• Regeln für den Video-Bereich:

    In den Börsenbereich gehören nur Angebote die bereits den Allgemeinen Regeln entsprechen.

    Einteilung

    - Folgende Formate gehören in die angegeben Bereiche:
    - Filme: Encodierte Filme von BluRay, DVD, R5, TV, Screener sowie Telesyncs im Format DivX, XviD und x264.
    - DVD: Filme im Format DVD5, DVD9 und HD2DVD.
    - HD: Encodierte Filme mit der Auflösung 720p oder darüber von BluRay, DVD, R5, TV, Screener sowie Telesyncs im Format x264.
    - 3D: Encodierte Filme von BluRay, die in einem 3D Format vorliegen. Dies gilt auch für Dokus, Animation usw.
    - Serien: Cartoon/Zeichentrick, Anime, Tutorials, Dokumentationen, Konzerte/Musik, Sonstiges sind demnach in die entsprechenden Bereiche einzuordnen, auch wenn sie beispielsweise im High Definition-Format oder als DVD5/DVD9/HD2DVD vorliegen. Ausnahme 3D.
    - Bereich Englisch: Englische Releases gehören immer in diesen Bereich.
    - Bereich Talk: Der Bereich, in dem über die Releases diskutiert werden kann, darf, soll und erwünscht ist.


    Angebot/Beitrag erstellen

    - Ein Beitrag darf erst dann erstellt werden, wenn der Upload bei mindestens einem OCH komplett ist. Platzhalter sind untersagt.
    - Bei einem Scenerelease hat der Threadtitel ausschließlich aus dem originalen, unveränderten Releasenamen zu bestehen. Es dürfen keine Veränderungen wie z.B. Sterne, kleine Buchstaben o.ä. vorgenommen werden. Ausnahme Serienbörse:
    - Bei einem Sammelthread für eine Staffel entfällt aus dem Releasename natürlich der Name der Folge. Beispiel: Die Simpsons S21 German DVDRip XviD - ITG
    - Dementsprechend sind also u.a. verboten: Erweiterungen wie "Tipp", "empfehlenswert", "only", "reup", usw. / jegliche andere Zusatzinformation oder Ergänzung, welche nicht in obiger Beschreibung zu finden ist.

    Aufbau des Angebots und Threadtitel

    Der Titel nach folgendem Muster erstellt zu werden. <Name> [3D] [Staffel] [German] <Jahr> <Tonspur> [DL] [Auflösung] <Quelle> <Codec> - <Group>
    Beispiel: The Dark Knight German 2008 AC3 DVDRip XviD - iND
    Beispiel: The Dark Knight 2008 DTS DL BDRip x264 - iND
    Beispiel: The Dark Knight 2008 AC3 DL BDRip XviD - iND
    Beispiel: The Dark Knight German 2008 AC3 720p BluRay x264 iND
    Beispiel: The Dark Knight 2008 DTS DL 1080p BluRay x264 iND
    Beispiel: Die Simpsons S01 German AC3 DVDRip XviD iND
    Beispiel: Die Simpsons S20 German AC3 720p BluRay x264 iND
    Beispiel: Sword Art Online II Ger Sub 2014 AAC 1080p WEBRip x264 - peppermint
    Entsprechend sind also u.a. verboten: Sonderzeichen wie Klammern, Sterne, Ausrufezeichen, Unterstriche, Anführungszeichen / Erweiterungen wie "Tipp", "empfehlenswert", "only", "reup", usw. / jegliche andere Zusatzinformation oder Ergänzung, welche nicht in obiger Beschreibung zu finden ist
    Ausnahmen hiervon können in den Bereichen geregelt sein.

    Die Beiträge sollen wie folgt aufgebaut werden:
    Überschrift entspricht dem Threadtitel
    Cover
    kurze Inhaltsbeschreibung
    Format, Größe, Dauer sind gut lesbar für Downloader außerhalb des Spoilers zu vermerken
    Nfo sind immer Anzugeben und selbige immer im Spoiler in Textform.
    Sind keine Nfo vorhanden z.B. Eigenpublikationen, sind im Spoiler folgende Dateiinformationen zusätzlich anzugeben :
    Quelle
    Video (Auflösung und Bitrate)
    Ton (Sprache, Format und Bitrate der einzelnen Spuren)
    Untertitel (sofern vorhanden)
    Hosterangabe in Textform außerhalb eines Spoiler mit allen enthaltenen Hostern.
    Bei SD kann auf diese zusätzlichen Dateiinformationen verzichtet werden.

    Alle benötigten Passwörter sind, sofern vorhanden, in Textform im Angebot anzugeben.
    Spoiler im Spoiler mit Kommentaren :"Schon Bedankt?" sind unerwünscht.


    Releases

    - Sind Retail-Release verfügbar, sind alle anderen Variationen untersagt. Ausnahmen: Alle deutschen Retail-Release sind CUT, in diesem Fall sind dubbed UNCUT-Release zulässig.
    - Im Serien-Bereich gilt speziell: Wenn ein Retail vor Abschluss einer laufenden Staffel erscheint, darf diese Staffel noch zu Ende gebracht werden.62
    - Gleiche Releases sind unbedingt zusammenzufassen. Das bedeutet, es ist zwingend erforderlich, vor dem Erstellen eines Themas per Suchfunktion zu überprüfen, ob bereits ein Beitrag mit demselben Release besteht. Ist dies der Fall, ist der bereits vorhandene Beitrag zu verwenden.
    - P2P und Scene Releases dürfen nicht verändert oder gar unter einem iND Tag eingestellt werden.


    Support, Diskussionen und Suche

    - Supportanfragen sind entweder per PN oder im Bereich Talk zu stellen.
    - Diskussionen und Bewertungen sind im Talk Bereich zu führen. Fragen an die Uploader haben ausschließlich via PN zu erfolgen, und sind in den Angeboten untersagt.
    - Anfragen zu Upload-Wünschen sind nur im Bereich Suche Video erlaubt. Antworten dürfen nur auf Angebote von MyBoerse.bz verlinkt werden.


    Verbote

    - Untersagt sind mehrere Formate in einem einzigen Angebotsthread, wie beispielsweise das gleichzeitige Anbieten von DivX/XviD, 720p und 1080p in einem Thread. Pro Format, Release und Auflösung ist ein eigener Thread zu eröffnen.
    - Grundsätzlich ebenso verboten sind Dupes. Uploader haben sich an geeigneter Stelle darüber zu informieren, ob es sich bei einem Release um ein Dupe handelt.
    - Gefakte, nur teilweise lauffähige oder unvollständige Angebote sind untersagt. Dies gilt auch für eigene Publikationen, die augenscheinlich nicht selbst von z.B. einer DVD gerippt wurden. Laufende Serien, bei denen noch nicht alle Folgen verfügbar sind, dürfen erstellt und regelmäßig geupdatet werden.
    - Untersagt sind Angebote, welche nur und ausschließlich in einer anderen Sprache als deutsch oder englisch vorliegen. Ausnahmen sind VORHER mit den Moderatoren zu klären.


    Verstoß gegen die Regeln

    - Angebote oder Beiträge, die gegen die Forenregeln verstoßen, sind über den "Melden"-Button im Beitrag zu melden.
  • Bitte registriere dich zunächst um Beiträge zu verfassen und externe Links aufzurufen.

*** Bestes IPTV *** bester Preis *** gratis Test ***



Englische Tutorials

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The Complete Unity C# Game Developer Bootcamp Part 1 of 2
Published 9/2024
Created by Jonathan Weinberger,GameDevHQ Team
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 789 Lectures ( 44h 43m ) | Size: 29.4 GB



Master Unity C# to Build 2D, 3D, and AR/VR Games - From Coding Fundamentals to Advanced Game Development Techniques



What you'll learn:

Build 12 game development projects for your portfolio, ready to apply for junior Unity developer jobs.
After the course you will be able to build ANY game you want.
Work as a freelance game developer.
Master C# development with Unity.
Learn the latest technologies, including C#, Unity, New Input System and even AR/VR development.
Build fully-fledged games and apps for your startup or business.
Master AR/VR Development with XR Interaction Toolkit
Learn professional developer best practices.

Requirements:
No programming experience needed - I'll teach you everything you need to know
A computer with access to the internet
No paid software required
I'll walk you through, step-by-step how to get all the software installed and set up

Description:
Welcome to The Complete Unity C# Bootcamp Part 1 of 2, the only course you need to master Unity and launch your career in game development. With thousands of success stories and glowing reviews, this is one of the most comprehensive and highly acclaimed Unity courses ever released on Udemy.At over 80+ hours of video tutorials (Including part 2), this Unity Bootcamp covers every aspect of game development, taking you from absolute beginner to a job-ready professional. Whether you want to build 2D games, 2.5D projects, 3D environments, or dive into AR/VR, this course will guide you step-by-step. No prior programming experience is required, and by the end, you ll be ready to build your own games and showcase a portfolio that gets you hired.Why This Course?This course is packed with never-before-seen content, covering the latest tools and techniques used in top studios worldwide. Here s what makes it stand out:Taught by GameDevHQ, a leading platform in game development education, this curriculum has been tested and refined over years of teaching developers just like you.The course is 2024 ready and includes new, cutting-edge content like Timeline & Cinemachine, AI Navigation, URP & HDRP lighting, Unity s New Input System, and an in-depth Physics & Interactions course that s never been publicly released before.Save thousands by learning the same content offered in top programming bootcamps, but at a fraction of the cost. Gain access to all the materials that helped countless students break into the industry no college degree required.This course doesn t cut any corners. It features beautiful, animated explanations, real-world projects, and hands-on challenges to solidify your skills. You ll build games from scratch, implement best practices, and create a professional portfolio along the way.What You Will Learn: Part 1Throughout this comprehensive bootcamp, you'll cover a wide array of topics, including:Core Unity & C# Programming: Master the essentials, from variables, loops, and conditionals to abstract classes, interfaces, and advanced data structures like dictionaries.Advanced Game Development Techniques: Learn cutting-edge content, including never-before-seen tutorials on Timeline & Cinemachine for cinematic cutscenes, AI navigation to create intelligent NPCs, and the new Unity Input System with Action Maps.2D, 3D, and AR/VR Game Creation: Build everything from simple 2D games to immersive 3D worlds and AR/VR experiences, using URP & HDRP for advanced lighting and rendering.Complete Physics & Interactions: Explore a brand-new, in-depth physics course that dives into everything from basic interactions to advanced mechanics, giving you the tools to create engaging, dynamic games.Professional Portfolio Development: By the end of the course, you ll have a polished portfolio of games to showcase to employers and kickstart your career.What You Will Learn: Part 2Throughout this comprehensive bootcamp, you'll cover a wide array of topics, including:Core Unity & C# Programming: Master the essentials, from variables, loops, and conditionals to abstract classes, interfaces, and advanced data structures like dictionaries.Advanced Game Development Techniques: Learn cutting-edge content, including never-before-seen tutorials on 3D Game Development and IK Animation, Advanced Game Logic Interactions, User Interface Design, and Optimization Techniques.Professional Portfolio Development: By the end of the course, you ll have a polished portfolio of games to showcase to employers and kickstart your career.What Students Are Saying:"Jonathan is an incredible instructor. This course taught me more than I ever imagined. The new AI and physics content blew me away!" - Emily R."By far the best Unity course on Udemy! The level design and lighting sections using URP & HDRP were exactly what I needed to take my skills to the next level. Thank you, Jonathan!" - Michael T._"This course not only taught me the fundamentals but gave me the tools to create full games on my own. The new input system tutorials were a game changer." _- Sarah L."The most thorough and well-explained Unity course out there! I ve taken several game development courses, but this one stands out in terms of both depth and clarity. I ve already landed a junior developer job thanks to this!" - David G.Special Note About Unity Versions:This course was developed using Unity 2019.x to ensure the best learning experience, though it can also be followed with Unity 2020.x, 2021.x, and even Unity 6 with simple modifications. For an optimal experience, we recommend using Unity 2019.x (Or the version recommended during the Intro section of each project)Sign Up Today and Get Access To:Over 44 hours of HD video tutorials. Another 38+ hours in Part 2.Exclusive content never released before, including Physics, AI, Timeline, and CinemachineEngaging real-world projects that you can add to your portfolioQuizzes, coding challenges, and downloadable resourcesA professional portfolio of games to showcase your skillsAll the tools you need to start your career in game developmentOur 100% Guarantee:I m so confident that you ll love this course that I m offering a FULL 30-day money-back guarantee. There s absolutely no risk, and everything to gain. If you're serious about breaking into the games industry, this is the course that will make it happen.What are you waiting for? Click the 'Buy Now' button and join the thousands of students who have already transformed their lives with this course!

Who this course is for:
If you want to learn to code through building fun and useful projects, then take this course.
If you want to start your own startup by building your own games and apps.
If you are a seasoned programmer, then take this course to get up to speed quickly with the latest Input System and XR Interaction Toolkit
If you want to take ONE COURSE and learn everything you need to know about Unity and C#, take this course



515869497_the_complete_unity_c-_game_developer_bootcamp_part_1_of_2.jpg


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Premium Links







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The Complete Unity C# Game Developer Bootcamp Part 2 of 2
Published 9/2024
Created by Jonathan Weinberger,GameDevHQ Team
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 459 Lectures ( 38h 14m ) | Size: 24 GB



Master Unity C# to Build 2D, 3D, and AR/VR Games - From Coding Fundamentals to Advanced Game Development Techniques



What you'll learn:

Build 12 game development projects for your portfolio (Between part 1 and part 2), ready to apply for junior Unity developer jobs.
After the course you will be able to build ANY game you want.
Work as a freelance game developer.
Master C# development with Unity.
In Part 2, Learn the latest technologies, including C#, Unity, IK Animation, User Interface Development, and Optimization Techniques
Build fully-fledged games and apps for your startup or business.
Learn developer best practices.

