• Regeln für den Video-Bereich:

    In den Börsenbereich gehören nur Angebote die bereits den Allgemeinen Regeln entsprechen.

    Einteilung

    - Folgende Formate gehören in die angegeben Bereiche:
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    Aufbau des Angebots und Threadtitel

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    Beispiel: The Dark Knight 2008 DTS DL BDRip x264 - iND
    Beispiel: The Dark Knight 2008 AC3 DL BDRip XviD - iND
    Beispiel: The Dark Knight German 2008 AC3 720p BluRay x264 iND
    Beispiel: The Dark Knight 2008 DTS DL 1080p BluRay x264 iND
    Beispiel: Die Simpsons S01 German AC3 DVDRip XviD iND
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    Ausnahmen hiervon können in den Bereichen geregelt sein.

    Die Beiträge sollen wie folgt aufgebaut werden:
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    kurze Inhaltsbeschreibung
    Format, Größe, Dauer sind gut lesbar für Downloader außerhalb des Spoilers zu vermerken
    Nfo sind immer Anzugeben und selbige immer im Spoiler in Textform.
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    Untertitel (sofern vorhanden)
    Hosterangabe in Textform außerhalb eines Spoiler mit allen enthaltenen Hostern.
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    Alle benötigten Passwörter sind, sofern vorhanden, in Textform im Angebot anzugeben.
    Spoiler im Spoiler mit Kommentaren :"Schon Bedankt?" sind unerwünscht.


    Releases

    - Sind Retail-Release verfügbar, sind alle anderen Variationen untersagt. Ausnahmen: Alle deutschen Retail-Release sind CUT, in diesem Fall sind dubbed UNCUT-Release zulässig.
    - Im Serien-Bereich gilt speziell: Wenn ein Retail vor Abschluss einer laufenden Staffel erscheint, darf diese Staffel noch zu Ende gebracht werden.62
    - Gleiche Releases sind unbedingt zusammenzufassen. Das bedeutet, es ist zwingend erforderlich, vor dem Erstellen eines Themas per Suchfunktion zu überprüfen, ob bereits ein Beitrag mit demselben Release besteht. Ist dies der Fall, ist der bereits vorhandene Beitrag zu verwenden.
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    Verbote

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  • Bitte registriere dich zunächst um Beiträge zu verfassen und externe Links aufzurufen.




Englische Tutorials

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Java SE 8 New Features
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2.5 Hours | Lec: 22 | 294 MB
Genre: eLearning | Language: English
Learn about Project Lambda, Collections with Streams, new Date and Time API, and miscellaneous new features.​

This Java SE 8 New Features training delves into the major changes and enhancements in Oracle Java SE 8.

Take a tour of the new features in Java SE 8, the platform designed to support faster and easier Java development. Learn about Project Lambda, a new syntax to support lambda expressions in Java code; the new Stream API for processing collections and managing parallel processing; the DateTime API for representing, managing and calculating date and time values; and Nashorn, a new engine to better support the use of JavaScript code with the Java Virtual Machine. This course also covers some lesser-known features such as new methods for joining strings into lists.

Topics include:

Install Java SE 8
Working with lambda expressions and method references
Traversing collections with streams
Calculating timespans with the new DateTime API
Running JavaScript from Java with Nashorn
Miscellaneous new features



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Lynda - Linux: Files and Permissions
Size: 189 MB | Duration: 1h 49m | Video: AVC (.mp4) 1280x800 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
When it comes to managing Linux servers securely, permissions and access control are crucial.​

When it comes to managing Linux servers securely, permissions and access control are crucial. In this course, follow computer science instructor and Linux enthusiast Grant McWilliams as he explains how to manage files and directories, create links, and set permissions in CentOS 7. Grant goes into Linux file types, shows how to manipulate files, and explains how to maintain access control to files through the standard Unix permission system and Access Control Lists. He covers how to grant or revoke access to files and directories for users and groups, as well as how to set up special file bits for privilege escalation and special directory bits for owner group inheritance.


* Getting file attributes and extended attributes
* Creating and copying files and directories
* Moving and renaming files and directories
* Creating links to files and directories
* Reviewing standard Linux permissions
* Setting permissions using numeric method and symbolic method
* Reading and setting ACLs
* Managing default ACLs




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iOS Application Security
.MP4/.M4V, AVC, 1000 kbps, 1280x1024/676x540 | English, AAC, 240 kbps, 2 Ch | 7.8 hours | 5.07 GB
Instructor: Vivek Ramachandran

The SecurityTube iOS Security Expert (SISE) is an online course and certification which focuses on the iOS platform and application security. This course is ideal for pentesters, researchers and the casual iOS enthusiast who would like to dive deep and understand how to analyze and systematically audit applications on this platform using a variety of bleeding edge tools and techniques.

