Vijay' fame Professor

Fundamentals of Marketing covers the core concepts in a very simple manner. The concepts covered in this course are as following:

1. What is Marketing?

2. Difference between Marketing and Sales

3. Marketing Mix - 4Ps of Marketing

4. Needs, Wants and Demand

5. Meaning and Imporatnce of Marketing Research

6. Consumer Behaviour

7. Market Segementation

8. Brand

9. Product Life Cycle

10. Advertising




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Painter 2019 Essential Training
.MP4, AVC, 640 kbps, 1280x720 | English, AAC, 160 kbps, 2 Ch | 3h 44m | 1.14 GB
Instructor: John Derry

Join digital painting pioneer John Derry as he teaches basic and advanced creative techniques in Corel Painter 2019 that can get beginners up and running. John helps to acquaint you with the brand-new Painter interface as he steps through the creation of five travel posters. Along the way, he shines a spotlight on some of the hidden gems in the 2019 version of the software. Discover how to use tools like custom palettes and layouts to curate your work environment, how to adjust brushes for maximum performance, and how to approach illustrating using the Scratchboard tool. In addition, John shows how to create depth in your work by painting on layers. To wrap up, he goes over safety nets that can help you minimize unwanted accidents and demonstrates how to troubleshoot when a brush won't paint.

Topics include:

Working with a pen tablet
Navigating the redesigned Painter interface
Creating custom palettes
Customizing your work environment
Adjusting brushes for maximum performance
Illustrating with the Scratchboard tool
Expressing a gradient in a photo
Creating graphic stamp art
Painting on layers to add depth
Resetting brush properties

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Python - Data mining and Machine learning
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 744 MB
Duration: 2 hour | Genre: eLearning | Language: English​

Develop your own Python recommender system using Machine Learning
What you'll learn

Crawl pages for data (Data mining)
Implement and use recommendation algorithms
Understand how popular services such as Facebook, Instragram and Amazon recommend items to their users.

Requirements

A computer/Laptop
Internet for downloading frameworks/IDE's
No prior knowledge is required, however it is beneficial to know at least one programming language

Description

Interested in machine learning or do you just want to make a recommender system on your own? Then this course is all you need! You will learn how to crawl data(data mining), setup a database for storing data and then use this data to recommend items to the users within your system.

Who is the target audience?

Python Developers
People with an interest in data science
People with an interest in Machine Learning


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Learn to Code in C# in Unity 3D
.MP4, AVC, 1000 kbps, 1280x720 | English, AAC, 64 kbps, 2 Ch | 2.2 hours | 565 MB
by Devslopes by Mark Price

Introduces students to C# as used by Unity.

For beginners. No coding experience required
Learn 2D and 3D game development

Discusses C# basics such as variables, functions, arrays, loops, object-oriented programming, classes, inheritance, and data encapsulation. It will be necessary for students to have a basic grasp of these topics in the following sections. Establishing familiarity before hands-on work will help them understand why they're doing what they're doing.

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Angular JS Complete Course
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 44100 Hz, 2ch | 8.8 GB
Duration: 24.5 hours | Genre: eLearning | Language: English​

Learn to build robust Applications with the popular AngularJS framework
What you'll learn

Learn to develop web apps using Angular JS
Learn Web Application Development with Flask and Angular JS
Learn Protractor & Jasmine
Learn Angular 5 and Angular 2

Requirements

No prior knowledge is compulsory
If you have knowledge of html, CSS and JavaScript it will help you to understand concepts of AngularJS
You required a computer with internet connection
Passion to learn

Description

Angularjs is a web-application framework that is maintained by google and a community of corporations and individuals to simplify the challenges in the development of single page applications. The simplification aims to make the development as well as testing easier. It is best explained as what HTML would have been for the case of web-apps instead of web pages.

Angularjs was developed in 2009 by Misko Hevery at Brat Tech LLC for use as a software behind JSON storage service. It was later released as an open-source library.

Angularjs is extraordinarily helpful for creating static documents, lets the user extend HTML syntax for the app which results in an environment that is easy and quick to develop, expressive and readable. It is fully extensible nad is compatible with other libraries.

Angularjs framework first reads the HTML page with embedded tag attributes. These attributes are treated as directives to bind together the input and output and thereafter result in a model that is represented by standard JS variables, the values of which can be set manually, by code and/or reclaimed by static or dynamic JSON resources.



The design goals of Angularjs are:

To separate DOM manoeuvring from application logic.