Requirements:
Highly recommend Part 1 of The Complete Unity C# Game Developer Bootcamp
A computer with access to the internet
No paid software required
I'll walk you through, step-by-step how to get all the software installed and set up

Description:
Welcome to The Complete Unity C# Bootcamp Part 2 of 2, the only course you need to master Unity and launch your career in game development. With thousands of success stories and glowing reviews, this is one of the most comprehensive and highly acclaimed Unity courses ever released on Udemy.At over 80+ hours of video tutorials (Including part 2), this Unity Bootcamp covers every aspect of game development, taking you from absolute beginner to a job-ready professional. Whether you want to build 2D games, 2.5D projects, 3D environments, or dive into AR/VR, this course will guide you step-by-step. No prior programming experience is required, and by the end, you ll be ready to build your own games and showcase a portfolio that gets you hired.Part 2 picks up right where Part 1 left off, diving deeper into advanced Unity techniques. You ll master the creation of 3D games and FPS shooters, harness the power of IK animation for realistic character movements, and become proficient in Unity s UI system, specifically tailored for mobile gaming. On top of that, you'll explore optimization strategies, ensuring your games run smoothly across platforms. By the end of Part 2, you ll have all the skills necessary to confidently step into entry-level roles in the game development industry.Why This Course?This course is packed with never-before-seen content, covering the latest tools and techniques used in top studios worldwide. Here s what makes it stand out:Taught by GameDevHQ, a leading platform in game development education, this curriculum has been tested and refined over years of teaching developers just like you.The course is 2024 ready and includes new, cutting-edge content like Timeline & Cinemachine, AI Navigation, URP & HDRP lighting, Unity s New Input System, and an in-depth Physics & Interactions course that s never been publicly released before.Save thousands by learning the same content offered in top programming bootcamps, but at a fraction of the cost. Gain access to all the materials that helped countless students break into the industry no college degree required.This course doesn t cut any corners. It features beautiful, animated explanations, real-world projects, and hands-on challenges to solidify your skills. You ll build games from scratch, implement best practices, and create a professional portfolio along the way.What You Will Learn: Part 2Throughout this comprehensive bootcamp, you'll cover a wide array of topics, including:Core Unity & C# Programming: Master the essentials, from variables, loops, and conditionals to abstract classes, interfaces, and advanced data structures like dictionaries.Advanced Game Development Techniques: Learn cutting-edge content, including never-before-seen tutorials on 3D Game Development and IK Animation, Advanced Game Logic Interactions, User Interface Design, and Optimization Techniques.Professional Portfolio Development: By the end of the course, you ll have a polished portfolio of games to showcase to employers and kickstart your career.What You Will Learn: Part 1Throughout this comprehensive bootcamp, you'll cover a wide array of topics, including:Core Unity & C# Programming: Master the essentials, from variables, loops, and conditionals to abstract classes, interfaces, and advanced data structures like dictionaries.Advanced Game Development Techniques: Learn cutting-edge content, including never-before-seen tutorials on Timeline & Cinemachine for cinematic cutscenes, AI navigation to create intelligent NPCs, and the new Unity Input System with Action Maps.2D, 3D, and AR/VR Game Creation: Build everything from simple 2D games to immersive 3D worlds and AR/VR experiences, using URP & HDRP for advanced lighting and rendering.Complete Physics & Interactions: Explore a brand-new, in-depth physics course that dives into everything from basic interactions to advanced mechanics, giving you the tools to create engaging, dynamic games.What Students Are Saying:"Jonathan is an incredible instructor. This course taught me more than I ever imagined. The new AI and physics content blew me away!" - Emily R."By far the best Unity course on Udemy! The level design and lighting sections using URP & HDRP were exactly what I needed to take my skills to the next level. Thank you, Jonathan!" - Michael T._"This course not only taught me the fundamentals but gave me the tools to create full games on my own. The new input system tutorials were a game changer." _- Sarah L."The most thorough and well-explained Unity course out there! I ve taken several game development courses, but this one stands out in terms of both depth and clarity. I ve already landed a junior developer job thanks to this!" - David G.Special Note About Unity Versions:This course was developed using Unity 2019.x to ensure the best learning experience, though it can also be followed with Unity 2020.x, 2021.x, and even Unity 6 with simple modifications. For an optimal experience, we recommend using Unity 2019.x (Or the version recommended during the Intro section of each project)Sign Up Today and Get Access To:Over 38 hours of HD video tutorials. Another 44+ hours in Part 1.Exclusive content never released before, including Advanced Game Logic Interactions, User Interface Design, and OptimizationEngaging real-world projects that you can add to your portfolioQuizzes, coding challenges, and downloadable resourcesA professional portfolio of games to showcase your skillsAll the tools you need to start your career in game developmentOur 100% Guarantee:I m so confident that you ll love this course that I m offering a FULL 30-day money-back guarantee. There s absolutely no risk, and everything to gain. If you're serious about breaking into the games industry, this is the course that will make it happen.What are you waiting for? Click the 'Buy Now' button and join the thousands of students who have already transformed their lives with this course!

Who this course is for:
If you want to learn to code through building fun and useful projects, then take this course.
If you want to start your own startup by building your own games and apps.
If you are a seasoned programmer, then take this course to get up to speed quickly with the latest Input System and XR Interaction Toolkit
If you want to take ONE COURSE and learn everything you need to know about Unity and C#, take this course



515869498_the_complete_unity_c-_game_developer_bootcamp_part_2_of_2.jpg


Download from RapidGator






Premium Links






Download from Keep2Share




 
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CBTNuggets - 2024 CCNA v1.1 (200-301)
Released 8/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 793 Lessons ( 93h ) | Size: 91.5 GB

This Cisco CCNA v1.1 training with Keith Barker, Jeff Kish, and John McGovern prepares learners to take the 200-301 CCNA v1.1 exam the one exam required to earn the Cisco Certified Network Associate certification. While the new CCNA v1.1 exam continues to cover topics like network fundamentals and IP connectivity, the updates are reflective of the increasing focus on cloud, automation, and AI in networking.

Cisco technologies are everywhere, which means properly trained professionals with the CCNA certification will continue to be sought after. After taking this CCNA course, you'll be ready to take the 200-301 CCNA and validate the entry-level skills expected of a network administrator.

For anyone who manages network administrators, this training can be used for 200-301 CCNA exam prep, on-boarding new network administrators, or as part of a team training plan.

200-301 CCNA v1.1: What You Need to Know
For any network administrator using this training for exam preparation, our CCNA course maps to the Cisco 200-301 CCNA exams objectives, and covers topics such as

Routing protocols, including OSPFv2 for IPv4, OSPFv3 for IPv6, EIGRP for IPv4, and EIGRP for IPv6
VLANs, STP, and EtherChannel (static, PAGP, and LACP)
WAN technologies, such as PPP, MLPPP, PPPoE, and GRE
Quality of server (QoS), including marking, shaping, and prioritization of voice, video, and data
Device monitoring protocols, including SNMPv2 and SNMPv3
Device management using AAA (authentication, authorization, and accounting) with TACACS+ and RADIUS
AI (generative and predictive) and machine learning for network operations

Who Should Take 200-301 CCNA v1.1 Training?
This CCNA training is considered associate-level Cisco training, which means it was designed for junior network administrators. This 200-301 CCNA course is valuable for new IT professionals with at least a year of experience with networks and experienced network administrators looking to validate their Cisco skills.

New or aspiring network administrators. Learning networking technologies for the first time can seem like a daunting task. From subnetting to spanning trees, there is a lot to study and understand. Our CCNA training lays it all out for the new network professional. The course is both broad and deep, covering important topics in a way that prepares you for the challenging CCNA exams.

Experienced network administrators. The technologies associated with Cisco routing and switching have been around for a long time now. But in the fast-paced telecommunications industry, a good deal of the technology changes every year. That s why Cisco requires regular recertification for CCNA professionals. CCNA training will help experienced professionals refresh their skills and prepare for recertification.


Homepage


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2b33dcbab50340a42299e7c8dafa9a2e.jpg


Clearspeak's English Pronunciation For Korean Accents
Published 9/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 21.98 GB | Duration: 16h 27m

In-depth study for clear British English accent. Uses a professional Method ideal for IELTS and serious students.



What you'll learn
Appear professional and polished to English speakers at work and play
Make every consonant and vowel precisely with professional speech therapy techniques
Achieve a fluent English accent by changing the overall holding posture of your mouth
Be understood clearly anywhere in the world with a Neutral Standard English accent


Requirements
An intermediate level of English or better. If you understand this outline, you have what it takes!


Description
What you getIs your first accent of Korean origin? This course is designed specifically to target your problem sounds. It s one of the ClearSpeak Time-Online Series tailored for different accent groups.You get a complete package for both clear pronunciation and fluent neutral British English accentYour tutor is speech pathologist Alison Kimi Kimble, an authority in English accent changeTake the complete 15 Unit course OR study only a few problem soundsYou ll find around 14 hours of demo videos and loads of audio exercises along with many support articlesThe ClearSpeak Method is a leader in the accent change field. It s easy to get results with the professional speech pathology techniques.Your voice coachHiI m Kimi Kimble, your professional tutor and voice coach for your speech journey.If unclear speech is holding you back in your studies or career, then a Time-Online course is definitely for you. Our courses are for committed students who may have tried other approaches and found they don t produce a true or lasting result. There are no quick fixes!Pronunciation and accent change are a skillLike learning to play the piano, you cannot hope to master these by watching a series of short video clips. It takes much more to be able to think and pronounce fluently at the same time.The professional ClearSpeak MethodTime-Online courses are based on the ClearSpeak Method developed over 25 years. Used in many universities internationally, professional speech therapy techniques set this course apart from others. It will give you your best shot at achieving a superior result.Use fun techniques to learnI ll be guiding you every step of the way through many hours of masterclass videos and listen-and-repeat exercises. You ll be using lots of intuitive visualisations along with instructions about how to move your mouth into the correct position. Simply telling you what to do, and asking you to mimic me, are never enough.Accent change is not just about learning separate soundsWhole accent change has three quite different aspects and all are essential:FIRST you learn to make each new sound, one at a time. SECOND you change the overall holding posture of your mouth as you speak. All your sounds are placed within this posture.This method is used by professional mimics to create a consistent and fluent accent. There is no other way. Your mouth must feel it is operating quite differently when you change from one accent to another. Most pronunciation courses make no mention of this critical step.THIRD you tune in to the speech melody of the English speech flow. This is quite different to learning about intonation and stress within individual sentences. The Time-Online texts encourage you to mimic the overall rhythmic melody, regardless of the words or sentences used in your speech flow.So, take a look at the outline that follows to learn more. I ll be delighted to have your company if you decide to join me.All the best for now!Your tutor,Kimi The journey of a thousand miles begins with one step . LAO TZUHow a course worksThe course is by self-study online. In the Start Up Unit you will:Discover all about English sounds and the ClearSpeak techniquesDecide on your course PlanThe Typical List of Errors for your accent group has the 15 most common consonant and vowel errors relative to EnglishStudy the entire List if your aim is overall accent change OR Select only a few problem sounds Then move on to study each sound on your Plan. There is a Sound Kit Unit of study materials for each one.All 15 Sound Kits haveA one-hour Masterclass video or a Tutorial video. Kimi demonstrates how real students achieve success with the ClearSpeak techniques.A Sound Guide giving you instructions on how to make the soundArticles on key issues or challenges in making the soundUp to one hour of custom-designed listen and repeat audio exercises supported by text with words, phrases, sentences and story textA set of Advanced Exercises for problem issues, such as confusion between similar soundsA Review Text for evaluating your progress as you learnA Completion Coupon for each Sound Kit Unit

Overview
Section 1: START UP UNIT - Part 1 Your plan and study materials

Lecture 1 Learn 'th' with the ClearSpeak techniques. See how they're different!

Lecture 2 Time for Liftoff!

