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AMP Year One - Pen & Paper Rollenspiel
The year is 2015 and the world is getting its first taste of super-powered individuals making their presence known all around the globe. Danger and conspiracy lurk around every corner, be it from government agencies looking for the secret to these power or other AMPs looking to battle in a show of supremacy.
AMP: Year One is an RPG that puts this first year under a microscope, presented as a timeline of events that escalate to its boiling point. Players become AMPs (people with Accelerated Mutant Potential), as is their birthright, but dealing with their power isn’t always what it’s cracked up to be.
Genre: Pen & Paper RPG
Language: Englisch
Hoster: Uploaded
Password: No Password
Last Update: 11.12.2016
----------------- Complete Collection -----------------
All files listed below in a single download-container:
Size: 107 MB | Files: 9 (RAR)
----------------- Corebooks -----------------
Core Rulebook
Powered by the new DGS-Combo system, every roll of the die is packed with excitement. Players can use the easy-to-learn rules to create their own AMP and pick from over 50 unique powers or choose one of more than 20 pregenerated AMPs and jump right into the action.
Format: PDF | Size: 27 MB | Files: 1 Part (RAR) |
----------------- Supplements -----------------
AMP - Year Two
The year of fear has begun! Continuing the story into the year 2016, AMP: Year Two is the latest sourcebook for the AMP: Year One RPG. Not only does this book expand the world timeline, but provide full details on how AMPs have begun to affect the rest of the world. AMP: Year Two introduces 4 brand new Affiliations for characters to join, 1 additional powers for each Strain (like Horror for Mindbenders or Immortality for Bulks), and one awesome universal power, Gadgeteering, available for both AMPs and Saps.
Format: PDF | Size: 28 MB | Files: 1 Part (RAR) |
AMP Year Two Affiliation Guide - Hounds
The Hounds, otherwise known as TRAC Elite, is the secret program organized by the US government to detain and control hostile AMPs and force them to do "good" in the world. In the process, some have gone on to great public notoriety, while others are forgotten entirely, lost to a machine that eats up the undesirables. Affiliation Guide: Hounds takes you deep into this group, revealing its shadowy corner of the world. Who knows? This information might save your life one day.
Format: PDF | Size: 4 MB | Files: 1 Part (RAR) |
AMP Year Two Affiliation Guide - Seekers of Enlightenment
Founded by Doctor Luminous, the Seekers of Enlightenment have been the organization who has tried its best to help AMPs and Saps get along. Of course, they are also entangled in a myriad of conspriacies and secret initiatives while at the same time saving several AMPs from the government or even from themselves. Still, many flock to their group as a way to "do the right thing." They accept everyone, but are you up for the job of being a seeker?
Format: PDF | Size: 3 MB | Files: 1 Part (RAR) |
AMP Year Two Affiliation Guide - TRAC
The Federal Tactical Response and Containment Agency (or TRAC) is humanity’s defense force against hostile AMPs. They police neighborhoods and keep everyone safe, also ushering law-abiding AMPs to registration offices safely if needed. They also take down city-destroying AMPs before they hurt too many people. Are you up for the job? Read this Affiliation Guide for TRAC and learn all of the agencies secrets.
Format: PDF | Size: 3 MB | Files: 1 Part (RAR) |
AMP Year Two Affiliation Guide - Typhoon
From the beginning of the AMP phenomenon, the elusive Matriarch and her organization, Typhoon, have ruled the criminal underground with an iron fist. While most know about the contractors and gangs who rule the streets in the name of Typhoon, few know about the true inner workings of the group. Affiliation Guide: Typhoon sheds light on what has been so carefully hidden.
Format: PDF | Size: 4 MB | Files: 1 Part (RAR) |
AMP Year Two Affiliation Guide - United Human Front
Everyone thinks about the United Human Front (UHF) as some sort of domestic terrorist organization hell-bent on killing AMPs. The truth, however, is much more difficult. While there are outliers in the mix, the vast majority of UHF members are simple folk who want to make sure their world is not taken from them. The UHF will stop at nothing to keep humanity as the dominant species on Earth... even going so far as generic tampering.
Format: PDF | Size: 3 MB | Files: 1 Part (RAR) |
AMP - Year Three
The War of 2017 has begun, and brings many things to the AMP universe... Heroes... Loss... even Rebirth. See what happens in the next year of people with powers changing the landscape of what it means to be human.
Format: PDF | Size: 21 MB | Files: 1 Part (RAR) |
----------------- Adventures -----------------
AMP Adventures
Discover the secrets and excitement waiting for you in AMP: Year One. Each adventure (7 in all) highlights the unique aspects that make up both the game’s deep setting and awesome mechanics.