To ensure that the client side and server side of a web app remain separate ensuring development to progress in parallel and reuse of both sided

To provide a framework for the entire process of building an app, all the way from designing of a user interface, through the writing of the business code till testing of the app.

Javascript has been used on the websites of Wolfram, Intel, NBC etc to name a few and is fast becoming the dominant JavaScript Framework for professional web development.

Who is the target audience?

AngularJS developers who want to know how to build custom directives
AngularJS developers who want to take their skills to the next level
Web developers and designers looking to learn AngularJS
Those who are tired of doing everything manually and wants to learn AngularJS benefits
Web Site Designers can also add value to their resume




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Bible Titus - 7 Lessons We Can Learn For Today!
.MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + .VTT | Duration: 1 hours | Size: 248 MB​

Bible Study of the Book of Titus and the lessons individuals can draw from this man Titus!

What you'll learn

Understand how the book fits with other parts of the Bible
Learn key lessons that can be applied to everyday living
Grow in the knowledge of GOD
Understand who we are in CHRIST
Grow in our relationship with the LORD

Requirements

Internet Connection
Pen and Paper
Willing to learn

Description

Review From Other Books

Book of 2 Peter

"I had read Book 2 Peter after your teaching. Thank you. I wish that I could read the rest of the books in Bible thoroughly in future". - Cynthia Josephine

Book of Philippians!

The instructor has a notable passion for sharing the Book of Philippians! (All the Books of the Bible) That passion drew me to seriously consider his engaging presentation. The instructor challenged me to see myself through the eyes of my Lord and Savior - not the eyes of the world! I learned many valuable teachings about the Book of Philippians by taking this course.. - Matt Hayes

Book of Philemon

Wow! Boomy Tokan really knows his stuff! Wonderful in depth insights into the letter to Philemon with practical applications. I'm going to listen over again. Excellent course. Highly recommended!!! - Neresa Maye

Most Christians have a wrong impression of the Book of Titus by mistakenly concluding it is written only for Pastors. This myth is further popularized because it is generally Church Leaders who quote from the book!

Nothing could be far from the truth.

I want us to realize that the Book of Titus is written towards all Christians and as we learn from these 7 Lessons the point will become clearer.

However this book of the Bible is just as power packed as any other because the Word of GOD is the power of GOD onto salvation! Hence we approach it with the same reverence, determination and desire to learn more from the HOLY SPIRIT.

Our objective here is to enjoy a brief history of the book then dive into at least seven lessons we as individuals can learn from in the our generation.

The Book of Titus illustrates profound truths about:

God's plan for every individual

Leadership

Sternness

Family values

Obedience

Passion

Achievement

Grace

Purpose

I sincerely hope that just as the Paul commended David's service in his generation we can also fulfill GOD;s purpose in ours as we learn from the Book of Titus.

Who is the target audience?

Anyone who wants to gain more Bible knowledge
A serious Christian
An avid Bible reader
Anyone seeking the truth

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Lightroom Classic CC Essential Training pdated 10/20/2017
.MP4, AVC, 1000 kbps, 1280x720 | English, AAC, 64 kbps, 2 Ch | 6h 17m | 2.29 GB
Instructor: Chris Orwig

Take what you know about Lightroom Classic CC-whether it's a little or a lot-and kick it up a notch, with this essential training from photographer/teacher Chris Orwig. Lightroom Classic CC brings this extremely popular photo-asset management, enhancement, and publishing program for Windows and Macintosh into the Creative Cloud, offering integration with the rest of the Adobe apps as well as access to Lightroom Mobile. There are more features to cover than ever before.

Chris starts with the Library module: the hub for importing, viewing, ranking and rating your photographs. Then he'll move to the Develop module and show how to make one-click enhancements, correct exposure, retouch distractions, and perform localized adjustments. Want to push photos to their creative limit, and share them with family friends? Chris also covers creating panoramas and books, slideshows, and custom print layouts, and making localized corrections.