Lecture 3 Sound errors for your course

Lecture 4 Learning techniques and tools

Lecture 5 Add speech melody for your final result

Section 2: START UP UNIT - Part 2 Stop Consonants as the foundation of English clarity

Lecture 6 Why Stops are so important in English

Lecture 7 Review of study materials and learning techniques

Section 3: Sound Kits for Korean accents

Lecture 8 SKC01 Sound Kit for Stop Consonants /p-b/ /t-d/ /k-g/

Lecture 9 SKC02 Stop Clusters

Lecture 10 SKC17 /p-b/ and /f-v/

Lecture 11 SKC10 /r/ red

Lecture 12 SKC09 /l/

Lecture 13 SKC08 /t / and /d /

Lecture 14 SKC04 / / & / / thin, that

Lecture 15 SKV21 /a/ park

Lecture 16 SKV20 / / hat

Lecture 17 SKV23 / / bird

Lecture 18 SKV17 /i/ feet

Lecture 19 SKV32 /e / gate

Lecture 20 SKV27 / / hot

Lecture 21 SKV24 /u/ food

Lecture 22 SKV33 /o / low

Those with a Korean accent seeking to study or work with English speakers,Professionals and those on a career path where clear English is critical for success,IELTS students wishing to pass the Speech Test,Anyone seeking to speak English clearly and sound good at the same time


Homepage


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Laravel 11 Desde Cero + Integracion Con Tailwind.Css Y Vue 3
ltima actualizaci n: 9/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: Espa ol | Size: 45.74 GB | Duration: 64h 41m

Crea apps con un framework PHP excelente + Tailwind.CSS, Node, Vue, RestApi, Sanctum y mucho +



What you'll learn
Emplear Laravel de manera fluida y conocer sus componentes fundamentales
Desarrollar aplicaciones de gesti n de datos
Organizaci n en la programaci n de m ltiples m dulos
Una aplicaci n web b sica con funciones de CRUD desde cero
Una web SPA de cara al usuario final (Blog)
Enviar Emails
Login con protecci n en el password, recuperaci n de credenciales, distintos niveles de acceso entre usuarios
Aprender a crear, validar y procesar formularios
Cargar, validar y redimensionar im genes en el servidor
Redirecciones y rooteo
Aprender a trabajar con tecnolog as punteras en conjunto: HTML, CSS, JavaScript, Tailwind, PHP, MYSQL y Vue
Crear componentes con Vue
Laravel Inertia (b sico)
Laravel 11


Requirements
Nociones b sicas de PHP
Nociones b sicas en SQL
Nociones b sicas sobre HTML y CSS
Conocer el patr n Modelo Vista Controlador
Nociones b sicas de programaci n orientada a objetos
Algo de Node, NPM ser a recomendado
Navegar con la terminal o la CDM de Windows


Description
Laravel, al ser un framework m s completo que otros similares; esto significa que tiene muchos m s componentes con los cuales trabajar; se da por hecho que el lector tiene cierto conocimiento b sico sobre c mo funciona este tipo de frameworks, como el uso o teor a de para qu funcionan las migraciones, el MVC, rutas, entre otras; no es necesario que sepas c mo manejarlas, pero s que entiendas la l gica detr s de todo esto; si no los tienes, te recomiendo que veas mi primer libro de programaci n web en el cual damos los primeros pasos con CodeIgniter, el cual es un framework estupendo con muchas coincidencias con Laravel, y al ser un framework m s peque o y sencillo de manejar resulta m s f cil de iniciar tu aprendizaje.AlcanceEsta gu a tiene la finalidad de dar los primeros pasos con Laravel; con esto, vamos a plantear dos cosas:No es un curso que tenga por objetivo conocer al 100% Laravel, o de cero a experto, ya que, ser a un objetivo demasiado grande para el alcance de esta gu a, si no conocer su ecosistema, que nos ofrece y c mo funciona el mismo en base a varios ejemplos y/o aplicaciones peque as con alcances limitados.Se da por hecho de que el lector tiene conocimientos al menos b sicos sobre la estructura del framework; por el alcance que tiene Laravel como framework, aunado a las tecnolog as relacionadas que siempre forman parte importante del mismo (como Node, Vue, Tailwind.css, Alpine.js, HTML, y relacionados) en comparaci n con otros frameworks como CodeIgniter, resulta muy dif cil hacer la convivencia con todas estas tecnolog as en un solo escrito; en varias partes del libro, mencionar cuando ser a recomendable que consultes otras fuentes para que al menos conozcas los aspectos b sicos de dichas tecnolog as; en mi canal de YouTube, al igual mi blog y plataforma de academia digital, cuento con m ltiples recursos que podr n ayudarte en estas introducciones; recuerda que el objetivo del libro es introducir a Laravel m s no sus tecnolog as asociadas.Para qui n es este cursoEste curso est dirigido a cualquiera que quiera comenzar a desarrollar con Laravel, aunque no se recomienda a aquellas personas que no hayan trabajado con otros frameworks PHP, si es tu caso, te aconsejo, que primero conozcas y practiques con frameworks similares, pero m s sencillos, como es el caso de CodeIgniter 4, del cual dispongo de muchos recursos que pueden servirte para introducirte en este mundo de frameworks PHP, en mi sitio web encontrar s m s informaci n.Laravel es un framework avanzado, aunque en el libro hago todo lo posible para mantener el desarrollo sencillo, recuerda puedes practicar con frameworks similares, como el de CodeIgniter, del cual tambi n cuento con un libro y un curso; que es ideal para conocer un framework para dar los primeros pasos con este tipo de tecnolog as, ya que Laravel, tiende a tener una curva de aprendizaje m s elevada al tener m s componentes y m s abstracci n al emplear los mismos.Para aquellos que quieran conocer el framework y que conozcan otros frameworks similares en PHP, pero no tienen los conocimientos necesarios para aventurarse en estos por no conocer las bases que los sustentanPara aquellas personas que quieran aprender algo nuevo, conocer sobre un framework que, aunque tiene mucha documentaci n, la mayor a est en ingl s y al estar el framework en constante evoluci n, tiende a quedar desactualizada.Para las personas que quieran mejorar una habilidad en el desarrollo web, que quiera crecer como desarrollador y que quiera seguir escalando su camino con otros frameworks superiores a este; con que te identifiques al menos con alguno de los puntos se alados anteriormente, este libro es para ti.Este libro tiene un total de 34 cap tulos, se recomienda que leas en el orden en el cual est n dispuestos y a medida que vayamos explicando los componentes del framework, vayas directamente a la pr ctica, repliques, pruebes y modifiques los c digos que mostramos en este libro.Cap tulo 1: Se explica cu l es el software necesario, y la instalaci n del mismo para desarrollar en Laravel en Windows con Laragon o Laravel Herd o en MacOS Laravel Herd y MacOS y Linux con Laravel Sail y Docker.Cap tulo 2: Hablaremos sobre Laravel, crearemos un proyecto, configuraremos la base de datos, conoceremos aspectos b sicos del framework y finalmente conoceremos el elemento principal que son las rutas.Cap tulo 3: Daremos los primeros pasos con las rutas y las vistas, para empezar a ver pantallas mediante el navegador; tambi n abordaremos el uso de los controladores con las vistas; redirecciones, directivas y blade como motor de plantilla.Cap tulo 4: Conoceremos el uso de las migraciones, como elemento central para poder crear los modelos, que son la capa que se conecta a la base de datos, a una tabla en particular; y, para tener esta tabla, necesitamos las migraciones.Cap tulo 5: Conoceremos el MVC, que es el coraz n y las bases del framework y, realizaremos unos pocos ejemplos que nos servir n para seguir avanzando.Cap tulo 6: Crearemos una sencilla app tipo CRUD, aprenderemos a trabajar con el MVC, controladores de tipo recurso, listados, paginaci n, validaciones de formulario, acceso a la base de datos entre otros aspectos relacionados.Cap tulo 7: Conoceremos c mo enviar mensajes por sesi n tipo flash las cuales usaremos para confirmaci n de las operaciones CRUD y el uso de la sesi n.Cap tulo 8: Este cap tulo est orientado a aprender el uso de las rutas; que en Laravel son muy extensibles y llenas de opciones para agrupamientos, tipos y opciones.Cap tulo 9: En este cap tulo, vamos a crear un sistema de autenticaci n y todo lo que esto conlleva para nuestra aplicaci n instalando Laravel Breeze, el cual tambi n configura Tailwind.css en el proyecto y Alpine.js. Tambi n vamos a expandir el esquema que nos provee Laravel Breeze para la autenticaci n, creando una protecci n en base a roles, para manejar distintos tipos de usuarios en m dulos espec ficos de la aplicaci n.Cap tulo 10: En este cap tulo, vamos a conocer algunas operaciones comunes con Eloquent aplicados a la base de datos mediante los query builders.Cap tulo 11: Vamos a presentar el uso de los componentes en Laravel como un elemento central para crear una aplicaci n modular.Cap tulo 12: Aprenderemos a generar datos de prueba mediante clases usando el sistema de seeders que incorpora el framework.Cap tulo 13: Aprenderemos a crear una Rest Api de tipo CRUD y m todos adicionales para realizar consultas adicionales, tambi n vamos a proteger la Rest Api de tipo CRUD con Sanctum, empleando la autenticaci n de tipo SPA y por tokens.Cap tulo 14: Vamos a consumir la Rest Api mediante una aplicaci n tipo CRUD en Vue 3 empleando peticiones axios y componentes web con Oruga UI; tambi n veremos el proceso de carga de archivos. Tambi n protegeremos la aplicaci n en Vue con login requerido para acceder a sus distintos m dulos empleando la autenticaci n SPA o por tokens de Laravel Sanctum.Cap tulo 15: Vamos a aprender a manejar la cach , para guardar datos de acceso para mejorar el desempe o de la aplicaci n y evitar cuellos de botellas con la base de datos.Cap tulo 16: Vamos a aprender a manejar las pol ticas de acceso para agregar reglas de acceso a ciertos m dulos de la aplicaci n mediante los Gate y Policies.Cap tulo 17: Veremos c mo manejar los permisos y roles a un usuario para autorizar ciertas partes de la aplicaci n con un esquema flexible y muy utilizado en las aplicaciones web de todo tipo usando Spatie, en esta cap tulo conoceremos c mo realizar esta integraci n y desarrollaremos un m dulo para manejar esta permisolog a.Cap tulo 18: Veremos c mo manejar las relaciones polimorfismo para reutilizar modelos que tengan un mismo comportamiento.Cap tulo 19: En este cap tulo, veremos c mo manejar las configuraciones, variables de entorno, crear archivos de ayuda, enviar correos, logging, colecciones, Lazy y Eager Loading, mutadores y accesores, colas y trabajos y temas de este tipo que como comentamos anteriormente, son fundamentales en el desarrollo de aplicaciones web, tambien, como subir Laravel a producci nCap tulo 20: En este cap tulo, conoceremos paquetes importantes en Laravel para generar excels, qrs, seo, PayPal, detectar navegaci n m vil entre otros.Cap tulo 21: Conoceremos c mo crear pruebas unitarias y de integraci n en la Rest Api y la app tipo blog empleando PHPUnit y Pest.Secciones incorporadas para el curso de Laravel InertiaCap tulo 1: En este cap tulo vamos a conocer la herramienta de Laravel Inertia y que nos ofrece al momento del desarrollo de aplicaciones web.Cap tulo 2: En este cap tulo vamos a crear un proyecto en Laravel Inertia.Cap tulo 3: En este cap tulo vamos a conocer las caracter sticas que cuenta un proyecto en Laravel Inertia, tanto la estructura que trae por defecto un proyecto, como su funcionamiento base.Cap tulo 4: En este cap tulo vamos a crear el t pico CRUD para conocer las bases de Laravel Inertia y su comunicaci n con componentes en Vue.Cap tulo 5: En este cap tulo vamos a conocer el uso de las redirecciones y mensajes flash.Cap tulo 6: En este cap tulo vamos a crear el proceso CRUD para los posts, tomando todos los temas tratados en los anteriores cap tulos.Cap tulo 7: En este cap tulo vamos a conocer el proceso de upload en Laravel Inertia y usando plugins de terceros.Secciones incorporadas para el curso de Laravel Livewire:Cap tulo 1: En este cap tulo vamos a dar una breve introducci n sobre Laravel Livewire.Cap tulo 2: En este cap tulo vamos a crear nuestro proyecto en Laravel Livewire.Cap tulo 3: En este cap tulo, presentamos las caracter sticas con las cuales cuenta un proyecto creado en Laravel Livewire; manejo de equipos, API Tokens, y autenticaci n, son algunas de ellas.Cap tulo 4: En este cap tulo, vamos a crear una aplicaci n tipo CRUD sencilla y conocer todos los elementos propios de Livewire como, manejo de formularios, vistas y directivas mediante los componentes de Livewire.Cap tulo 5: En este cap tulo, vamos a trabajar en el estilo, mejorando la aplicaci n creada para que luzca como un m dulo m s de Laravel Livewire.Cap tulo 6: En este cap tulo, vamos a conocer la comunicaci n entre componentes de Livewire en base a eventos; detectar cambios en propiedades de la clase componente desde la vista y conocer el JavaScript de Laravel Livewire.