Format: PDF | Size: 14 MB | Files: 1 Part (RAR) |
The year is 2015 and the world is getting its first taste of super-powered individuals making their presence known all around the globe. Danger and conspiracy lurk around every corner, be it from government agencies looking for the secret to these power or other AMPs looking to battle in a show of supremacy.
AMP: Year One is an RPG that puts this first year under a microscope, presented as a timeline of events that escalate to its boiling point. Players become AMPs (people with Accelerated Mutant Potential), as is their birthright, but dealing with their power isn’t always what it’s cracked up to be.
Genre: Pen & Paper RPG
Language: Englisch
Hoster: Uploaded
Password: No Password
Last Update: 11.12.2016
----------------- Complete Collection -----------------
All files listed below in a single download-container:
Size: 107 MB | Files: 9 (RAR)
----------------- Corebooks -----------------
Core Rulebook
Powered by the new DGS-Combo system, every roll of the die is packed with excitement. Players can use the easy-to-learn rules to create their own AMP and pick from over 50 unique powers or choose one of more than 20 pregenerated AMPs and jump right into the action.
Format: PDF | Size: 27 MB | Files: 1 Part (RAR) |
----------------- Supplements -----------------
AMP - Year Two
The year of fear has begun! Continuing the story into the year 2016, AMP: Year Two is the latest sourcebook for the AMP: Year One RPG. Not only does this book expand the world timeline, but provide full details on how AMPs have begun to affect the rest of the world. AMP: Year Two introduces 4 brand new Affiliations for characters to join, 1 additional powers for each Strain (like Horror for Mindbenders or Immortality for Bulks), and one awesome universal power, Gadgeteering, available for both AMPs and Saps.
Format: PDF | Size: 28 MB | Files: 1 Part (RAR) |
AMP Year Two Affiliation Guide - Hounds
The Hounds, otherwise known as TRAC Elite, is the secret program organized by the US government to detain and control hostile AMPs and force them to do "good" in the world. In the process, some have gone on to great public notoriety, while others are forgotten entirely, lost to a machine that eats up the undesirables. Affiliation Guide: Hounds takes you deep into this group, revealing its shadowy corner of the world. Who knows? This information might save your life one day.
Format: PDF | Size: 4 MB | Files: 1 Part (RAR) |
AMP Year Two Affiliation Guide - Seekers of Enlightenment
Founded by Doctor Luminous, the Seekers of Enlightenment have been the organization who has tried its best to help AMPs and Saps get along. Of course, they are also entangled in a myriad of conspriacies and secret initiatives while at the same time saving several AMPs from the government or even from themselves. Still, many flock to their group as a way to "do the right thing." They accept everyone, but are you up for the job of being a seeker?
Format: PDF | Size: 3 MB | Files: 1 Part (RAR) |
AMP Year Two Affiliation Guide - TRAC
The Federal Tactical Response and Containment Agency (or TRAC) is humanity’s defense force against hostile AMPs. They police neighborhoods and keep everyone safe, also ushering law-abiding AMPs to registration offices safely if needed. They also take down city-destroying AMPs before they hurt too many people. Are you up for the job? Read this Affiliation Guide for TRAC and learn all of the agencies secrets.
Format: PDF | Size: 3 MB | Files: 1 Part (RAR) |
AMP Year Two Affiliation Guide - Typhoon
From the beginning of the AMP phenomenon, the elusive Matriarch and her organization, Typhoon, have ruled the criminal underground with an iron fist. While most know about the contractors and gangs who rule the streets in the name of Typhoon, few know about the true inner workings of the group. Affiliation Guide: Typhoon sheds light on what has been so carefully hidden.
Format: PDF | Size: 4 MB | Files: 1 Part (RAR) |
AMP Year Two Affiliation Guide - United Human Front
Everyone thinks about the United Human Front (UHF) as some sort of domestic terrorist organization hell-bent on killing AMPs. The truth, however, is much more difficult. While there are outliers in the mix, the vast majority of UHF members are simple folk who want to make sure their world is not taken from them. The UHF will stop at nothing to keep humanity as the dominant species on Earth... even going so far as generic tampering.
Format: PDF | Size: 3 MB | Files: 1 Part (RAR) |
AMP - Year Three
The War of 2017 has begun, and brings many things to the AMP universe... Heroes... Loss... even Rebirth. See what happens in the next year of people with powers changing the landscape of what it means to be human.
Format: PDF | Size: 21 MB | Files: 1 Part (RAR) |
----------------- Adventures -----------------
AMP Adventures
Discover the secrets and excitement waiting for you in AMP: Year One. Each adventure (7 in all) highlights the unique aspects that make up both the game’s deep setting and awesome mechanics.
Format: PDF | Size: 14 MB | Files: 1 Part (RAR) |
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