A non-exhaustive list of topics to be taught includes:

Module 1: Introduction to iOS Security
Module 2: Creating an Application Pentest Platform
Module 3: Advanced Application Runtime Analysis
Module 4: Exploiting iOS Applications
Module 5: iOS Forensics and Data Recovery
Module 6: iOS Malware and Backdoors
Module 7: Further Study and Roadmap
Module 8: Exam Pattern and Mock Exam


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Lightroom Mobile First Look with Chris Orwig
English | .MP4 | Audio: aac, 44100 Hz, mono | Video: h264, yuv420p, 1280x800, 15.00 fps(r) | 167 MB
Genre: E-learning

Join author and photographer Chris Orwig as he gives us a brief overview of this brand-new application from Adobe, Lightroom for Mobile, which puts the best features of Lightroom in the palm of your hand. Chris gives us a tour of the capabilities and features of this new type of tool, which will empower photographers to edit and manage their photo libraries on the go.


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Starting with React.js
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours 45M | 5.27 GB
Genre: eLearning | Language: English

Any IT professional or hobbyist anticipating a solid understanding of how React works in web and mobile solutions needs to go through this course. Anyone desiring to learn how React and Flux solutions are designed, administered, and developed needs the knowldege and practice presented in this course. This not only includes web, mobile, and service application developers, but also architects, UI designers, testers, and administrators. This course provides a solid understanding of how to get React projects up and running.




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Lynda - SOLIDWORKS: Visualize
Size: 2.51 GB | Duration: 1h 10m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
SOLIDWORKS Visualize has the distinction of being both extremely powerful and easy to use, boasting tools that can help both engineers and nontechnical content creators leverage 3D CAD data to create compelling, photorealistic content.​

SOLIDWORKS Visualize has the distinction of being both extremely powerful and easy to use, boasting tools that can help both engineers and nontechnical content creators leverage 3D CAD data to create compelling, photorealistic content. In this course, get up to speed with SOLIDWORKS Visualize, and discover how to use this powerful software to build striking renderings of your designs. Instructor Gabriel Corbett explains how to navigate SOLIDWORKS Visualize, import parts and assemblies into the workspace, apply materials, add cameras, create advanced animations, and more.


* Navigating SOLIDWORKS Visualize
* Using selection tools
* Applying materials
* Adding a scene, a backplate, and lighting
* Rendering from multiple cameras
* Adding configurations
* Removing the background
* Rendering an animation




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Tutsplus - Vector Web Graphics in Photoshop
MP4 | AVC 1232kbps | English | 1280x720 | 30fps | 2h 55mins | AAC stereo 226kbps | 1.7 GB
Genre: Video Training
Adobe hasn't tried to put Illustrator inside of Photoshop, but the addition of better vector tools makes creating and editing graphic elements easier and quicker. So in this course, Craig Campbell will bring you up to speed with how vectors are used within Photoshop.​

Adobe hasn't tried to put Illustrator inside of Photoshop, but the addition of better vector tools makes creating and editing graphic elements easier and quicker. So in this course, Craig Campbell will bring you up to speed with how vectors are used within Photoshop.

Content:
Welcome 12m 52s
Introduction 1m 44s
Photoshop Vector Basics 11m 8s

Vector Icons 1h 30m 32s
Creating a Home Icon 9m 58s
Adding a Roof 8m 52s
User Icon 9m 2s
Search Icon 7m 6s
Settings Icon 8m 22s
Email Icon 10m 34s
Computer Icon 9m 34s
Shopping Cart Icon 12m 48s
Organizing Icons 14m 16s

Buttons 39m 54s
Flat Buttons 9m 52s
Shiny Buttons 12m 18s
Download Button 7m 30s
Adding a Ribbon 10m 14s

Vintage Badge 28m 22s
Creating a Vector Badge 6m 52s
Adding Detail 6m 24s
Adding a Ribbon 9m 22s
Coloring Your Badge 5m 44s