Overview
Section 1: Introducci n al curso

Lecture 1 Introducci n al curso

Section 2: Introducci n a Laravel

Lecture 2 Introducci n

Lecture 3 Software necesario: Global

Lecture 4 Ambiente de desarrollo para Windows: Laragon

Lecture 5 Ambiente de desarrollo para MacOS y Windows: Laravel Herd

Lecture 6 Crear un proyecto en Laravel en Windows

Lecture 7 Crear un proyecto en Laravel en MacOS

Lecture 8 Estructura de carpetas

Lecture 9 Reparar could not find driver en Windows

Lecture 10 Ejecutar migraciones (solo si creastes el proyecto por composer)

Lecture 11 Primeros pasos con Laravel

Lecture 12 Rutas: Introducci n

Lecture 13 Modelo vista controlador

Lecture 14 Demo: Configurar la base de datos MySQL

Lecture 15 Configurar la base de datos MySQL: Mac con Laravel Herd

Lecture 16 Artisan la l nea de comandos: Introducci n

Section 3: Rutas, controladores y vistas

Lecture 17 Tarea: Crear dos rutas con nombre y vistas asociadas

Lecture 18 Redirecciones

Lecture 19 Directivas de blade: if y for

Lecture 20 Layout o vista maestra

Lecture 21 Controlador: Primeros pasos

Lecture 22 Rutas de tipo recurso

Lecture 23 Par metros en las rutas

Lecture 24 compact

Section 4: Migraciones

Lecture 25 Introducci n

Lecture 26 Presentaci n

Lecture 27 Crear una migraci n: Categor a

Lecture 28 Crea una migraci n: Post

Lecture 29 Publicar en github

Section 5: MVC y CRUD

Lecture 30 Introducci n

Lecture 31 Crear un controlador tipo recurso (CRUD)

Lecture 32 Crear un registro

Lecture 33 Actualizar un registro

Lecture 34 Eliminar un registro

Lecture 35 Tipos devueltos en los m todos de los controladores

Lecture 36 Relaciones for neas

Lecture 37 Publicar en github

Section 6: CRUD y formularios

Lecture 38 Introducci n

Lecture 39 Crear: Configurar formulario

Lecture 40 Crear: Controlador create

Lecture 41 Crear: Vista, CSRF

Lecture 42 Crear: Controlador, store

Lecture 43 Crear: Validaciones en el controlador mediante el request

Lecture 44 Crear: Validaciones mediante una clase FormRequest

Lecture 45 Crear: Validaciones en el controlador mediante el request, segunda forma

Lecture 46 Crear: Vistas, Mostrar errores del formulario

Lecture 47 Crear: Request, Validar el slug

Lecture 48 Crear: Vistas, Mostrar errores en un fragmento de vista aparte

Lecture 49 Listado

Lecture 50 Listado: Paginaci n

Lecture 51 Listado: Opciones CRUD

Lecture 52 Tarea: Proceso de editar

Lecture 53 Fragmento de vista para los campos

Lecture 54 Valores anteriores

Lecture 55 Carga de im genes

Lecture 56 Carga de im genes: Primeros pasos

Lecture 57 Tarea: Eliminar

Lecture 58 Tarea: Vista de detalle

Lecture 59 CRUD de categor as

Lecture 60 Tinker

Lecture 61 Rutas: Repaso

Lecture 62 Rutas agrupadas

Lecture 63 Publicar en github

Section 7: Mensajes por sesi n

Lecture 64 Introducci n

Lecture 65 Mensajes tipo flash

Lecture 66 session

Lecture 67 Publicar en github

Section 8: Laravel Breeze

Lecture 68 Introducci n

Lecture 69 Presentaci n

Lecture 70 Instalar y configurar

Lecture 71 Explorar el contenido generado

Lecture 72 Adaptar estilo al resto de la aplicaci n: Layout

Lecture 73 Adaptar estilo al resto de la aplicaci n: Tablas

Lecture 74 Adaptar estilo al resto de la aplicaci n: Formularios

Lecture 75 Adaptar estilo al resto de la aplicaci n: Container

Lecture 76 Adaptar estilo al resto de la aplicaci n: Configurar los botones

Lecture 77 Adaptar estilo al resto de la aplicaci n: Carta

Lecture 78 Adaptar estilo al resto de la aplicaci n: Alerta

Lecture 79 Adaptar estilo al resto de la aplicaci n: Estilos generales

Lecture 80 Agregar enlaces de navegaci n

Lecture 81 Laravel Breeze variantes en la instalaci n: Vue

Lecture 82 Manejo de roles: Presentaci n

Lecture 83 Manejo de roles: Migraci n

Lecture 84 Manejo de roles: Middleware

Lecture 85 Manejo de roles: Asignar rol de admin y usuario de prueba

Lecture 86 Publicar en github

Section 9: Operaciones comunes en Eloquent (ORM)

Lecture 87 Introducci n

Lecture 88 Ver el SQL

Lecture 89 Joins

Lecture 90 Ordenaci n

Lecture 91 WhereIn y WhereNotInt

Lecture 92 Where o orWhere anidados

Lecture 93 Obtener un registro

Lecture 94 Limitar la cantidad de registros

Lecture 95 Obtener registros aleatorios

Section 10: Componentes

Lecture 96 Introducci n

Lecture 97 Presentaci n

Lecture 98 Controlador y componente para el blog

Lecture 99 Layout

Lecture 100 Dise o para el listado

Lecture 101 Detalle

Lecture 102 Slot por defecto

Lecture 103 Slots con nombre

Lecture 104 Slots con nombre en una l nea

Lecture 105 Componentes con clases: Vista de detalle

Lecture 106 Invocar m todos

Lecture 107 Pasar par metros a los componentes

Lecture 108 Atributos: Mezclar

Lecture 109 Atributos: Class

Lecture 110 Props

Lecture 111 Obtener y filtrar atributos

Lecture 112 Funci n de flecha en PHP

Lecture 113 Componentes din micos

Lecture 114 Ocultar atributos/m todos

Lecture 115 Alcance de los componentes

Lecture 116 Publicar en github

Section 11: Seeders y Factories

Lecture 117 Introducci n

Lecture 118 Presentaci n

Lecture 119 Seeder para las categor as

Lecture 120 Seeder para los posts

Lecture 121 Clase DatabaseSeeder

Lecture 122 Factory para los posts

Lecture 123 Publicar en github

Section 12: Rest Api

Lecture 124 Introducci n

Lecture 125 Crear controlador de categor as y posts y hola mundo

Lecture 126 Publicar archivo de api.php

Lecture 127 CRUD para la API de Categor as

Lecture 128 Tarea: CRUD para la API de Posts

Lecture 129 Probar Api

Lecture 130 Implementar m todos personalizados: Todos los registros

Lecture 131 Implementar m todos personalizados: Slug

Lecture 132 Manejar excepciones

Lecture 133 Publicar en github

Section 13: Consumir Rest Api desde Vue 3

Lecture 134 Introducci n

Lecture 135 Instalar y configurar Vue

Lecture 136 Hola Mundo en Vue

Lecture 137 Primeros pasos con Oruga UI

Lecture 138 Exponer axios

Lecture 139 Generar un listado

Lecture 140 Exponer la relaci n de categor a

Lecture 141 Instalar Material Design Icons

Lecture 142 Paginaci n

Lecture 143 Ruteo con Vue Router: Instalaci n y presentaci n

Lecture 144 Ruteo con Vue Router: Crear Ruteo

Lecture 145 Ruteo con Vue Router: Crear enlaces

Lecture 146 Componente para crear: Estructura base

Lecture 147 Componente para crear: Crear un post

Lecture 148 Componente para crear: Crear un post con validaciones

Lecture 149 Editar un registro

Lecture 150 Eliminar un registro

Lecture 151 Par metros opcionales para la ruta de Vue en Laravel

Lecture 152 Tailwind.css en el proyecto en Vue con Oruga UI

Lecture 153 Container

Lecture 154 Cambios varios en el componente de listado

Lecture 155 Cambios varios en el componente de guardado

Lecture 156 Mensaje de confirmaci n para eliminar

Lecture 157 Mensaje de acci n realizada

Lecture 158 Upload de archivos: Controlador

Lecture 159 Upload de archivos: Vue

Lecture 160 Upload de archivos: Tag

Lecture 161 Upload de archivos: Manejo de errores de formulario

Lecture 162 Upload de archivos: Drag and Drop

Lecture 163 Borrar archivos anteriores

Lecture 164 Opcional: Migrar rutas a App.vue

Lecture 165 Publicar en github

Section 14: Autenticaci n en la Rest Api (Sanctum) - Cambios en la App en Vue

Lecture 166 Introducci n

Lecture 167 Presentaci n

Lecture 168 Autenticaci n para una web SPA

Lecture 169 M dulo de Login

Lecture 170 Crear usuario

Lecture 171 M dulo de Login: Pruebas y Adaptar a la Rest Api

Lecture 172 M dulo de Login: Pruebas con el login y la App en Vue

Lecture 173 Proteger rutas

Lecture 174 Componente para Login

Lecture 175 C digos de estados en la respuesta del controlador de Login

Lecture 176 Mostrar login incorrecto

Lecture 177 Resumen y siguientes pasos

Lecture 178 Autenticaci n en base a tokens: Configuraciones bases

Lecture 179 Autenticaci n en base a tokens: Crear tokens

Lecture 180 Consumir recurso protegido con el token

Lecture 181 Manejo el token de autenticaci n

Lecture 182 Crear objeto global de usuario en Vue

Lecture 183 Redirecciones en el componente de login

Lecture 184 Enviar token en las peticiones

Lecture 185 Cerrar la sesi n: Sesi n

Lecture 186 Cerrar la sesi n: Token

Lecture 187 Manejar el token de autenticaci n mediante una Cookie

Lecture 188 Unificar Token y sesi n de Sanctum

Lecture 189 Detalles funcionales finales

Lecture 190 Detalles visuales: Login

Lecture 191 Detalles visuales: Container

Lecture 192 Detalles visuales: Navbar

Lecture 193 Detalles visuales: Navbar: Enlaces de navegaci n

Lecture 194 Detalles visuales: Logo

Lecture 195 Navbar: Avatar

Lecture 196 Detalles visuales: Navbar: Detalles finales

Lecture 197 Carta para los componentes CRUD

Lecture 198 Bloquear bot n de login al momento del submit

Lecture 199 Publicar en github

Section 15: Cache

Lecture 200 Introducci n

Lecture 201 Presentaci n

Lecture 202 Uso b sico de la cach

Lecture 203 Contenido HTML o fragmento de vista en m dulo web

Lecture 204 Ejemplo con el m todo rememberForever

Lecture 205 Evitar la operaci n a la base de datos en detalle

Lecture 206 Contenido JSON en Rest Api

Lecture 207 Cach de rutas

Lecture 208 M todo de ayuda cache

Lecture 209 Publicar en github

Lecture 210 Demo: Cache con Redis

Section 16: Gate Y Pol ticas (Autorizaci n)

Lecture 211 Introducci n

Lecture 212 Presentaci n

Lecture 213 Migraci n para los posts

Lecture 214 Cambios en los Seeders, Facades y modelo del Post

Lecture 215 Gate: Presentaci n

Lecture 216 Primer Gate

Lecture 217 Pol tica: Presentaci n

Lecture 218 Primera Pol tica

Lecture 219 Respuestas de las pol ticas

Lecture 220 Modificar guardado de post

Lecture 221 M todos importantes

Lecture 222 M todo before

Lecture 223 Publicar en github

Section 17: Roles y Permisos (Spatie)

Lecture 224 Introducci n

Lecture 225 Presentaci n

Lecture 226 Instalar y configurar

Lecture 227 Seeder: Permisos y roles

Lecture 228 M todos para asignar: Roles a permisos

Lecture 229 M todos para asignar: Permisos a roles

Lecture 230 Verificar permisos en vistas

Lecture 231 Crear un CRUD de roles

Lecture 232 Crear un CRUD de permisos

Lecture 233 Agregar/remover permisos a roles: Estructura inicial

Lecture 234 Asignar permisos al rol mediante un formulario

Lecture 235 Verificar el token del usuario: Presentaci n

Lecture 236 Verificar el token del usuario: Implementaci n

Lecture 237 Proteger rutas por autenticaci n requerida

Lecture 238 Instalar axios

Lecture 239 Asignar permisos al rol mediante peticiones HTTP mediante JavaScript

Lecture 240 Adaptar el m todo de asignaci n de permisos para manejar peticiones por formular

Lecture 241 Agregar un item (permiso) al listado

Lecture 242 Remover un permiso de un rol mediante un formulario

Lecture 243 Remover permisos del rol seleccionado

Lecture 244 Remover un item (permiso) al listado

Lecture 245 Evitar insertar permisos repetidos en el listado

Lecture 246 Crear CRUD para los usuarios: Parte 1

Lecture 247 Crear CRUD para los usuarios: Parte 2

Lecture 248 Generar factory para usuarios

Lecture 249 Gesti n de roles a usuario: Listado de roles

Lecture 250 Gesti n de roles a usuario: Listado de roles asignados al usuario

Lecture 251 Gesti n de roles a usuario: Asignar roles

Lecture 252 Gesti n de roles a usuario: Remover roles

Lecture 253 Gesti n de permisos a usuario: Listado de permisos

Lecture 254 Gesti n de permisos a usuario: Asignar permisos a usuario

Lecture 255 Gesti n de permisos a usuario: Remover permisos a usuario

Lecture 256 Verificar accesos mediante spatie: Crud de posts y categor as

Lecture 257 Verificar accesos mediante spatie: Acceso al CRUD de Post

Lecture 258 Verificar accesos mediante spatie: Acceso al CRUD de Categor a

Lecture 259 Verificar accesos mediante spatie: Acceso al CRUD desde las vistas

Lecture 260 Verificar accesos mediante spatie: Acceso al CRUD de Usuarios

Lecture 261 Migrar del esquema anterior de los roles a spatie

Lecture 262 Verificar accesos mediante spatie: Crud de roles y permisos

Lecture 263 Migrar verificaci n de permisos de controladores a Gate para los usuarios

Lecture 264 Definir enlaces y verificaci n de accesos a los CRUDs en las vistas

Lecture 265 Dise o

Lecture 266 Publicar en github

Section 18: Relaciones

Lecture 267 Introducci n

Lecture 268 Presentaci n

Lecture 269 Relaciones uno a uno: Primeros pasos

Lecture 270 Relaciones uno a muchos

Lecture 271 Relaciones muchos a muchos: Estructura

Lecture 272 Relaciones muchos a muchos: Pruebas

Lecture 273 Relaciones muchos a muchos: Polim rficas, Presentaci n

Lecture 274 Relaciones muchos a muchos: Polim rficas, Estructura

Lecture 275 Relaciones muchos a muchos: Polim rficas, Pruebas

Lecture 276 Reto: CRUD de etiquetas

Lecture 277 Selecci n de etiquetas en publicaciones

Lecture 278 Publicar en github

Section 19: Aspectos generales

Lecture 279 Introducci n

Lecture 280 De d nde partimos

Lecture 281 Variables de entorno y configuraciones: Presentaci n

Lecture 282 Variables de entorno y configuraciones

Lecture 283 Logging: Presentaci n

Lecture 284 Logging

Lecture 285 Paginaci n personalizada

Lecture 286 Enviar correos electr nicos, elementos claves

Lecture 287 Enviar correos electr nicos, implementaci n

Lecture 288 Helpers

Lecture 289 Colecciones

Lecture 290 Operaciones transaccionales en la base de datos

Lecture 291 Eager loading y lazy loading: Presentaci n

Lecture 292 Lazy Loading (Carga perezosa)

