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Crash Course Electronics and PCB Design

babymore87

MyBoerse.bz Pro Member
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Free Download Crash Course Electronics and PCB Design
Last updated 6/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 215.48 GB | Duration: 112h 0m
Learn Analog / Digital Electronics and PCB Design from the Ground up with Altium CircuitMaker and Labcenter Proteus

What you'll learn
Students will be able to analyze and construct basic analog and digital circuits. As well as design printed circuit boards, assemble and get them running.
Students will be able to leverage this knowledge to build and produce electronic products completely themselves.
Students will be able to use numerous CAD and design tools such as schematic entry, PCB layout and routing, circuit simulators, MATLAB, and more.
Students will learn how to use basic electronics lab equipment such as oscilloscopes, power supplies, signal generators, and more.
Students will learn hands on techniques such as circuit construction with solderless breadboards, wire wrapping, and soldering.
Requirements
A modern Windows PC (or VM) capable of running various CAD and design tools used in this course such as Altium CircuitMaker, Labcenter Proteus, Matlab, and more.
A High School or equivalent understanding of mathematics.
Since the course is about electronics, to get the full benefit of the course, you will need to follow along and build the circuits. Thus, access to breadboards, power supplies, tools, parts, etc.
A lot of patience! This is a university level course with many 1 hour lectures. There's a lot of material to cover, and we are here to learn this cold, inside and out!
Description
Crash Course Electronics was designed for one thing -- to take you from mystery to mastery in Electronics and PCB Design. This massive course was custom made for those interested in learning electronics from the ground up that wish to leverage that knowledge to build actual printed circuit boards (PCBs). There is no other course like this in existence that has the depth and breadth of Crash Course Electronics. The course starts with atomic physics and the electron, before you know it you are learning Ohm's Law, circuit analysis, AC, DC, complex impedance, RC and RL circuits, filters, amplifiers, transistors, FETs, analog and digital theory -- too much to list here!
But, unlike other courses that are highly technical and math based. Crash Course Electronics was designed to be taken as a journey with the instructor. Each lecture building on the last, each new concept like a new puzzle approached in many different ways. The most complex topics and mathematical concepts are distilled down into understandable lectures and we have a lot of fun doing it! I had to learn this stuff at one point and remember how hard it was, so I approach each lecture as if we are both learning for the first time and make no assumptions about what you know or don't know.
As we progress through the lectures, expect to see every circuit and idea worked out on the black board, virtually simulated (with Labcenter Proteus), and built by hand right in front of your eyes in high def, ultra clean video and audio. Not only will you learn all the theory and practical aspects of Electrical Engineering, but my 35+ years of experience with electronics will be downloaded to your brain with countless real-world tips and tricks that will take you from a hobbyist to a deep understanding of the subject matter.
Then when we have all the basic electronic theory under our belts, buckle in for something you have never seen -- we will build, not one, not two, but three complete products! We will talk about the design, the motivation, look up parts, background information, and then design the circuits together like colleagues, lay them out in Altium CircuitMaker, route them, verify and produce manufacturing files. If that wasn't enough, we will take those files and go out on internet and send them to a number of online manufactures and get them ready for production, all you have to do is hit SUBMIT!
Last, but not least -- the course is based on my college text book "Design Your Own Video Game Console" aka "The Black Art of Video Game Console Design" -- this 800+ page book is included free of charge (the PDF version) with the course. Although, we won't be talking about game consoles in this course, we will be using the text for its theory, electrical engineering and PCB design chapters.
Who this course is for
Anyone interested in learning electronics and/or printed circuit board design.
Programmers interested in learning about how the machines they code with actually work and the electronics inside them.
Electrical or Computer Engineering students that would like to see what the major is all about end to end as a head start in their degree.
Someone that is a hacker/hobbyist that has some experience with electronics, but wants to take it to the next level and obtain a much deeper understanding of electronics and circuit analysis/design.
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Crash Course Electronics And Pcb Design
Last updated 7/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 105.76 GB | Duration: 108h 55m​