Conclusion 2m 2s
Final Thoughts 2m 2s


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Python Epiphanies : Exploring Fundamental Concepts
English | Duration: 2h 30m | .FLV | h264, yuv420p, 1920x1080, 29.97 fps(r) | aac, 44100 Hz, stereo | 2.11 GB
Genre: E-learning

However, many intermediate Python developers aren't achieving their full potential with the language because of features and concepts they don't know, or that they partly know but find confusing because their understanding isn't quite right.
This video tutorial will help you by:
Clarifying exactly how names work. Names are one of features of Python most often poorly understood, especially for developers who think in terms of variables as containers for values.
Explaining namespaces and going into detail on all the language features that change them from assignment and del to function and class definitions. You'll then learn potentially confusing aspects of Python that, once you correctly understand names and namespaces, are no longer confusing.
Demonstrating several powerful features in Python that are often lacking in other language, such as generators and first class objects, in order to help you imagine more Pythonic solutions to problems.
Topics include:

The details of object creation and naming
Namespace changing features including assignment, del, import, function definition, class definition, and decorators
Disassembling CPython bytecode to understand some Python features
Iterables, iterators, and the iterator protocol
How to use generators to make your code easier to read and understand
Monkey patching classes, creating classes dynamically, and how bound methods work
Using special methods in classes
Several ways other than classes to bind data with functions
Python 3 features such as tuple assignment with extended iterable unpacking and keyword-only function arguments




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Informit - Algorithms 24 part Lecture Series
MP4 | AVC 522kbps | English | 1280x720 | 29.97ps | 24 parts | AAC stereo 64kbps | 7.31 GB
Genre: Video Training
This collection of video lectures provides a comprehensive exploration of fundamental data types, algorithms, and data structures, with an emphasis on applications and scientific performance analysis of Java implementations. The instructors offer readings related to these lectures that you can find in Algorithms, Fourth Edition, the leading textbook on algorithms today. These lectures provide another perspective on the material presented in the book and generally cover the material in the same order, though some book topics have been combined, rearranged, or omitted in the lectures.​

This collection of video lectures provides a comprehensive exploration of fundamental data types, algorithms, and data structures, with an emphasis on applications and scientific performance analysis of Java implementations. The instructors offer readings related to these lectures that you can find in Algorithms, Fourth Edition, the leading textbook on algorithms today. These lectures provide another perspective on the material presented in the book and generally cover the material in the same order, though some book topics have been combined, rearranged, or omitted in the lectures.

You also can find related resources on the instructors' web site, including the following:

Full Java implementations
Test data
Exercises and answers
Dynamic visualizations
Lecture slides
Programming assignments with checklists
Other links to related material

What You Will Learn

These videos survey the most important computer algorithms in use today. The algorithms described in these lectures represent a body of knowledge developed of the last 50 years that has become indispensable. These lectures present:

Implementations of useful algorithms
Detailed information on performance characteristics
Examples of clients and applications
The early lectures cover our fundamental approach to studying algorithms, including data types for stacks, queues, and other low-level abstractions. Then we cover these major topics:

Sorting algorithms, highlighting the classic Quicksort and Mergesort algorithms.
Searching algorithms, including search methods based on balanced search trees and hashing.
String-processing algorithms, from tries and substring search to regular expression search and data compression.
Graph algorithms, starting with graph search, shortest paths, and minimum spanning trees, and working up to maximum flow/minimum cut and applications.
Reductions, linear programming, and intractability.

Table of Contents:

Lecture 1: Union-Find. We illustrate our basic approach to developing and analyzing algorithms by considering the dynamic connectivity problem. We introduce the union-find data type and consider several implementations (quick find, quick union, weighted quick union, and weighted quick union with path compression). Finally, we apply the union-find data type to the percolation problem from physical chemistry.

Lecture 2: Analysis of Algorithms. The basis of our approach for analyzing the performance of algorithms is the scientific method. We begin by performing computational experiments to measure the running times of our programs. We use these measurements to develop hypotheses about performance. Next, we create mathematical models to explain their behavior. Finally, we consider analyzing the memory usage of our Java programs.

Lecture 3: Stacks and Queues. We consider two fundamental data types for storing collections of objects: the stack and the queue. We implement each using either a singly-linked list or a resizing array. We introduce two advanced Java features-generics and iterators-that simplify client code. Finally, we consider various applications of stacks and queues ranging from parsing arithmetic expressions to simulating queueing systems.