Topics include:

Why use Lightroom Classic CC?
Importing photographs from your computer or camera
Viewing and comparing images in the Library
Renaming photos and folders
Rating and organizing photos
Grouping photos into collections
Adding keywords and face tags
Editing JPEG and RAW images in Photoshop
Exporting and emailing photos
Enhancing photos in the Develop module
Fixing issues with the retouching tools
Making localized corrections
Reducing noise and sharpening
Correcting lens distortion
Combining images with Photo Merge
Creating a book, web gallery, or slideshow
Printing photos

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Universal Principles of Design pdated 7/19/2017
.MP4, AVC, 1000 kbps, 1280x720 | English, AAC, 128 kbps, 2 Ch | 5h 29m | 1.16 GB
Instructors: William Lidwell, Jill Butler

Design is full of unspoken rules and obscure theories that, when applied, can dramatically improve one's own design. For the first time, we are documenting them all in one place. Universal Principles of Design, based on William Lidwell's award-wining books, illustrates one design principle, ranging from the tried and true (the 80/20 rule) to concepts that you may not have ever heard in a design context (Ockham's razor or crowd intelligence.) These principles are critical to successful design-no matter what the discipline. Anyone who creates, designs, engineers, or illustrates will learn invaluable lessons that can take their work to the next level.

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Beginner English: Practical Foundational English Training
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 48000 Hz, 2ch | 1.05 GB
Duration: 1.5 hour | Genre: eLearning | Language: English​

Simply English. A simple, elegant approach to English
What you'll learn

To speak English like an American and write like the British
Improve your pronunciation via a variety of visual and audio speech exercises
Build your vocabulary and English expressions
Bridge the gap between your reading ability and your comprehension of what you read
Improved grammar
Improved comprehension
Improved speaking and reading

Requirements

An elementary or an upper elementary (A1-A2) level of English
Perseverance
Willingness to practise what they learn

Description

This course is an elementary level English course (A1-A2). The student understands basic phrases and instructions. He/she can interact in a very simple way and uses incomplete sentences, without real grammatical content. He/she may be able to participate in a dialogue giving personal information but in a limited way using minimal vocabulary.

This course is designed to improve your English at its foundation. You will have a basic understanding of English and be able to speak it immediately. You will be able to introduce yourself in various social interactions. Use the verb 'to be' correctly in positive, negative and question sentences. Understanding when to use the verb 'to be'. Talk about yourself and give personal information.

Using the WH-question words correctly and immediately employ them in your language. Express yourself and ask the proper questions to get the answers you need.

You will learn:

How to Meet and Greet

Greetings and Farewells

Subject Pronouns

How to Use the Verb 'To Be' Properly

How to Talk About Jobs, Countries

How to Use Wh Questions (What, Where, Who, When)

And much more!

This course is taught using the four pillars of learning; both active parts of speaking and writing and both passive parts of reading and listening. You will acquire new vocabulary from real life scenarios and while reading excerpts of paragraphs and poems written by well-known authors.

The course will be paired with a PDF leaflet that you can download and print which will follow the order of each section and lecture offering you an active part in your learning.

This course also includes:

Clear lessons that are built upon each other

Skits that subtly foreshadow upcoming lessons

Integrative approach to English expressions, idioms, similes and metaphors

Many PDF worksheets that mirror each part of the lessons

Original flashcards to develop vocabulary

Teacher that speaks American English

About your teacher

Native speaker from Canada

Taught ESL to adults and children for 5 years, privately and in a classroom

fluent in English and French

taught in a Montessori preschool

homeschooled my children for 14 years employing the Waldorf pedagogy

As the name intends, Simply English is a course designed for A1 students who desire a simple approach to English. Through the 4 language pillars of speaking, reading, writing and listening, each lesson provides a weave of active and passive activities. Simply English employs many images to further the understanding of the lesson, as well as unique and engaging video skits. Which add a playful appeal to the overall learning experience.

Who is the target audience?

Students who desire to improve their English at its foundation
Students who are seeking to have a basic understanding of English and be able to speak it immediately
People who have tried to learn English with no significant advancement
Desire a natural approach to learning


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Unity Game Development - Build 10 Games in Unity
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 44100 Hz, 2ch | 33.8 GB
Duration: 73.5 hours | Genre: eLearning | Language: English​

Build 10 Games. Learn Fractal Basics, Object Pooling, Meshes, Rendering, Hexagonal Maps, Noise Simulation, Voxel Grids.

What you'll learn

Become excellent at using the Unity game engine.
Gain an excellent general knowledge of video game design.
Implement sound effects, background music, and particle effects
Build a solid foundation for game design and game development that will help you build your own games.
Navigate the Unity Engine and discover unique features
Become familiar with the interface and discover useful shortcuts and functionalities that can save them time.