What you'll learn
Students will be able to analyze and construct basic analog and digital circuits. As well as design printed circuit boards, assemble and get them running.
Students will be able to leverage this knowledge to build and produce electronic products completely themselves.
Students will be able to use numerous CAD and design tools such as schematic entry, PCB layout and routing, circuit simulators, MATLAB, and more.
Students will learn how to use basic electronics lab equipment such as oscilloscopes, power supplies, signal generators, and more.
Students will learn hands on techniques such as circuit construction with solderless breadboards, wire wrapping, and soldering.
Requirements
A modern Windows PC (or VM) capable of running various CAD and design tools used in this course such as Altium CircuitMaker, Labcenter Proteus, Matlab, and more.
A High School or equivalent understanding of mathematics.
Since the course is about electronics, to get the full benefit of the course, you will need to follow along and build the circuits. Thus, access to breadboards, power supplies, tools, parts, etc.
A lot of patience! This is a university level course with many 1 hour lectures. There's a lot of material to cover, and we are here to learn this cold, inside and out!
Description
Crash Course Electronics was designed for one thing - to take you from mystery to mastery in Electronics and PCB Design. This massive course was custom made for those interested in learning electronics from the ground up that wish to leverage that knowledge to build actual printed circuit boards (PCBs). There is no other course like this in existence that has the depth and breadth of Crash Course Electronics. The course starts with atomic physics and the electron, before you know it you are learning Ohm's Law, circuit analysis, AC, DC, complex impedance, RC and RL circuits, filters, amplifiers, transistors, FETs, analog and digital theory - too much to list here! But, unlike other courses that are highly technical and math based. Crash Course Electronics was designed to be taken as a journey with the instructor. Each lecture building on the last, each new concept like a new puzzle approached in many different ways. The most complex topics and mathematical concepts are distilled down into understandable lectures and we have a lot of fun doing it! I had to learn this stuff at one point and remember how hard it was, so I approach each lecture as if we are both learning for the first time and make no assumptions about what you know or don't know.
As we progress through the lectures, expect to see every circuit and idea worked out on the black board, virtually simulated (with Labcenter Proteus), and built by hand right in front of your eyes in high def, ultra clean video and audio. Not only will you learn all the theory and practical aspects of Electrical Engineering, but my 35+ years of experience with electronics will be downloaded to your brain with countless real-world tips and tricks that will take you from a hobbyist to a deep understanding of the subject matter.
Then when we have all the basic electronic theory under our belts, buckle in for something you have never seen - we will build, not one, not two, but three complete products! We will talk about the design, the motivation, look up parts, background information, and then design the circuits together like colleagues, lay them out in Altium CircuitMaker, route them, verify and produce manufacturing files. If that wasn't enough, we will take those files and go out on internet and send them to a number of online manufactures and get them ready for production, all you have to do is hit SUBMIT!
Last, but not least - the course is based on my college text book "Design Your Own Video Game Console" aka "The Black Art of Video Game Console Design" - this 800+ page book is included free of charge (the PDF version) with the course. Although, we won't be talking about game consoles in this course, we will be using the text for its theory, electrical engineering and PCB design chapters.

Overview

Section 1: The Starting Line

Lecture 1 Setup, Installation and Getting Things Ready to Roll

Section 2: Introduction to Electronics

Lecture 2 Course Overview

Lecture 3 Intro to Electronics and Meet the Parts

Lecture 4 Digital Concepts Primer, Units and Hands On

Lecture 5 Atomic Theory and other Spooky Phenomena

Lecture 6 Understanding Current and Voltage

Lecture 7 Understanding Current and Voltage - Part II

Lecture 8 Series and Parallel Batteries and Circuit Analysis Teaser

Lecture 9 Into the Abyss with AC/DC

Lecture 10 Ohm's Law and Just a "Bit" of Power

Lecture 11 Ohm's Law Deep Dive and Basic Circuit Analysis - Part I

Lecture 12 Ohm's Law Deep Dive and Basic Circuit Analysis - Part II

Lecture 13 Deciphering Resistor Color Codes and Meet the Capacitor

Lecture 14 Inductors: Be Afraid.Very Afraid

Lecture 15 Transformers - There's More to Inductors than Meets the Eye!