Lecture 4: Elementary Sorts. We introduce the sorting problem and Java's Comparable interface. We study two elementary sorting methods (selection sort andinsertion sort) and a variation of one of them (shellsort). We also consider two algorithms for uniformly shuffling an array. We conclude with an application of sorting to computing the convex hull via the Graham scan algorithm.

Lecture 5: Mergesort. We study the mergesort algorithm and show that it guarantees to sort any array of N items with at most NlgN compares. We also consider a nonrecursive, bottom-up version. We prove that any compare-based sorting algorithm must make at least ∼NlgN compares in the worst case. We discuss using different orderings for the objects that we are sorting and the related concept of stability.

Lecture 6: Quicksort. We introduce and implement the randomized quicksort algorithm and analyze its performance. We also consider randomized quickselect, a quicksort variant which finds the kth smallest item in linear time. Finally, consider 3-way quicksort, a variant of quicksort that works especially well in the presence of duplicate keys.

Lecture 7: Priority Queues. We introduce the priority queue data type and an efficient implementation using the binary heap data structure. This implementation also leads to an efficient sorting algorithm known as heapsort. We conclude with an applications of priority queues where we simulate the motion of N particles subject to the laws of elastic collision.

Lecture 8: Elementary Symbol Tables. We define an API for symbol tables (also known as associative arrays) and describe two elementary implementations using a sorted array (binary search) and an unordered list (sequential search). When the keys are Comparable, we define an extended API that includes the additional methods min, max floor, ceiling, rank, and select. To develop an efficient implementation of this API, we study the binary search tree data structure and analyze its performance

Lecture 9: Balanced Search Trees. In this lecture, our goal is to develop a symbol table with guaranteed logarithmic performance for search and insert (and many other operations). We begin with 2-3 trees, which are easy to analyze but hard to implement. Next, we consider red-black binary search trees, which we view as a novel way to implement 2-3 trees as binary search trees. Finally, we introduce B-trees, a generalization of 2-3 trees that are widely used to implement file systems.

Lecture 10: Geometric Applications of BSTs. We start with 1d and 2d range searching, where the goal is to find all points in a given 1d or 2d interval. To accomplish this, we consider kd-trees, a natural generalization of BSTs when the keys are points in the plane (or higher dimensions). We also consider intersection problems, where the goal is to find all intersections among a set of line segments or rectangles.

Lecture 11: Hash Tables. We begin by describing the desirable properties of hash functions and how to implement them in Java, including a fundamental tenet known as the uniform hashing assumption that underlies the potential success of a hashing application. Then, we consider two strategies for implementing hash tables-separate chaining and linear probing. Both strategies yield constant-time performance for search and insert under the uniform hashing assumption. We conclude with applications of symbol tables including sets, dictionary clients, indexing clients, and sparse vectors.

Lecture 12: Undirected Graphs. We define an undirected graph API and consider the adjacency-matrix and adjacency-lists representations. We introduce two classic algorithms for searching a graph-depth-first search and breadth-first search. We also consider the problem of computing connected components and conclude with related problems and applications.

Lecture 13: Directed Graphs. In this lecture we study directed graphs. We begin with depth-first search and breadth-first search in digraphs and describe applications ranging from garbage collection to web crawling. Next, we introduce a depth-first search based algorithm for computing the topological order of an acyclic digraph. Finally, we implement the Kosaraju-Sharir algorithm for computing the strong components of a digraph.

Lecture 14: Minimum Spanning Trees. In this lecture we study the minimum spanning tree problem. We begin by considering a generic greedy algorithm for the problem. Next, we consider and implement two classic algorithms for the problem-Kruskal's algorithm and Prim's algorithm. We conclude with some applications and open problems.

Lecture 15: Shortest Paths. In this lecture we study shortest-paths problems. We begin by analyzing some basic properties of shortest paths and a generic algorithm for the problem. We introduce and analyze Dijkstra's algorithm for shortest-paths problems with nonnegative weights. Next, we consider an even faster algorithm for DAGs, which works even if the weights are negative. We conclude with the Bellman-Ford-Moore algorithm for edge-weighted digraphs with no negative cycles. We also consider applications ranging from content-aware fill to arbitrage.

Lecture 16: Maximum Flow and Minimum Cut. In this lecture we introduce the maximum flow and minimum cut problems. We begin with the Ford-Fulkerson algorithm. To analyze its correctness, we establish the maxflow-mincut theorem. Next, we consider an efficient implementation of the Ford-Fulkerson algorithm, using the shortest augmenting path rule. Finally, we consider applications, including bipartite matching and baseball elimination.