Lecture 293 Eager Loading (Carga ansiosa)

Lecture 294 Eager loading y lazy loading: Segundo Ejercicio

Lecture 295 Mutadores y accesores

Lecture 296 Localizaci n y traducci n: Presentaci n

Lecture 297 Localizaci n y traducci n: Cadenas de textos para la traducci n

Lecture 298 Localizaci n y traducci n: Traducciones de ejemplo

Lecture 299 Localizaci n y traducci n: Traducciones a nivel del framework

Lecture 300 Configurar la configuraci n regional (localizaci n)

Lecture 301 Demo: Middleware para prefijo de lenguaje en la URL

Lecture 302 Localizaci n y traducci n: Atributos

Lecture 303 Localizaci n y traducci n: Atributos y May sculas

Lecture 304 Atributos personalizados en @vite

Lecture 305 Remover la carpeta public o index.php de la URL en Laravel

Lecture 306 Queues y Job / Colas y Trabajos: Presentaci n

Lecture 307 Queues y Job / Colas y Trabajos: Flujo

Lecture 308 Queues y Job / Colas y Trabajos: Primer ejemplo

Lecture 309 Queues y Job / Colas y Trabajos: Procesar cola

Lecture 310 Queues y Job / Colas y Trabajos: Enviar correo y pase de par metros

Lecture 311 Queues y Job / Colas y Trabajos: Algunas opciones y trabajos fallidos

Lecture 312 Instalar Redis en Laragon

Lecture 313 Queues y Job / Colas y Trabajos: Pruebas adicionales

Lecture 314 Queues y Job / Colas y Trabajos: Procesar Imagen, crear procedimiento

Lecture 315 Queues y Job / Colas y Trabajos: Procesar Imagen, job

Lecture 316 Queues y Job / Colas y Trabajos: Atributos de clase Job

Lecture 317 Manejo de excepciones: Presentaci n

Lecture 318 Manejo de excepciones: $exceptions->render()

Lecture 319 Manejo de excepciones: $exceptions->respond()

Lecture 320 Manejo de excepciones: P ginas de errores personalizadas

Lecture 321 Manejo de excepciones: Excepciones personalizadas

Lecture 322 Estrangulamiento/Throttling

Lecture 323 Laravel a producci n, Apache: Claves

Lecture 324 Laravel a producci n, Apache: FTP

Lecture 325 Laravel a producci n, Apache: Configuraciones finales

Lecture 326 C digo fuente

Section 20: Paquetes imprescindibles

Lecture 327 Introducci n

Lecture 328 De donde partimos

Lecture 329 Generar QRs

Lecture 330 Laravel Excel: Introducci n

Lecture 331 Laravel Seo: Introducci n

Lecture 332 Laravel Debugbar

Lecture 333 Paypal: Presentaci n

Lecture 334 PayPal: Sitio web y configuraciones

Lecture 335 PayPal: Implementar un sencillo sistema de pagos en el cliente, Configuraci n in

Lecture 336 PayPal: Implementar un sencillo sistema de pagos en el cliente, Crear Orden

Lecture 337 PayPal: Implementar un sencillo sistema de pagos en el servidor, Recibir orden

Lecture 338 PayPal: Implementar un sencillo sistema de pagos en el servidor, Generar token

Lecture 339 PayPal: Implementar un sencillo sistema de pagos en el servidor, Completar orden

Lecture 340 PayPal: Implementar un sencillo sistema de pagos en el servidor, Siguientes paso

Lecture 341 mobiledetectlib: Detectar navegaci n m vil

Lecture 342 Laravel Fortify: Presentaci n, configuraci n e instalaci n

Lecture 343 Laravel Fortify: Funcionamiento b sico

Lecture 344 C digo fuente

Section 21: Pruebas

Lecture 345 Introducci n

Lecture 346 Presentaci n

Lecture 347 Entendiendo las pruebas

Lecture 348 Operaciones matem ticas

Lecture 349 Probar la API: Presentaci n

Lecture 350 Probar la API de api/category/all

Lecture 351 Cambios en la definici n de PHPUnit, base de datos para el testing y en memoria

Lecture 352 Probar la API de POST api/category

Lecture 353 Demo: API de POST api/category sin base de datos dedicada

Lecture 354 Demo: API de POST api/category, validar datos de salida

Lecture 355 Tarea: API de GET api/category/, detalle

Lecture 356 API de PUT api/category/, editar

Lecture 357 API de DELETE api/category/, eliminar

Lecture 358 API, errores de validaciones, t tulo

Lecture 359 assertContains, aclaratoria

Lecture 360 API, errores de validaciones, slug

Lecture 361 API, errores de validaciones, slug, nico

Lecture 362 API, p ginas de 404 en detalle

Lecture 363 Probar la API de api/post/all

Lecture 364 Probar la API de POST api/post

Lecture 365 API de PUT api/post/, editar

Lecture 366 API de DELETE api/post/, eliminar

Lecture 367 API, errores de validaciones, t tulo

Lecture 368 API, errores de validaciones, slug

Lecture 369 API, errores de validaciones, imagen

Lecture 370 API, errores de validaciones, slug, nico

Lecture 371 API, p ginas de 404 en detalle

Lecture 372 API de GET api/, detalle

Lecture 373 API, autenticaci n, generar token

Lecture 374 API, autenticaci n, logout, auth mediante Api Rest

Lecture 375 API, autenticaci n, logout, auth manual

Lecture 376 API, autenticaci n, check token

Lecture 377 API, autenticaci n, login inv lido

Lecture 378 API, autenticaci n, check token inv lido

Lecture 379 Consumir token desde recursos protegidos

Lecture 380 Emplear la generaci n de tokens en todas las pruebas

Lecture 381 App Web: Primeros pasos

Lecture 382 App Web: Login, GET

Lecture 383 Problema con los hash en el password

Lecture 384 App Web: Login, POST

Lecture 385 App Web: Login, GET y POST en una misma prueba

Lecture 386 App Web: Login invalido

Lecture 387 App Web: Registrar

Lecture 388 App Web: Registrar usuario invalido

Lecture 389 App Web Blog: Listado Paginado

Lecture 390 TDD para desarrollar funcionalidades desde las pruebas

Lecture 391 App Web Blog: Detalle

Lecture 392 App Web Blog: Detalle, con cache

Lecture 393 App Web Dashboard: Listado

Lecture 394 App Web Dashboard: Formulario GET

Lecture 395 App Web Dashboard: m todo setUp() y autenticaci n

Lecture 396 App Web Dashboard: m todo setUp(), roles y permisos

Lecture 397 App Web Dashboard: Formulario POST

Lecture 398 App Web Dashboard: Formulario POST, invalido

Lecture 399 App Web Dashboard: Formulario Editar, Get

Lecture 400 App Web Dashboard: Formulario Editar, Put

Lecture 401 App Web Dashboard: Formulario Editar, invalido

Lecture 402 App Web Dashboard: Categor a

Lecture 403 App Web Dashboard: Role

Lecture 404 App Web Dashboard: Formulario Editar, eliminar

Lecture 405 App Web Dashboard: Usuario: datos inv lidos

Lecture 406 Pruebas con Pest

Lecture 407 Probar la API de api/category/all

Lecture 408 Token de autenticaci n

Lecture 409 Sin archivo Pest.php

Lecture 410 Probar la API de POST api/category

Lecture 411 Test para API CRUD categor a

Lecture 412 Codigo fuente

Lecture 413 Test para API CRUD post

Lecture 414 Test para API CRUD usuario

Lecture 415 Test para Dashboard CRUD categor a

Lecture 416 Test para Dashboard CRUD post

Lecture 417 Resto de las pruebas

Section 22: Inertia: Primeros pasos

Lecture 418 Introducci n

Lecture 419 Qu es Laravel Inertia?

Lecture 420 Windows y MacOS: Crear un proyecto con el instalador de Laravel y Laragon/Herd

Lecture 421 Caracter sticas de un proyecto Inertia

Lecture 422 Rutas definidas por Inertia

Section 23: Integraci n con Inertia

Lecture 423 Introducci n

Lecture 424 Crear controladores y modelos

Lecture 425 Create: Crear un formulario

Lecture 426 Create: Crear una categor a

Lecture 427 Create: Crear una categor a en la base de datos

Lecture 428 App Web Dashboard: Permisos

Lecture 429 App Web Dashboard: Usuario

Lecture 430 Create: Aplicar validaciones y mostrar errores

Lecture 431 Usar el layout de la aplicaci n

Lecture 432 Usar componentes Vue de Inertia

Lecture 433 Detalles del formulario

Lecture 434 Create: Terminar implementaci n

Lecture 435 Editar registro: Crear un formulario

Lecture 436 Editar registro: Actualizar una categor a

Lecture 437 Generar SLUG de manera autom tica

Lecture 438 Listado: Todos los registros

Lecture 439 Link: Enlace para crear y editar

Lecture 440 Listado: Paginaci n

Lecture 441 Crear un componente de paginaci n en Vue

Lecture 442 ProgressBar

Lecture 443 ProgressBar, props array en Paginaci n y advertencia de Component en Vue

Lecture 444 Crear Container

Lecture 445 Crear componente de carta

Lecture 446 Enlaces de acci n

Lecture 447 Paginaci n

Lecture 448 Eliminar registro

Lecture 449 Eliminar registro: Renderizar el enlace como un bot n

Lecture 450 Publicar en github

Section 24: Inertia: Redirecciones y mensajes por sesi n

Lecture 451 Introducci n

Lecture 452 Redirecciones

Lecture 453 Mensajes Flash en Inertia

Lecture 454 Extra: transiciones

Lecture 455 Publicar en github

Section 25: Inertia: CRUD para los post

Lecture 456 Introducci n

Lecture 457 Replicar CRUD de las categor as

Lecture 458 Crear: Formulario base

Lecture 459 Crear: Popular categor a de crear post

Lecture 460 Editar

Lecture 461 Extra: Fusionar creaci n y actualizaci n en un solo componente de Vue

Lecture 462 Publicar en github

Section 26: Inertia: Upload

Lecture 463 Introducci n

Lecture 464 Implementar en el servidor

Lecture 465 Upload en el componente de Save

Lecture 466 Carga de archivos manejada desde el formulario de crear o editar

Lecture 467 V a componente de Oruga UI: Configuraci n b sica

Lecture 468 V a componente de Oruga UI: Upload

Lecture 469 V a Drag and Drop de Oruga UI

Lecture 470 Mostrar imagen cargada

Lecture 471 Eliminar imagen cargada

Lecture 472 Descargar imagen cargada

Lecture 473 Publicar en github

Section 27: Primeros pasos con Livewire

Lecture 474 Qu es Laravel Livewire?

Lecture 475 Windows y MacOS: Crear un proyecto con el instalador de Laravel y Laragon/Herd

Lecture 476 Caracter sticas de un proyecto Livewire

Section 28: Livewire: Conociendo los componentes

Lecture 477 Introducci n

Lecture 478 Creas las migraciones

Lecture 479 Crear los modelos

Lecture 480 Crear los componentes

Lecture 481 Configurar las rutas

Lecture 482 Corregir error view not found:[components.layouts.app]

Lecture 483 Correcci n en las rutas

Lecture 484 Save: Crear una categor a

Lecture 485 Atributos wire:x

Lecture 486 Save: Aplicar validaciones

Lecture 487 Mostrar errores de formulario

Lecture 488 Pruebas con componentes .live

Lecture 489 Ciclo de vida de un componente

Lecture 490 Save: Actualizar una categor a

Lecture 491 Index: Crear listado b sico

Lecture 492 Index: Listado paginado

Lecture 493 Index: Eliminar

Lecture 494 Index: Eliminar con di logo de confirmaci n

Lecture 495 Mensajes de confirmaci n

Lecture 496 Carga de imagen

Lecture 497 Mostrar imagen

Lecture 498 Publicar en github

Section 29: Livewire: Componentes y estilos

Lecture 499 Presentaci n

Lecture 500 Formulario

Lecture 501 Carta

Lecture 502 Header del layout

Lecture 503 Container

Lecture 504 Di logo de alerta para eliminar: Componente de confirmaci n

Lecture 505 Mensaje de acci n realizada

Lecture 506 Men : Modo PC

Lecture 507 Men : Modo M vil

Lecture 508 Men : Componente Dropdown (Modo PC) Responsive

Lecture 509 Enlace para crear una categor a

Lecture 510 Publicar en github

Desarrolladores en PHP,Desarrolladores en Laravel,Desarrolladores en CodeIgniter,Programadores que quieran adquirir nuevos conocimientos y habilidades,Desarrolladores web del fullstack,Desarrolladores que quieran mejorar sus posibilidades laborales,Apasionados por las tecnolog as y la programaci n


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AZ-305 Complete Microsoft Course for Architect Certification
Published 9/2024
Created by James Dethwick
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 186 Lectures ( 57h 31m ) | Size: 25.1 GB



This scenario-based course covers 130+ Services in 12 Sections with over 150+ Modules.