Lecture 16 Manipulating Current with Diodes

Lecture 17 "Manipulating Current with Diodes - Part II

Lecture 18 Manipulating Current with Diodes - Part III

Lecture 19 Switching States with Transistors

Lecture 20 Switching States with Transistors - Part II

Lecture 21 Switching States with Transistors - Part III

Lecture 22 Understanding the Alien Language of MOSFETS

Lecture 23 Understanding the Alien Language of MOSFETS - Part II

Lecture 24 Tools of the Trade

Lecture 25 Tools of the Trade - Part II

Lecture 26 Tools of the Trade - Part III

Section 3: Advanced Circuit Analysis Techniques and Tools

Lecture 27 Real DC Circuit Analysis

Lecture 28 Kirchhoff's Laws and a Dash of Common Sense

Lecture 29 Kirchhoff and Ohm vs. Basic Circuits

Lecture 30 Voltage Dividers Up Close and Personal

Lecture 31 Simulating Circuits with SPICE

Section 4: Electrical Engineering 101 - And Here Comes the Crash Course Part.Buckle Up!

Lecture 32 Game Plan for Section 4.0

Lecture 33 All About Mechanical Switches

Lecture 34 Fun and Games with POTentiometers

Lecture 35 Capacitors and AC Coupling

Lecture 36 Working with Series and Parallel Capacitor Networks

Lecture 37 Getting to Know RC Circuits

Lecture 38 Exploring the Dark Side with Inductors

Lecture 39 RC Circuit Review, Simulation with Matlab and Finally RL Derivations

Lecture 40 Understanding I and V in RC and RL Circuits with E.L.I. and I.C.E.

Lecture 41 Fire all Phasors - Reactance and the Math Behind Phasor Representations

Lecture 42 Easing into Complex Impedance with Phasor/Reactance Diagrams

Lecture 43 Imaginary Number Primer and Complex Phasors

Lecture 44 Putting Complex Impedance to Work with RC Analysis, Simulation, and Bench Model

Lecture 45 Phasor Analysis of an RL Voltage Divider Circuit

Lecture 46 Using RL Circuits and Impedance Analysis to Illustrate Low and High Pass Filters

Lecture 47 Bonus Round - Plugging AC Line Voltage in an RC Circuit

Lecture 48 Frequency Domain Analysis of a Low Pass Filter

Lecture 49 What's Up with Decibels and all this dB, dBm, and dBv Stuff?

Lecture 50 Hands on with Low Pass Filters and Frequency Response

Lecture 51 Going to the Bench with High Pass Filters

Lecture 52 The Dreaded Inductor - Round 1: Low Pass Filters

Lecture 53 The Dreaded Inductor - Round 2: High Pass Filters

Lecture 54 Building the Low/High Pass Filters

Lecture 55 Diodes Reviewed and Starter Applications

Lecture 56 Understanding Zener and Schottky Diodes plus Simple Voltage Regulators