Lecture 17: Radix Sorts. In this lecture we consider specialized sorting algorithms for strings and related objects.

We begin with a subroutine to sort integers in a small range. We then consider two classic radix sorting algorithms-LSD and MSD radix sorts. Next, we consider an especially efficient variant, which is a hybrid of MSD radix sort and quicksort known as 3-way radix quicksort. We conclude with suffix sorting and related applications.

Lecture 18: Tries. In this lecture we consider specialized algorithms for symbol tables with string keys. Our goal is a data structure that is as fast as hashing and even more flexible than binary search trees. We begin with multiway tries; next we consider ternary search tries. Finally, we consider character-based operations, including prefix match and longest prefix, and related applications.

Lecture 19: Substring Search. In this lecture we consider algorithms for searching for a substring in a piece of text. We begin with a brute-force algorithm, whose running time is quadratic in the worst case. Next, we consider the ingenious Knuth-Morris-Pratt algorithm whose running time is guaranteed to be linear in the worst case. Then, we introduce the Boyer-Moore algorithm, whose running time is sublinear on typical inputs. Finally, we consider the Rabin-Karp fingerprint algorithm, which uses hashing in a clever way to solve the substring search and related problems.

Lecture 20: Regular Expressions. A regular expression is a method for specifying a set of strings. Our topic for this lecture is the famous grep algorithm that determines whether a given text contains any substring from the set. We examine an efficient implementation that makes use of our digraph reachability implementation from Lectures 1 and 2.

Lecture 21: Data Compression. We study and implement several classic data compression schemes, including run-length coding, Huffman compression, and LZW compression. We develop efficient implementations from first principles using a Java library for manipulating binary data that we developed for this purpose, based on priority queue and symbol table implementations from earlier lectures.

Lecture 22: Reductions. In this lecture our goal is to develop ways to classify problems according to their computational requirements. We introduce the concept of reduction as a technique for studying the relationship among problems. People use reductions to design algorithms, establish lower bounds, and classify problems in terms of their computational requirements.

Lecture 23: Linear Programming. The quintessential problem-solving model is known as linear programming, and the simplex method for solving it is one of the most widely used algorithms. In this lecture, we give an overview of this central topic in operations research and describe its relationship to algorithms that we have considered.

Lecture 24: Intractability. Is there a universal problem-solving model to which all problems that we would like to solve reduce and for which we know an efficient algorithm? You may be surprised to learn that we do not know the answer to this question. In this lecture we introduce the complexity classes P, NP, and NP-complete; pose the famous P = NP question; and consider implications in the context of algorithms that we have treated in this course.




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Sonny Landreth's - Slide Supernatural
DATA-DVD | English | MP4 + PDF tabs + MP3 jam tracks | 864 x 486 | AVC ~864 kbps | 29.970 fps
AAC 128 Kbps 44.1 KHz | 2 channels | ~2 hours | 1.29 GB
Genre: eLearning Video / Guitar lesson

Avert your eyes and ears from Sonny's mesmerizing work on the fretboard (if you are able) and study his compositions - you'll also be thunderstruck by his musicianship, artistry and creative genius. If Leonardo Da Vinci played guitar, he'd be Sonny Landreth.

Sonny is also a highly skilled educator and Slide Supernatural is his first in-depth video course. We're honored that he chose TrueFire to help him present and share the key concepts, techniques and creative approaches that comprise his signature style in this comprehensive Master Class for Slide Guitar.

Sonny organized his curriculum into two sections. In the first section, Sonny presents the 20 key concepts, techniques and tunings that comprises his signature 'supernatural' style.

Sonny presents and demonstrates Slide Considerations, Guitar Setup, Four Signature Principles, Signature Principles in Action, Muting and Finger Guarding, Open String Options, Vibrato (Like a Leslie), Palm Technique, Layering A Track, Tremolo Picking, Extensions, G Tuning, Open A Tuning, Open D Tuning, Open E Tuning, Open Gm Tuning, Open Am Tuning, Open Dm Tuning, Open Em Tuning and A Melodic Tuning.

In the second section, Sonny steps you through 12 Slide Studies where you'll learn how to apply all of the key concepts and techniques, from the first section, in a real-world musical context. Sonny generously prepared the included rhythm tracks from sections of his original recordings to match up with the specific technique being applied in the Slide Study.