What you'll learn:

Be Prepared for the AZ-305 Microsoft Certified: Azure Solutions Architect Expert Examination.
Be able to extend the knowledge learned in this course into real-world situations.
Obtain a deep understanding of Azure.
Learn how to create an Architecture drawing using Visio.

Requirements:
Some understanding of Azure Entra ID (Azure Active Directory).
Some knowledge of Azure Compute technologies such as VMs, containers, and serverless solutions.
Some knowledge of how to apply Azure virtual networking, including load balancers.
A good understanding of Azure Storage technologies.
Some experience with concepts such as messaging and high availability.
Note: Taking class AZ-104 Azure Administrators will meet all these prerequisites.

Description:
This course includes: 1. This scenario-based course covers 130+ Services in 12 Sections with over 150+ Modules!2. Study guide with over 1,200 slides! An amazing resource for learning to architect in Azure.3. 12 Real World Scenario s with Solutions: Governance, Computed Solutions, Non-relational Data Storage, Relational Data Storage, Integration, Authorization & Authentication, Logging & Monitoring, Backup and Recovery Strategies, And Migration.4. 1 Assessment, 11 Quizzes and 1 Final Exam.5. We help you prepare for your career as an Azure Architect with tools of the trade and real-world examples from the trenches of IT.6. Increase your chance of passing the AZ-305 exam by following our trademark 4 Quarter Learning System. My trademark 4-Quarter Learning System will increase your chance of passing the certification exam. Stop studying the old way. Through our AZ-305 Microsoft Certified: Azure Solutions Architect Expert Course, which includes a module on utilizing the 4QLS, this course was built explicitly to pass this exam.7. Exam Tips and a Cheat Sheet.Sections I cover:Azure Architecture IntroductionDesign a Governance SolutionDesign a Compute SolutionDesign a Nonrelational Data Storage SolutionDesign a Relational Data Storage SolutionDesign a Data Integration SolutionDesign an App Architecture SolutionDesign Authentication & Authorization SolutionsDesign a Logging & Monitoring SolutionDesign a Network Infrastructure SolutionDesign a Solution for Planning a Backup and Recovery StrategyDesign a Migration Solution

Who this course is for:
Someone looking to take Exam AZ-305
Solution Architects
Azure IT Professionals
Project Managers



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The Ultimate Blender 3D Simulations, Physics & Particles
Published 9/2024
Created by Alex Cordebard
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 138 Lectures ( 36h 46m ) | Size: 28 GB



Master Blender 3D Simulations, Physics and Particles



What you'll learn:

Learn what EVERY single setting & option does for RIGID BODY PHYSICS & learn how to use them practically to create awesome scenes & animations!
Learn what EVERY single setting & option does CLOTH PHYSICS & learn how to use them practically to create awesome scenes & animations!
Learn what EVERY single setting & option does for PARTICLE SYSTEMS & learn how to use them practically to create awesome scenes & animations!
Learn what EVERY single setting & option does for FORCEFIELDS & learn how to use them practically to create awesome scenes & animations!
Learn what EVERY single setting & option does for SOFT BODY PHYSICS & learn how to use them practically to create awesome scenes & animations!
Learn what EVERY single setting & option does for DYNAMIC PAINT & learn how to use them practically to create awesome scenes & animations!
Learn what EVERY single setting & option does for FIRE & SMOKE SIMULATIONS & learn how to use them practically to create awesome scenes & animations!
Learn what EVERY single setting & option does for LIQUID SIMULATIONS & learn how to use them practically to create awesome scenes & animations!

Requirements:
All you need to do is download Blender which is free and then grab your mouse and keyboard and join me on this adventure!

Description:
Have you ever wanted to master simulations, physics and particles? Ever wanted to be able to make explosions? Maybe make fluid simulations? How about simulate clothes on a character? Maybe even simulate the belly of a character moving up and down as he walks? What about being able to know the particle system so well that you can create anything from raindrops, swarms of insects or even hair for a character and animating it? Have I got your attention? Well this course will cover all that and MUCH, MUCHMORE!In this course we will learn everything about:Rigid Body PhysicsCloth PhysicsParticle SystemsForcefields Soft BodiesDynamic Paint Fire & Smoke SimulationLiquid SimulationsAnd by everything I mean EVERYTHING. EVERY...SINGLE...SETTING!Not only are we learning EVERY SINGLE setting for all of these but we will learn what they do, how to use them practically and by the end of each section we will create practical examples & animations using what we've learned!Some of the practical scenes & animations we will make include:Creating a Rigid Body Car RigCreating a Rigid Body Desk Chair That is Thrown Down Some StairsCreating Clothes on a Dancing CharacterCreate a Swarm of Bees Following A CharacterMake Snow FallingCreate An Awesome Hair AnimationCreate Grass Blowing in the WindUse Forcefields to Guide HairCreate Some Jello!Make A Characters Belly Bounce as He Moves!Make A Character Create Footsteps in the Mud!Create A Raindrop Effect With Splashes & PuddlesCreate A CampfireMake A Car Explode & Catch on Fire!Create A Tornado!Simulate Hot Chocolate Being Poured!Make A Sweet Waterfall Animation!& MUCH, MUCH, MORE!This course will teach you EVERYTHINGyou need to know about simulations, physics & particles. By the end of this course not only will you have learned all the settings & created some awesome scenes & animations but you will now be equipped with the knowledge and skill to be able to create whatever you want using these different systems!

Who this course is for:
This course is for anyone who wants to master how to use the simulation, physics & particle systems in Blender & all their settings so that you can create whatever you want with them!
This course is not for someone who already knows EVERY single setting for simulations, physics & particles.



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ACCA FR (F7) Financial Reporting - Complete Course
Last updated 8/2024
Created by Syed Muhammad Ali Shah
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + subtitle | Duration: 110 Lectures ( 59h 48m ) | Size: 25.6 GB



Financial Reporting - IFRS (International Financial Reporting Standards)



What you'll learn:

This course aims at teaching Financial Reporting based on IFRS. The courses is designed based on the syllabus given by the ACCA
Financial Reporting - International Financial Reporting Standards (IFRS)
ACCA FR (F7) or any other Financial Reporting Paper under IFRS
Learn Financial Reporting from Basics

Requirements:
Basic knowledge of Financial Accounting.

Description:
COURSE OVERVIEWIt is a complete course on financial reporting based on International Financial Reporting Standards (IFRS). Course syllabus is designed on the syllabus as given by ACCA (Association of Chartered Certified Accountants). The course covers all topics and is aimed to help students passing their ACCAFR (F7) exam All topics are explained in a structured, phased approach.It is a complete guide kit for those who want to learn financial reporting (IFRS). There are more than thirty-two hours of video lectures, including the explanation of theoretical concepts and examples and questionsAverage duration of each lecture is approximately twenty to thirty minutes in order to explain the topic and do few questions / examples to show the application of knowledge.HOW STUDENTS GET BENEFIT FROM THIS COURSEThis course is created to help students pass their ACCA FR (F7) exam with high marks in the very first attempt. The list of topics (chapters) and their sequence is from BPP Learning Media which is considered as one of the world s best publishers of accounting books.However, students with other qualifications such as CIMA, CA, CAT, BBA or MBA can also get great value since the topics of Fundamentals of Financial Accounting remain same in all qualifications and degrees.The course includes video tutorials for full syllabus coverage of ACCA FR (F&) as well as videos for practice questions with solutions and explanation by the tutor. As part of the learning materials students will also find course notes and chapter presentations in PDF format.The aim of this training is to develop knowledge and understanding of the underlying principles, concepts and regulations relating to financial reporting based on International Financial Reporting Standards (IFRS).DETAILED SYLLABUS (TOPIC LIST)- Conceptual Framework- Regulatory Framework- IAS 16 - Tangible Non Current Assets- IAS 23 - Borrowing Cost- IAS36 - Impairment- IAS 37 - Provisions and Contingencies- IAS38 - Intangible Non Current Assets- IAS40 - Investment Property- IAS 2 - Inventories- IAS10 - Events after the reporting period- IAS 20 - Government Grants- IAS33 - Earnings Per Share EPS- IAS41 - Biological Assets- IFRS 3 - Goodwill- IFRS 5 - Non Current Asset Held for Sales and Discontinued Operation- IFRS 9 - Financial Instruments- IFRS 15 - Revenue from Contracts with Customers- IFRS 16 - Leases- Reporting Financial Performance- Interpretation of Financial Statements- Accounting for Inflation- Final Accounts- Consolidated Financial StatementsABOUT INSTRUCTORI am a qualified accounting and finance professional with over twenty years of professional experience. I have been teaching accounting and finance courses for over fifteen years and have taught more than twenty thousand delegates including students, young accountants, chief accountant and finance managers.

Who this course is for:
Accountants. Students who are doing Financial Reporting based on International Financial Reporting Standards (IFRS), especially from ACCA, CIMA, CAT, CA and ICAEW
Financial Accountants learning International Financial Reporting Standards (IFRS)



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Platform Engineering: Build Scalable & Resilient Systems
Published 9/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 21.50 GB | Duration: 40h 5m

Learn DevOps, Infrastructure as Code, CI/CD, Kubernetes, more. Prepare for a successful career in platform engineering!



What you'll learn
Understand and Define Platform Engineering: Grasp the fundamental concepts, importance, benefits, and challenges of Platform Engineering.
Master Infrastructure as Code (IaC): Implement IaC effectively using tools like Terraform and Ansible, enabling consistent & automated infrastructure.
Design and Implement CI/CD Pipelines: Understand the principles of Continuous Integration & Continuous Delivery, build efficient pipelines, apply best practices
Embrace Cloud-Native Technologies: Learn benefits & challenges of cloud-native architectures, hands-on with Kubernetes for container orchestration & deployment.
Leverage Observability Tools: Implement monitoring, logging, and metrics collection with tools like Prometheus and Grafana for platform performance and health.
Understand Platform Design Principles: Apply key design principles to build self-service platforms that empower development teams and improve overall efficiency
Prepare for Platform Engineering Interviews: Develop a strong resume, practice answering common interview questions, and gain confidence through mock interviews
Apply Platform Engineering Principles in Real-World Scenarios: Understand practical examples & implementation strategies to bridge gap between theory & practice
Enhance Collaboration and Communication Skills: Foster DevOps culture necessary for effective collaboration and communication within cross-functional teams.

Requirements
Enthusiasm and determination to make your mark on the world!