Lecture 57 Half Wave and Full Wave Diode Experiments on the Bench

Lecture 58 Diode Experiments on the Bench - Part II

Lecture 59 Schottky Diode Experiments and Logic Gate Implementation

Lecture 60 Introduction to Voltage Regulators and Power Supply Design

Lecture 61 Power Supply Primer

Lecture 62 Building a 5V Power Supply.LM7805 Style

Lecture 63 Adding 3.3V to our Power Supply Design

Lecture 64 Taking our Power Supply Offline with a Transformer

Lecture 65 Wiring up the Transformer to our Power Supply

Lecture 66 Get the Noise Out! Introduction to Power Supply Filtering

Lecture 67 Circling Back to Transistors.A 15 Minute Refresher Course

Lecture 68 Introduction to Transistor Amplifier Circuits and Models

Lecture 69 Transistor Biasing, Current Amplifiers and Voltage Regulation

Lecture 70 Small Signal Transistor Amplifiers

Lecture 71 Common Emitter Amplifier Design

Lecture 72 Hard Core Analysis of the Common Emitter Amplifier

Lecture 73 Transistor Motor Driver Bench Experiment and Noise Reduction

Lecture 74 Current and Voltage Regulation Experiments

Lecture 75 Building a Practical Audio Voltage Amplifier

Lecture 76 Crossing the Threshold from Analog to Digital Electronics

Lecture 77 Retro TTL Build! - Inverter, AND, NAND, OR, NOR

Lecture 78 Temporal Manipulation and Clock Oscillators

Lecture 79 Timing Circuit Theory and Building Clocks with XTALs and Oscillators

Lecture 80 It's all about the 555 Baby!

Section 5: Introduction to Digital Logic Systems, Boolean Algebra, Timing Diagrams and TTL

Lecture 81 Boolean Algebra, Number Systems, and 100% Digital Electronics

Lecture 82 Boolean Algebra and DeMorgan's Laws

Lecture 83 Logic Families, Data Sheets, and Digital Signal Properties

Lecture 84 Slaying the Dragon with Timing Diagrams

Lecture 85 Integrated Circuit Packaging and a Walk Through History

Lecture 86 Binary Mathematics Primer and the Full Adder

Lecture 87 Mixing Logic Families and TTL/CMOS Interfacing Considerations

Lecture 88 Circuit Fabrication Technique Review

Section 6: Taking Digital to the Next Level with Small, Medium, and Large Scale Integration

Lecture 89 Getting to Know Basic Integrated Circuits: SSI, MSI, LSI, and VLSI

Lecture 90 Building Circuits with the 74LS138 3:8 Decoder

Lecture 91 Intro to LED Display Drivers and the 74LS47

Lecture 92 Wiring up the 74LS47 on the Bench

Lecture 93 Switching Things up with Multiplexers

Lecture 94 Multiplexing Analog Signals on the Bench with the 4051

Lecture 95 Understanding Shift Registers and their Applications

Lecture 96 Shift Registers, Cylons and Knight Rider.Seriously

Lecture 97 Building the Scrolling LED Effect on the Bench

Lecture 98 Interfacing and Bus Design with Buffers, Drivers and Transceivers

Lecture 99 Introduction to Math Chips: First up.the Comparator

Lecture 100 Getting to Know the 74LS83 Full Adder

Lecture 101 Arithmetic Logic Units (ALUs). The Building Blocks of Modern CPUs

Lecture 102 Digging Deeper into TTL ALUs and their Architectures

Lecture 103 Building a Calculator on the Bench

Lecture 104 Flip Flops and Counters Redux

Lecture 105 Sequential Logic, State Machines and K-Maps

Lecture 106 Counter Design with Advanced Simulation

Section 7: Printed Circuit Board Design and Technology with CircuitMaker

Lecture 107 PCB Basics and Installing CircuitMaker

Lecture 108 PCB Design End to End for Beginners

Lecture 109 Hands on PCB Teardowns

Section 8: Graduating to Design Engineer: CircuitMaker Fundamentals and Real-World Projects

Lecture 110 CircuitMaker Fundamentals: Forking Projects and Basic Navigation

Lecture 111 CircuitMaker Fundamentals: Magic Wand Schematic/PCB Overview

Lecture 112 CircuitMaker Fundamentals: Magic Wand.Power Supply Design

Lecture 113 CircuitMaker Fundamentals: Magic Wand 555 Timer Design & Parts Selection Process