Requirements

Must have a Mac or PC for Unity game development
No prior coding experience required or experience in Unity
Unity 5 Game Engine(Free Version)
In this course, we will walk you through from the beginning. From installing Unity on your computer to making complex games in Unity
Regular internet access

Description

If you are a Game geek and in case you ever tried your hand towards computer gaming, you must be aware of the Unity software. Regardless the 2D or 3D Unity game development you want to make, Unity is the common platform that most of the games in the market are created. With this application, you can create a full length working two-dimensional and three-dimensional games just as you witnesses everywhere.

This 2D & 3D Unity game development course is focused towards giving the understanding of the Unity 5 version and unity game development teach you how you can make use of the software in creating traditional two-dimensional games and breathtaking three-dimensional games. We will look into various parts of the software which will directly deal with both flavors of the game. We start the lectures from the scratch as beginners can understand the complex topics covered in the further lectures and we also have advanced lectures such as scripting and 3D gaming essential elements which will help intermediate and advanced level students to learn deeper concepts about Unity 5.

A common misconception these days is to leave the traditional two-dimensional gaming and start working on three-dimensional gaming from the day one, which can potentially dent a gamers career. We introduced 2D gaming in this course as even today, it is widely used and highly successive games of all kinds. 3D gaming is essentially worked only by High-end studios and massive gaming companies as EA. Though the spectrum is large, on a global scale the number of companies that are totally involved in 3D gaming is relatively lesser when compared to the gaming companies working on 2D gaming. The numerous numbers of games we find today on Android and iPhone are dominated by the two-dimensional gaming examples. Every day there are a huge number of gaming companies coming into the global market who are trying their hand at the 2D games through the mobile platform. This is one of the strongest rationales that we included the 2D gaming in this course.

On the other hand, three-dimensional games are hitting the market like never before. In the recent years, 3D games revolutionized the way we perceived gaming experience from what we have seen a few years ago. Thanks to the increasing capacity of the hardware equipment and latest technology. Very soon, 3D gaming will set up into a multitude of avenues such as Holograms, Virtual reality, Sensor-driven gaming and much more.

Skills You will Master:

UNITY, Game Development, Gem Collector Game, BreakOut Game, Flappy Chopper Game, Breakout Game, Pipe Runner Game, Box Sprint Game, Maze Games, Unity GUI, Game Physics, Inertia, Gravity, Torque, Unity 3D, Fractal Basics, Object Pooling, frame rate counter, Bezier Curves And Lines, Meshes, Rendering, Creating Hexagonal Maps, Simulation Noise, Procedural Noise, Noise Derivatives, Simplex Noise, Marching Squares, Voxel Grids, Role Playing Game(RPG), 3D Integration, Level Design, Joyride Clone, Tower Defense Game

Who is the target audience?

Beginners with no coding experience or Unity experience
Game developers who want to learn Unity
Experienced Game Developers
People interested in developing quality 2D and 3D games either professionally or as a hobby.
Developers who want to re-skill across to game development.
Anyone Who Wants To Learn Game Development
Multimedia Professional trying to learn code and enter gaming
Programmers who are interested in joining game development Industry



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Rhino 6 Essential Training
.MP4, AVC, 400 kbps, 1280x720 | English, AAC, 128 kbps, 2 Ch | 2h 9m | 608 MB
Instructor: Dave Schultze

Rhino is a 3D modeling powerhouse, used to design and engineer products ranging from toy robots to architecture, automobiles, and full-sized aircraft. Learn the essentials you need to build your own production-ready 3D models, characters, and prototypes with Rhino 6. This course follows up on instructor Dave Schultze's quick start guide. It starts with tips for navigating the interface and setting up a Rhino workflow that's efficient and fast. Dave then shows how to use Rhino's primary entities to draw 2D lines, shapes, and curves and model 3D objects. Plus, learn how to edit 2D and 3D geometry and make basic transformations such as scaling, lofting, and sweeping.

Topics include:

Customizing the Rhino UI
Using the Properties panel
Selecting objects
Transforming objects
Drawing 3D geometry
Modeling 3D objects with basic surfaces

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List and Recycler Views in Android
.MP4, AVC, 380 kbps, 1920x1080 | English, AAC, 159 kbps, 2 Ch | 2h 22m | 646 MB
Instructor: Devslopes by Mark Price

Create CoderSwag app in Kotlin

In this course, we'll teach you everything you need to know to get started with List and Recycler Views in Android. We'll teach you the platform and the underlying coding principles of Android. We believe in building engineers and not copy-and-paste students.

This course gives you a comprehensive overview of List and Recycler Views

What You Will Learn

Learn to create CoderSwag app
Make use of ListView and Custom List Adapter

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