Description
A warm welcome to the Platform Engineering: Build Scalable & Resilient Systems course by Uplatz.Platform Engineering is a discipline in software development focused on building and maintaining an internal platform that enhances the productivity and efficiency of developers and operations teams. The goal is to provide reusable, scalable, and automated infrastructure solutions that streamline the software development lifecycle, enabling faster delivery of applications.In essence, platform engineering allows for the creation of a standardized, highly automated environment where developers can focus on writing code, while platform engineers manage the complexity of the underlying infrastructure. This leads to improved developer experience, faster deployments, and reduced operational overhead.Key Aspects of Platform Engineering:Internal Developer Platform (IDP): Platform engineers design and build IDPs, which are custom platforms tailored to meet the specific needs of the development teams within an organization. These platforms typically abstract away complex infrastructure concerns, providing a unified and self-service environment where developers can easily deploy, monitor, and manage their applications.Automation: A core principle of platform engineering is automation. This includes automating infrastructure provisioning (using Infrastructure as Code), CI/CD pipelines, monitoring, and logging. The aim is to reduce manual intervention and repetitive tasks.Self-Service Capabilities: The platform provides self-service tools, allowing developers to independently create environments, deploy applications, and troubleshoot issues without relying on other teams (such as DevOps). This boosts developer autonomy and shortens development cycles.Scalability and Reliability: Platforms built by platform engineers are designed to scale with the needs of the business. They integrate fault-tolerance, monitoring, and observability to ensure high availability and reliability, crucial for large-scale applications.Collaboration between DevOps, Security, and Developers: Platform engineering bridges the gap between DevOps teams, developers, and security teams. It aligns infrastructure, tooling, and workflows with the requirements of each group, ensuring compliance, security, and faster software delivery.How Platform Engineering Works:Infrastructure as Code (IaC): Platform engineers use IaC tools (like Terraform, Ansible, or Pulumi) to automate and manage the underlying infrastructure, ensuring it can be provisioned and maintained consistently across different environments (development, staging, production).CI/CD Pipeline Integration: They integrate Continuous Integration/Continuous Deployment (CI/CD) pipelines into the platform. This involves tools like Jenkins, GitLab CI, or GitHub Actions to automate testing, building, and deployment processes.Containerization and Orchestration: Platform engineers leverage containers (e.g., Docker) and orchestration platforms (like Kubernetes) to abstract applications from the underlying infrastructure, making deployments consistent and scalable across environments.Observability and Monitoring: Platform engineers implement monitoring, logging, and alerting tools (e.g., Prometheus, Grafana, ELK Stack) to ensure the health, performance, and security of the applications running on the platform. These insights help in proactive troubleshooting and maintenance.Security and Governance: Security best practices are embedded into the platform, such as managing secrets (with HashiCorp Vault), ensuring compliance with organizational standards, and enforcing access control and security policies.Collaboration and Tooling: Tools are designed with usability in mind, allowing developers to access necessary resources through a unified interface (like a dashboard or CLI). This allows for consistent communication between platform engineers and development teams to ensure the platform evolves with their needs.Platform Engineering - Course CurriculumModule 1: Introduction to Platform EngineeringLecture 1: Define Platform Engineering, its importance, benefits, and challenges. Discuss the future of Platform Engineering.Module 2: Core ConceptsLecture 2: Explore the benefits of Infrastructure as Code (IaC) and learn about popular tools like Terraform and Ansible.Lecture 3: Understand CI/CD pipelines, their components, and best practices.Lecture 4: Learn about self-service platforms, their purpose, and design principles. Explore Platform APIs, their role, and development considerations.Lecture 5: Master platform observability, including metrics, logging, and monitoring.Lecture 6: Deep dive into platform observability, monitoring, and the future of observability.Module 3: Cloud-NativeLecture 7: Introduction to cloud-native concepts, benefits, and challenges.Lecture 8: Real-world examples of cloud-native and its future.Lecture 9: Introduction to Kubernetes architecture, components, and cluster management.Lecture 10: Container orchestration, deployment strategies, and best practices.Lecture 11: Serverless computing, use cases, benefits, challenges, and future.Lecture 12: Cloud security, best practices, and common threats.Module 4: Design Principles and Shell ScriptingLecture 13: Understand the design principles behind platform engineering.Lecture 14: Recap and connect the terminologies learned so far.Lecture 15 & 16: Introduction to Shell Scripting.Lecture 17: Implementation of Shell Commands and Cocalc.Lecture 18: CHMO - Understanding Programming BasicsModule 5: Kubernetes and Platform LifecycleLecture 19 & 20: Implementation of Kubernetes.Lecture 21: Platform lifecycle management, including planning, development, deployment, and operations.Module 6: Observability with GrafanaLecture 22: Understanding Grafana for observability.Lecture 23: Connecting Grafana and other automation tools.Lecture 24: Grafana Labs connections.Module 7: DevOps and ToolingLecture 25: Understanding Jenkins.Lecture 26: Connection between Kubernetes and JenkinsLecture 27: DevOps implementationLecture 28: Service connectionLecture 29: Platform Engineering documentationLecture 30: Understanding Redhat OpenShiftLecture 31: Understanding GitLabModule 8: Practical Examples and Interview PreparationLecture 32: Practical examples of Platform Engineering and implementationLecture 33 & 34: How to make a resume for Platform Engineering rolesLecture 35 & 36: Common Platform Engineering interview questions and answersLecture 37: Tips and rules for interviewsLecture 38, 39 & 40: Company-oriented interview questionsLecture 41: Top questions and framing answersLecture 42: LinkedIn sessionCourse RecapFinal Lecture: Review key concepts, achievements, and next steps.Benefits of Learning Platform Engineering1. Enhanced Career OpportunitiesPlatform engineering is a rapidly growing field with high demand for skilled professionals. By mastering platform engineering, you'll unlock a wealth of career opportunities, including roles such as:platform EngineerCloud ArchitectDevOps EngineerSite Reliability Engineer (SRE)Software Engineer specializing in InfrastructureTechnical Lead or Manager2. Increased Earning PotentialDue to the high demand and specialized skillset required, platform engineers command competitive salaries and benefits.3. Improved Technical SkillsYou'll gain proficiency in a wide array of cutting-edge technologies and tools, including:Infrastructure as Code (IaC) (Terraform, Ansible)CI/CD Pipelines (Jenkins, GitLab CI/CD)Container Orchestration (Kubernetes)Cloud Platforms (AWS, Azure, GCP)Monitoring and Observability (Prometheus, Grafana)4. Greater Impact and InfluencePlatform engineers play a crucial role in enabling and empowering development teams. You'll have a direct impact on the efficiency, productivity, and success of the entire organization.5. Problem-Solving and InnovationYou'll be challenged to think critically, solve complex problems, and find creative solutions to streamline software delivery and optimize the development experience.6. Professional Growth and DevelopmentPlatform engineering is a constantly evolving field. By staying current with emerging trends and technologies, you'll ensure continuous professional growth and development.Career Path in Platform EngineeringThe typical career path in platform engineering often starts with roles like:Software Engineer/Developer: Gaining experience in building and deploying applications lays a strong foundation for understanding developer needs and pain points.DevOps Engineer: Building on development experience, DevOps engineers gain experience in automating and streamlining the software delivery process.System Administrator: Experience in managing and maintaining infrastructure can be leveraged to transition into automating infrastructure provisioning and management.From there, individuals can progress into specialized platform engineering roles, such as:platform Engineer: Focus on designing, building, and maintaining internal developer platforms.Cloud Architect: Design and implement cloud solutions incorporating platform engineering principles.Site Reliability Engineer (SRE): Focus on ensuring the reliability and performance of the platform and its applications.With experience and expertise, platform engineers can move into leadership positions like:Technical Lead or Manager: Lead and mentor teams of platform engineers.Director of Platform Engineering: Oversee the strategy and execution of platform initiatives across the organization.

Overview
Section 1: Introduction to Platform Engineering - Benefits, Challenges, Future

Lecture 1 Introduction to Platform Engineering - Benefits, Challenges, Future

Section 2: Infrastructure-as-Code (IaC) with Terraform and Ansible

Lecture 2 Infrastructure-as-Code (IaC) with Terraform and Ansible

Section 3: Continuous Integration (CI) and Continuous Delivery (CD)

Lecture 3 Continuous Integration (CI) and Continuous Delivery (CD)

Section 4: API and Platform API

Lecture 4 API and Platform API

Section 5: Platform Observability - Metrics and Logging

Lecture 5 Platform Observability - Metrics and Logging

Section 6: Platform Observability - Monitoring and Future of Observability

Lecture 6 Part 1 - Platform Observability - Monitoring and Future of Observability

Lecture 7 Part 2 - Platform Observability - Monitoring and Future of Observability

Section 7: Introduction to Cloud Native - Benefits and Challenges

Lecture 8 Introduction to Cloud Native - Benefits and Challenges

Section 8: Real-world Example of Cloud Native and Future Aspects

Lecture 9 Real-world Example of Cloud Native and Future Aspects

Section 9: Introduction to Kubernetes

Lecture 10 Introduction to Kubernetes

Section 10: Container Orchestration

Lecture 11 Container Orchestration

Section 11: Serverless Computing - Benefits, Challenges, Future

Lecture 12 Serverless Computing - Benefits, Challenges, Future

Section 12: Cloud Security - Best Practices and Future

Lecture 13 Cloud Security - Best Practices and Future

Section 13: Understanding the Design Principles

Lecture 14 Understanding the Design Principles

Section 14: Recap and Connecting the Terminologies

Lecture 15 Recap and Connecting the Terminologies

Section 15: Understand Shell Scripting

Lecture 16 Part 1 - Understand Shell Scripting

Lecture 17 Part 2 - Understand Shell Scripting

Section 16: Shell Commands and CoCalc (Collaborative Calculation and Data Science)

Lecture 18 Shell Commands and CoCalc (Collaborative Calculation and Data Science)

Section 17: Understand Programming Basics

Lecture 19 Understand Programming Basics

Section 18: Implementation of Kubernetes

Lecture 20 Part 1 - Implementation of Kubernetes

Lecture 21 Part 2 - Implementation of Kubernetes

Section 19: Platform Lifecycle

Lecture 22 Platform Lifecycle

Section 20: Grafana

Lecture 23 Grafana for Observability

Lecture 24 Connecting Grafana and other Automation Tools

Lecture 25 Grafana Labs Connections

Section 21: Understanding Jenkins

Lecture 26 Understanding Jenkins

Section 22: Connection between Kubernetes and Jenkins

Lecture 27 Connection between Kubernetes and Jenkins

Section 23: DevOps Implementation

Lecture 28 DevOps Implementation

Section 24: Service Connection

Lecture 29 Service Connection

Section 25: Platform Engineering Documentation

Lecture 30 Platform Engineering Documentation

Section 26: Red Hat OpenShift

Lecture 31 Red Hat OpenShift

Section 27: Understanding GitLab

Lecture 32 Understanding GitLab

Section 28: Practical Example of Platform Engineering and its Implementation

Lecture 33 Practical Example of Platform Engineering and its Implementation

Section 29: How to make Resume for Platform Engineering and DevOps

Lecture 34 Part 1 - How to make Resume for Platform Engineering and DevOps

Lecture 35 Part 2 - How to make Resume for Platform Engineering and DevOps

Section 30: Interview Questions on Platform Engineering

Lecture 36 Part 1 - Interview Questions on Platform Engineering

Lecture 37 Part 2 - Interview Questions on Platform Engineering

Section 31: Tips and Key Points for Platform Engineer Interview

Lecture 38 Tips and Key Points for Platform Engineer Interview

Section 32: Company-oriented PE Interview Questions

Lecture 39 Part 1 - Company-oriented PE Interview Questions

Lecture 40 Part 2 - Company-oriented PE Interview Questions

Lecture 41 Part 3 - Company-oriented PE Interview Questions

Section 33: Top Questions and Framing Answers for Platform Engineer Interviews

Lecture 42 Top Questions and Framing Answers for Platform Engineer Interviews

Section 34: LinkedIn Profile for a Platform Engineer

Lecture 43 LinkedIn Profile for a Platform Engineer

Software Engineers and Developers: Those who want to expand their skill set beyond application development and gain expertise in building and managing the underlying platforms that support software delivery.,DevOps Engineers: Those looking to deepen their understanding of platform engineering principles and tools to streamline development, deployment, and operations processes.,Platform Engineers: Those already working in platform engineering roles seeking to expand their knowledge, learn new tools and techniques, and stay current with industry best practices.,Beginners and newbies aspiring for a career in cloud and platform engineering.,Anyone interested in learning DevOps, platform engineering, and site reliability engineering both from architecture and implementation point of view.,Cloud Architects: Those responsible for designing and implementing cloud solutions at scale, and looking to integrate platform engineering principles into their overall architecture.,Cloud Engineers: Those seeking to enhance their knowledge of cloud-native technologies and their application in building scalable and resilient platforms.,System Administrators: Those transitioning to a more development-centric role and wanting to learn how to automate and manage infrastructure using code.,IT Professionals: Those aspiring to move into the growing field of platform engineering and gain a competitive edge in the job market.,Technical Leaders and Managers: Those responsible for overseeing software development and infrastructure teams and seeking to optimize their processes and improve delivery efficiency.



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Instagram University 4.0: Grow And Monetize Your Theme Page
Published 9/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 28.92 GB | Duration: 25h 34m

How To Grow And Monetize Your Instagram Theme Page Without Showing Yourself And Without Having Your Own Product



What you'll learn
Develop a success-driven mindset for building your Instagram theme page
Master niche selection and market research for Instagram
Create viral content and optimize posts for maximum engagement
Design a stunning theme page and a compelling Instagram bio
Use hashtags and engagement groups to boost your account growth
Implement affiliate marketing strategies without a large following
Discover effective monetization tactics like selling shoutouts and many more
Access exclusive interviews with industry experts like tai lopez, raould plickat and niklas pedde himself for insider insights
Get a step-by-step roadmap for building your theme page
Utilize essential tools to streamline your Instagram business operations

Requirements
the only thing you need is your phone to get started!

Description
Do you want to learn how you can grow and monetize Instagram Theme Pages without showing yourself and without having your own product and completely on auto-pilot?Then this course is for you!What Is A "Theme Page"?To put it simply, Instagram Theme Pages are pages that talk about a specific topic such as entrepreneurship, cooking tips, business, motivation or mindset. Theme Pages are extremely simple to set up and take surprisingly little time to manage - about 30 minutes to 1h per day if you're a beginner. Now does the idea of monetizing your page by posting pictures of quotes, watches, houses, or travel destinations sound good to you? Then keep reading... The cool thing about Instagram Theme Pages is that you can:Get started without any upfront investment...Run the page without showing yourself...monetize it without having your own product... Run it from anywhere in the world... Start JUST with your smartphone... And that you can completely AUTOMATE them...Have you ever wondered what it would be like...to be your own boss?to wake up whenever you want?to work from home?to generating income while traveling?All of this is possible with the power of instagram. And with this course, you'll get the complete training to make it happen.Section 1: The Right MindsetIn this section, you ll dive deep into the mindset needed to build and grow a successful Instagram theme page. You ll start by understanding why this foundation is crucial for long-term success. With insights from Tai Lopez and practical advice on overcoming procrastination, building powerful habits, and staying disciplined, you ll learn how to position yourself for success. By the end, you'll know how to transform daily routines and thought patterns to reach six figures and break through personal limitations.Section 2: Instagram MasterclassHere, you ll get the ultimate guide to mastering Instagram. From choosing the perfect niche for your theme page to crafting a killer bio and creating viral content, this section covers everything you need to grow your account. You ll learn how to optimize your Instagram for search, use engagement strategies, and even how to buy and flip Instagram pages. By the end, you ll have a complete content strategy and the tools to start monetizing your theme page through shoutouts and affiliate marketing.Section 3: The Theme Page RoadmapThis section offers a step-by-step roadmap to guide you through the entire process of building, growing, and monetizing your theme page. With a downloadable roadmap and video explanation, you ll have a clear, actionable path to follow to ensure nothing gets missed on your journey to Instagram success.Section 4: Instagram ToolboxIn this section, you ll get access to the tools and resources that will supercharge your Instagram theme page. From must-use business tools to personal hacks that help run both your life and your Instagram page efficiently, this is your toolkit for streamlined success.Section 5: 90% Done-For-You Business with Affiliate MarketingThis module is all about setting you up with a ready-to-go business. You ll learn how to leverage affiliate marketing, including setting up accounts. This section will show you how to accelerate your path to success by using affiliate strategies that can drive income without needing a massive following.Section 6: Monetization StrategiesMonetization is key, and in this section, you ll explore seven powerful strategies for turning your theme page into a revenue-generating machine. Whether through content creation, drop servicing, influencer campaigns, or managing accounts for others, you ll find the right path for you. Plus, you ll discover how to use affiliate marketing even without a following. By the end, you'll know exactly how to turn your Instagram page into a thriving business.Section 7: Exclusive MaterialGain access to exclusive behind-the-scenes content, including interviews with industry experts like Tai Lopez, Raoul Plickat and Niklas Pedde himself. You ll also hear insights from other successful entrepreneurs, giving you unique perspectives on how they built their empires and how you can apply their strategies to your own Instagram journey.Section 8: Consulting Club Mastermind RecordingsGet a front-row seat to the mastermind sessions with Tai Lopez, Raoul Plickat, Niklas Pedde, and other successful entrepreneurs. This section gives you access to high-level discussions, business insights, and talks that dive deep into strategies for scaling your business. These recordings will provide inspiration and practical tips to take your Instagram theme page to the next level.Get instant access to:20 hours of Instagram University 4.0Access to the community: connect with fellow course membersSupport from expert niklas himselfLifetime access to the course and all future updatesUdemy Satisfaction Guarantee: Udemy offers a 30-day, 100% money-back guarantee. If you're not satisfied with your purchase, you ll get a full refund instantly!Enroll in the course now and learn everything about how you can grow and monetize Instagram Theme Pages without showing yourself and without having your own product and completely on auto-pilot!We can t wait to welcome you to the first lesson of the Instagram University 4.0!Niklas Pedde & Marius Worch