Lecture 114 CircuitMaker Fundamentals: Magic Wand Counter and Decoder Logic

Lecture 115 CircuitMaker Fundamentals: Finishing the LED Connections and Starting PCB Layout

Lecture 116 CircuitMaker PCB Layout: Magic Wand Part I

Lecture 117 CircuitMaker PCB Layout: Magic Wand Part II

Lecture 118 CircuitMaker PCB Layout: Magic Wand Part III

Lecture 119 CircuitMaker PCB Layout: Magic Wand Part IV

Lecture 120 CircuitMaker PCB Layout: Magic Wand - That's a Wrap!

Lecture 121 CircuitMaker: Intermediate Design The 555 Organator Design/Music Theory Overview

Lecture 122 CircuitMaker: Intermediate Design The 555 Organator Power Supply Design

Lecture 123 CircuitMaker: Intermediate Design The 555 Organator Sound Generation and Amp

Lecture 124 CircuitMaker: Intermediate Design The 555 Organator PCB Layout Part I

Lecture 125 CircuitMaker: Intermediate Design The 555 Organator PCB Layout Part II

Lecture 126 CircuitMaker: Intermediate Design The 555 Organator PCB Layout Wrap Up

Lecture 127 CircuitMaker: Advanced Design The Inspiration behind the SimonDuino

Lecture 128 CircuitMaker: Advanced Design The SimonDuino's Processing and Power Supply

Lecture 129 CircuitMaker: Advanced Design SimonDuino's USB and Serial Port

Lecture 130 CircuitMaker: Advanced Design SimonDuino's Indicator LEDs

Lecture 131 CircuitMaker: Advanced Design SimonDuino's Input Buttons and Sound

Lecture 132 CircuitMaker: Advanced Design SimonDuino Wrap Up

Lecture 133 Generating Gerber Files with CircuitMaker Part I

Lecture 134 Generating Gerber Files with CircuitMaker Part II

Section 9: Crash Course Bonus Lectures

Lecture 135 May the FSR Force Be with You.

Lecture 136 The RAPTOR PSX - Solderless Breadboard Power Supply

Lecture 137 Halloween Bonus Lecture: "H-Bridges and Things that go Bump in the Night"

Lecture 138 Arduino/ESP32 Hardware and Software Primer

Lecture 139 Xtreme Shopping Guide - Finding Parts without Breaking the Bank

Lecture 140 RGB Hack and Schematic Analysis of a CRT

Lecture 141 Designing an Audio Amplifier in Real-Time (the Beat Box Amp)

Lecture 142 555 Timer Redux

Lecture 143 Ground Here, Ground There, Ground Everywhere!

Lecture 144 GPIO Expansion Breakout Board Mini-Course Seminar!

Lecture 145 DC Load Testing Made Simple

Lecture 146 Programmable Logic Primer with the PSOC 6

Lecture 147 Get Your Conductive Ink On!

Lecture 148 Practical Power Supply Primer

Lecture 149 PIR Sensors for the Undead

Lecture 150 How to Hack Your Way into an Embedded Engineering Job

Lecture 151 Design and Build of a Motorized Paper Airplane - Part I

Lecture 152 TinkerCAD - In a Nutshell

Lecture 153 CircuitMaker 2.0 Cheat Sheet

Lecture 154 OpAmps for the Masses

Lecture 155 Shopping for Equipment without Being a Grinch

Lecture 156 Yet Another Arduino Simulator - Wokwi

Lecture 157 CircuitMaker 2.2.x Project Copy Bug and Workaround

Anyone interested in learning electronics and/or printed circuit board design.,Programmers interested in learning about how the machines they code with actually work and the electronics inside them.,Electrical or Computer Engineering students that would like to see what the major is all about end to end as a head start in their degree.,Someone that is a hacker/hobbyist that has some experience with electronics, but wants to take it to the next level and obtain a much deeper understanding of electronics and circuit analysis/design.

 
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