Sonny uses a section from "For You and Forever" to demonstrate Travis picking, ghost notes and finger guarding

You'll work on more finger guarding with a fretted rhythm pattern pulled from "The Milky Way Home"

You'll work on tremolo picking, single note lines and fretting multiple notes behind the slide over a section of "The World Away"

Using sections from "The Promised Land," Sonny passes on some extra-supernatural lead lines using notes behind the slide

You'll work on harmonics, ethereal ghost notes and rhythmic syncopations over the second line groove of "Congo Square"

Sonny pulls a classic shuffle section from "Gemini Blues" to demonstrate alternating between fretted and slide notes

The theme of "Hell At Home" is an ideal track for you to work and master impressive rake and slap harmonic techniques

Sonny shows you how to craft instant chord voicings to create tension and release in open E using the verse from "Brave New Girl"

Learn how to use vibrato to create a lyrical vocal quality with the rhythm tracks and melody of "Brave New Girl"
You'll also use a section of "Next of Kindred Spirit" to learn how to incorporate multiple parts for a complete solo piece

Using the verse of "Zydeco Shuffle," you'll pick up on some Chet Atkins-style picking and fretting behind the slide

Sonny shows you how call and response can make a solo piece more conversational using sections of "Here and After"

Sonny demonstrates all of the key concepts and techniques over the rhythm tracks, and then breaks it all down in a clear and very accessible manner. All of the Slide Study performance examples are tabbed and notated, plus all of the rhythm tracks are included to work with on your own.

Slide-guitar playing Sonny Landreth fans are now just a click away from total enlightenment and a life-time of bliss in the shed. Even if you're not a slide player, there are ample creative and harmonic riches herein to likewise keep you fat and happy in the shed for a very long time.

Get supernatural!




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Digital-Tutors - Quick and Effective Environment Illustration in Photoshop
FLV | AVC 301kbps | English | 1280x720 | 15fps | 1 hours | AAC mono 96kbps | 871 MB
Genre: Video Training
Throughout these lessons we go through the very exciting process of creating environment illustrations. We will begin by blocking in each of the major shapes in their own layers, and then refine them to become the foundation of our image. We'll then block in colors and textures into the background, middle ground and foreground layers. We'll complete the process of illustration by establishing a focal point and rendering our painting to an appropriate finish.​

Throughout these lessons we go through the very exciting process of creating environment illustrations. We will begin by blocking in each of the major shapes in their own layers, and then refine them to become the foundation of our image. We'll then block in colors and textures into the background, middle ground and foreground layers. We'll complete the process of illustration by establishing a focal point and rendering our painting to an appropriate finish.

By the end of this training you'll understand the importance of staying focused on the procedures and steps used to create a quick and effective environment illustration.

Lessons in this tutorial:
1Introduction and project overviewWatch it now
2Reviewing reference photosFree with Demo
3Blocking in the main layer shapes
4Painting in the clouds
5Creating the mountains
6Detailing the middle ground
7Locking in our foreground
8Blocking in our main tree
9Completing our layer shapes
10Adding light and color to the background
11Texturing the middle ground
12Casting light on our foreground
13Bringing flat shapes to full forms
14Creating depth in our foreground
15Rendering the clouds
16Finalizing our render




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Lynda - Switching to ES6 in Node.js
Size: 324 MB | Duration: 2h 10m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
The next evolution of JavaScript came with the release of the ECMAScript 6 (ES6) specification-and Node.​

The next evolution of JavaScript came with the release of the ECMAScript 6 (ES6) specification-and Node. js is a place where you can leverage all the new language features introduced. In this course, discover many of the new ES6 features you can now use in Node. js. Instructor Ryan Lewis dives into new syntax such as arrow functions and default parameters, and covers destructuring, promises, generators, and much more. By walking through the process of converting a fully-functional Node. js web application written in pre-ES6 JavaScript, Ryan helps you gain first-hand experience with using these exciting new features. Plus, he shares valuable insights and provides context that helps you gain a robust understanding of all that ES6 has to offer.


* Using arrow functions
* Using default parameters
* Reviewing the class structure in ES6
* Assigning variables with let and const
* Array destructuring and object destructuring
* Replacing callbacks with promises
* Keeping values unique with Set
* Dropping the prototype with Map
* Working with generators
* Using yield with arguments



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