Overview
Section 1: The right mindset

Lecture 1 Welcome & Why This Module is So Important

Lecture 2 17 Life-Changing Lessons Tai Lopez would give his Son - Interview

Lecture 3 2 Hour 1/1 Call Summary with Tai Lopez

Lecture 4 How To Prepare Yourself for Success

Lecture 5 How To Overcome Procrastination & Do the Boring Work

Lecture 6 The Power of Habits & How To Build Them

Lecture 7 How to go From Zero To 6 Figures

Lecture 8 How to get "unstuck"

Lecture 9 After Action Reviews

Lecture 10 My daily routine

Lecture 11 Your feedback is appreciated

Section 2: Instagram Masterclass

Lecture 12 Welcome To The Instagram Masterclass

Lecture 13 Overview Your Journey As A Theme Page Owner

Lecture 14 How To Choose The Right Niche For Your Theme Page

Lecture 15 Market Research & How To Do It

Lecture 16 How To Choose Your Instagram Username

Lecture 17 The Perfect Search Engine Optimized Instagram Name

Lecture 18 How To Create A Stunning Logo & Why It's So Important

Lecture 19 How To Craft The Perfect Bio For Your Instagram Theme Page

Lecture 20 How To Develop Your Content Strategy

Lecture 21 How To Find Viral Content

Lecture 22 How To Create Viral Instagram Content

Lecture 23 When And How To Post On Your Instagram Theme Page

Lecture 24 How To Write The Perfect Caption For Your Posts

Lecture 25 How To Use Hashtags To Grow Your Instagram Account

Lecture 26 How & When To Use Engagement Groups

Lecture 27 How To Buy An Instagram Theme Page

Lecture 28 How To Grow Your Instagram Account

Lecture 29 How To Make Money By Selling Shoutouts

Lecture 30 Extra: How To Sell Shoutouts (by my Shoutout Manager)

Lecture 31 What is Affiliate Marketing and how can you use it to monetize your ig page

Lecture 32 Content Creation Welcome Video

Lecture 33 Content Creation Feed Posts

Lecture 34 Google Lens Explanation

Lecture 35 Content Creation Real Life Example

Lecture 36 How To Edit Twitter Posts + How To Edit Videos

Section 3: The Theme Page Roadmap (Download + Video)

Lecture 37 The Theme Page Roadmap (Download + Video)

Section 4: Instagram Toolbox

Lecture 38 Valuable Content

Lecture 39 The Tools I Use To Run My Business & Life

Section 5: 90% Done 4 You Business with Affiliate Marketing

Lecture 40 Welcome + Affiliate Marketing Explained

Lecture 41 IG U 4.0 Affiliate Program + Account Setup

Lecture 42 The Shortcut To Success

Lecture 43 The Keys To Success

Lecture 44 Market Research

Lecture 45 My Feed Strategy For @money.focus

Lecture 46 Instagram Stories

Section 6: Monetization Strategies

Lecture 47 Welcome + Why This Module Is SO IMPORTANT

Lecture 48 Strategy #1: Content Creatio

Lecture 49 Strategy #2: Drop Servicing / Working with Freelancers

Lecture 50 Strategy #3: Influencer Campaign Management

Lecture 51 Strategy #4: Sell Shoutouts For A % On Other Pages

Lecture 52 Strategy #5: Instagram Account Management (+ The SMART Way)

Lecture 53 Strategy #6: Funnel Building

Lecture 54 Strategy #7: Affiliate Marketing (WITHOUT Having A Following)

Section 7: Exclusive Material

Lecture 55 Brand Analysis of Niklas Pedde

Lecture 56 How I cooperated with my mentor

Lecture 57 Interview With Tai Lopez Backstage In Dubai

Lecture 58 Interview With Lenny Banks

Lecture 59 Interview With Ramin Popal

Lecture 60 Interview With Raoul Plickat 1

Lecture 61 Interview With Raoul Plickat 2

Section 8: Consulting Club Mastermind Recordings

Lecture 62 DAY1: Tai Lopez & Niklas Pedde

Lecture 63 DAY1: Philip Johansen

Lecture 64 DAY1: Philp Johansen & Tai Lopez

Lecture 65 DAY2: Consulting Club with Danny & Max

Lecture 66 DAY2: Tai Lopez

Lecture 67 DAY2: Tai Lopez Part 2

Lecture 68 DAY2: Tai Lopez Part 3

Lecture 69 DAY2: Tai Lopez Part 4

Lecture 70 DAY3: Andy

Lecture 71 DAY3: Erdem Nazli

Lecture 72 DAY3: Matt Schuldt

Lecture 73 DAY3: Michael (Copecart CEO)

Lecture 74 DAY3: Consulting Club with Danny & Max

Section 9: Bonus Section

Lecture 75 Bonus Lecture

Beginners who are tired of the hamster wheel and want to make a living online using the power of Instagram



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The Complete Digital Marketing Guide - 26 Courses in 1
Last updated 9/2024
Created by Robin & Jesper
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + subtitle | Duration: 584 Lectures ( 72h 24m ) | Size: 74 GB



Digital Marketing, Social Media, ChatGPT, Prompt Engineering, Google Ads, Facebook, SEO, WordPress, Instagram, YouTube.



What you'll learn:

Build a Digital Marketing Strategy.
Master ChatGPT with Prompt Engineering.
Find Your Online Audience.
Create a Website in 24 Hours.
Drive Targeted Traffic.
Build an Email List.
Analyze Website Data.
Create Converting Google Ads.
Create Converting Facebook Ads.
Create a Content Strategy Plan.
Build a Community
Organic Facebook Marketing

Requirements:
No Knowledge Required.
A Computer with Internet Connection.
Willingness to Pay a Few Dollars for Website Hosting.

Description:
Congratulations, You Found It!

The Most Complete Course on Digital Marketing, with 26 Courses in 1!

Instead of buying 24 different Courses about Digital Marketing - This Course Will Cover All Your Digital Marketing Needs.

This is a 100% Practical Course - Get Ready for Hands-On Experience from the First Lecture!

Take A Look at These Top Rated Reviews...

This is a whole University degree, for such a little amount of money. - Livingstone Ayehangane

Buying this course was the most important decision i ever made in my career. - Mohamed Saeed

Robin and jesper are no doubt one of the best digital marketing experts and teachers out there, I love this course. - Shaheer Farrukh

The best course ever. You can always come back to any part of the course if you need to. Amazing updates and golden value. This is my go to bible for everything I do. Would be lost without it. - Rajaa Zaidi

Course Goals

Have a Complete Digital Marketing Resource

Grow Your Business Online

Get Hired as a Digital Marketing Expert

Work as a Digital Marketing Freelancer

Includes

DIGITAL MARKETING STRATEGY

Market Research

Set Up a Website

SEO (Search Engine Optimization)

Email Marketing

Google Analytics

DIGITAL MARKETING THEORY

ChatGPT Prompt Engineering

Branding

Content Marketing

Sales Psychology

Copywriting

Customer Service

DIGITAL MARKETING CHANNELS

Google Ads

YouTube Ads

Facebook Ads

Facebook eCommerce Ads

Facebook Marketing

Instagram Marketing

YouTube Marketing

Pinterest Marketing

LinkedIn Marketing

Quora Marketing

Twitter Marketing

Content Marketing Machine

DIGITAL MARKETING EXTRAS

Digital Marketing Freelancing

WordPress Masterclass

SEO Masterclass

- Lifetime Access to Future Updates

- Tools, Articles & Templates

- Quick & Helpful Support in the Q&A section

- Downloadable Certificate of Completion

- 30 Day Money Back Guarantee (No Questions Asked)

This course will require you to sign up to Bluehost to follow our Digital Marketing strategy step-by-step.

You will also need to sign up for ChatGPT which is completely free.

See You Inside The Complete Digital Marketing Guide!

Love

Robin & Jesper

Who this course is for:
Website Owners.
Business Owners.
Social Media Marketers.
Digital Marketers.
Newcomers.
Brand Owners.
Side Hustlers.
Freelancers.



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Encyclopedia of Military Hand-to-Hand Combat Self-Defense
Published 10/2024
Created by Sensei Abdul Haseeb Cheema
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 659 Lectures ( 36h 3m ) | Size: 39.2 GB



Encyclopedia of Military Hand-to-Hand Combat Self-Defense



What you'll learn:

hand to hand combat self defense
realistic close combat self defense
Martialarts self defense more then black belt
Martial arts Techniques

Requirements:
No experience required The Encyclopedia of Military Hand-to-Hand Combat Self-Defense course is recommended and beneficial for both people with experience in any style of martial arts and those without any martial arts experience. We begin our course with basic training, including exercises, kick training, punch training, breakfall techniques, throws, and submissions. If someone is a beginner with no martial arts experience, we teach them how to warm up, perform kicks, punches, breakfalls, throws, and submissions, as these techniques are essential for our self-defense training

Description:
Hi, I m Abdul Haseeb Cheema, creator of the Encyclopedia of Military Hand-to-Hand Combat and Self-Defense course. I ve been deeply involved in martial arts since 2008, and with 15 years of experience, I ve explored various martial arts styles to understand their differences and effectiveness.Throughout my journey, I ve realized that many people spend years of training in martial arts clubs and academies without understanding the difference between realistic and unrealistic techniques. My mission is to save people from wasting their time by providing a course focused on practical, real-world self-defense that truly works.After years of research in martial arts, I ve developed this comprehensive course to cover everything essential for learning effective self-defense. I ve poured my experience and knowledge into this program, ensuring that it offers realistic and applicable techniques.The real reason I created this Encyclopedia of Military Hand-to-Hand Combat course stems from a personal turning point in my life. During my time as a Doctor of Physiotherapy student, I got married and later opened the United Karate Academy to share my passion for martial arts with the people of my city. Unfortunately, my wife gave me an ultimatum to choose between our marriage and my martial arts career. Despite my efforts to keep my family together, we ended up getting divorced. This experience motivated me to reach beyond my local community and share my knowledge with people around the world through this course.I m dedicated to helping others avoid the mistakes I ve seen in the martial arts world and empower them with practical skills that can be used in real-life situations.1 I believe that this course can teach more self-defense than a person would learn in years of training at a martial arts club, making this course better than years of training in martial arts clubs2 This encyclopedia of military hand-to-hand combat self-defense course is designed for anyone who is willing to learn realistic self-defense. It aims to make a person capable of defending themselves, their family, or their loved ones in any life-threatening situation3 This course is like a valuable gift for the owners and instructors of martial arts clubs, academies, and dojos. With the help of this course, martial arts instructors can become more valuable to their students by teaching them new self-defense techniques4 The Encyclopedia of Military Hand-to-Hand Combat Self-Defense course is recommended and beneficial for both people with experience in any style of martial arts and those without any martial arts experience. We begin our course with basic training, including exercises, kick training, punch training, breakfall techniques, throws, and submissions. If someone is a beginner with no martial arts experience, we teach them how to warm up, perform kicks, punches, breakfalls, throws, and submissions, as these techniques are essential for our self-defense training5 The Encyclopedia of Military Hand-to-Hand Combat Self-Defense course includes 70 chapters, with each chapter containing 10 techniques. These techniques are demonstrated at slow speed with detailed explanations, as well as at normal and realistic combat speed6 The human body and life are the most valuable assets for everyone. Since we love ourselves, we should want to learn how to protect ourselves in any life-threatening situation. The Encyclopedia of Military Hand-to-Hand Combat Self-Defense course is based on realistic close-combat martial arts techniques, making a person capable of defending themselves in life-threatening situations

Who this course is for:
This encyclopedia of military hand-to-hand combat self-defense is for those who want to learn realistic self-defense skills.



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